Tembo is a interesting Dark Sun monster. In despite to have few hit dice, on the other hand, can use a lot of powers and psionic effects.
My question is, the Tembo CR it's correct ?
The stats are given below...
Tembo
Medium-Magical Beast
Hit Dice: 4d8+16 (34 hp)
Initiative: +8 (Dex)
Speed: 40 ft.
AC: 16 (+4 Dex, +2 natural)
Attacks: +5 claws x 4, +2 bite
Damage: 1d4+3 front claws/ 1d6+3 back claws/ 1d8 bite.
Face/Reach: 5 ft. by 5 ft./5 ft.
Special Attacks: Level Drain, Death Field
Special Qualities: 13 % Magical Resistance, Psion, Dodge missiles, Immune to fear
Saves: Fort +6, Ref +6, Will +4
Abilities: Str 16, Dex 18, Con 18, Int 13, Wis 16, Cha 14
Skills: Climb +8, Hide +10, Jump +8, Listen +8, Move Silently +8, Spot +10
Feat: Improved Initiative, Multiattack*
Climate/Terrain: Tablelands and mountains
Organization: Pack (1d6)
Challenge Rating: 8
Treasure: Standard
Alignment: chaotic evil
Advancement: 5-10 HD (Large)
Combat
Though all Tembo love to fight, their battle tactics are unpredictable as these vicious beasts. Some prefer to sneak as close as possible to their victims and a short distance trying to kill them with Death Field. Others prefer, leap to leap into the target, meleeing their victims from the first round.
Death Field(Ex): This power allow Tembo, generate a field that drain life of the victims. This field reach 5 feet high, 5 feet wide, and 30 feet long, for 6 rounds; damage 6d6, Fortitude half DC 16. This field can through walls, stones and iron. Tembo can use this power 3 times a day.
Dodge Missiles(Ex): When attack from the distance, Tembo have a 40% chance to dodge ant non-magical missile.
The Way(Ex): Tembo can use the following psionic powers:
Shadow Body 2/day; Ectoplasmatic Form 3/day
At will: Chameleon, Dismissal, Highness sense, Immovability.
Immunity to fear: Tembo display no fear and prefer fight to the death rather that run. However Tembo can be affected by magical effects that cause fear, but gain a +6 bonus against fear.
Level Drain(Ex): The greatest danger of Tembo comes from its horrid mouth. When, Tembo strikes with its powerful jaws, the victim must make a Fortitude save or lose one life level. This loss is permanent, and must be made each time that Tembo lands a successful bite.
Feats: Multiattack is a bonus feat.
My question is, the Tembo CR it's correct ?
The stats are given below...
Tembo
Medium-Magical Beast
Hit Dice: 4d8+16 (34 hp)
Initiative: +8 (Dex)
Speed: 40 ft.
AC: 16 (+4 Dex, +2 natural)
Attacks: +5 claws x 4, +2 bite
Damage: 1d4+3 front claws/ 1d6+3 back claws/ 1d8 bite.
Face/Reach: 5 ft. by 5 ft./5 ft.
Special Attacks: Level Drain, Death Field
Special Qualities: 13 % Magical Resistance, Psion, Dodge missiles, Immune to fear
Saves: Fort +6, Ref +6, Will +4
Abilities: Str 16, Dex 18, Con 18, Int 13, Wis 16, Cha 14
Skills: Climb +8, Hide +10, Jump +8, Listen +8, Move Silently +8, Spot +10
Feat: Improved Initiative, Multiattack*
Climate/Terrain: Tablelands and mountains
Organization: Pack (1d6)
Challenge Rating: 8
Treasure: Standard
Alignment: chaotic evil
Advancement: 5-10 HD (Large)
Combat
Though all Tembo love to fight, their battle tactics are unpredictable as these vicious beasts. Some prefer to sneak as close as possible to their victims and a short distance trying to kill them with Death Field. Others prefer, leap to leap into the target, meleeing their victims from the first round.
Death Field(Ex): This power allow Tembo, generate a field that drain life of the victims. This field reach 5 feet high, 5 feet wide, and 30 feet long, for 6 rounds; damage 6d6, Fortitude half DC 16. This field can through walls, stones and iron. Tembo can use this power 3 times a day.
Dodge Missiles(Ex): When attack from the distance, Tembo have a 40% chance to dodge ant non-magical missile.
The Way(Ex): Tembo can use the following psionic powers:
Shadow Body 2/day; Ectoplasmatic Form 3/day
At will: Chameleon, Dismissal, Highness sense, Immovability.
Immunity to fear: Tembo display no fear and prefer fight to the death rather that run. However Tembo can be affected by magical effects that cause fear, but gain a +6 bonus against fear.
Level Drain(Ex): The greatest danger of Tembo comes from its horrid mouth. When, Tembo strikes with its powerful jaws, the victim must make a Fortitude save or lose one life level. This loss is permanent, and must be made each time that Tembo lands a successful bite.
Feats: Multiattack is a bonus feat.