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Dark Sun in Dungeon #110
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<blockquote data-quote="Alzrius" data-source="post: 1447629" data-attributes="member: 8461"><p>The Black and the Gray are referenced a lot near the end of the Prism Pentad series of novels, and are given pretty good treatment in the supplement <em>Defilers & Preservers: The Wizards of Athas</em>.</p><p></p><p>Basically, the crystal sphere around Athas has no Border Ethereal. Instead, its nearest planes are the Gray, and the Black.</p><p></p><p>The Gray is what replaces the Border Ethereal. It's a realm of mostly shadow and little substance. It is also the place where creatures on Athas (indeed, in the entire sphere) go when they die. Undead also draw their power from the Gray. It is the Gray that makes it so difficult to reach other planes of existence; you have a 95% chance of failure when trying to reach the Astral/Outer Planes, and a 66% chance of failure when trying to reach the Deep Ethereal/Inner Planes (failure here means that you end up in the Gray instead of your destination; these values also go for beings trying to plane shift to Athas from another plane). If you get there when trying to plane shift to another plane, you can make a check once per day to go back to your origin point. Being in the Gray is difficult for living beings, who take (IIRC) Con damage from being there.</p><p></p><p>The Black is a realm of pure shadow and no substance. It's much less understood. Creatures of shadow draw their power from the place, as do the mages who dare to tap into its power (IIRC, such mages are in the supplement mentioned above). Rajaat is imprisoned in a subsection of the Black, known as the Hollow.</p></blockquote><p></p>
[QUOTE="Alzrius, post: 1447629, member: 8461"] The Black and the Gray are referenced a lot near the end of the Prism Pentad series of novels, and are given pretty good treatment in the supplement [I]Defilers & Preservers: The Wizards of Athas[/I]. Basically, the crystal sphere around Athas has no Border Ethereal. Instead, its nearest planes are the Gray, and the Black. The Gray is what replaces the Border Ethereal. It's a realm of mostly shadow and little substance. It is also the place where creatures on Athas (indeed, in the entire sphere) go when they die. Undead also draw their power from the Gray. It is the Gray that makes it so difficult to reach other planes of existence; you have a 95% chance of failure when trying to reach the Astral/Outer Planes, and a 66% chance of failure when trying to reach the Deep Ethereal/Inner Planes (failure here means that you end up in the Gray instead of your destination; these values also go for beings trying to plane shift to Athas from another plane). If you get there when trying to plane shift to another plane, you can make a check once per day to go back to your origin point. Being in the Gray is difficult for living beings, who take (IIRC) Con damage from being there. The Black is a realm of pure shadow and no substance. It's much less understood. Creatures of shadow draw their power from the place, as do the mages who dare to tap into its power (IIRC, such mages are in the supplement mentioned above). Rajaat is imprisoned in a subsection of the Black, known as the Hollow. [/QUOTE]
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