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DARK SUN - Most Used City?
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<blockquote data-quote="Wik" data-source="post: 4932062" data-attributes="member: 40177"><p>I'm a bit surprised that so many people chose Tyr before the Freedom adventure (i.e., before it became a slave haven and "Free"). Or maybe I mistposted the question, and people are thinking "pre revised boxed set" and "post revised boxed set"? I dunno.</p><p></p><p>I always figured Tyr was meant to be a free-state. It always started as a typical state in my campaigns, but would change as the PCs acted throughout the campaign.</p><p></p><p>ANyways, to answer my own questions.</p><p></p><p>Raam is my most-used city-state, and I like how it works in an ongoing urban campaign because it's a larger city, and because the influence of the templars is smaller (thus allowing more criminal factions and the like). I think shadowy Nibenay is probably the best site for individual adventures - that city oozes flavour. But most of the cities work as good adventure sites. Draj makes the best "villain", since the idea of not only getting killed b ythe sorcerer king, but having your heart torn out in a sacrifice, is pretty effin' nasty. And the best "friendly" city-state is post-freedom Tyr, because it has all sorts of needs for PCs to do stuff, and because PCs can have an influence on their home a bit more easily. Gulg comes a close second.... or New Kurn, if you're running in that era (personally, I hate Kurn, but I can see why some people love its addition).</p></blockquote><p></p>
[QUOTE="Wik, post: 4932062, member: 40177"] I'm a bit surprised that so many people chose Tyr before the Freedom adventure (i.e., before it became a slave haven and "Free"). Or maybe I mistposted the question, and people are thinking "pre revised boxed set" and "post revised boxed set"? I dunno. I always figured Tyr was meant to be a free-state. It always started as a typical state in my campaigns, but would change as the PCs acted throughout the campaign. ANyways, to answer my own questions. Raam is my most-used city-state, and I like how it works in an ongoing urban campaign because it's a larger city, and because the influence of the templars is smaller (thus allowing more criminal factions and the like). I think shadowy Nibenay is probably the best site for individual adventures - that city oozes flavour. But most of the cities work as good adventure sites. Draj makes the best "villain", since the idea of not only getting killed b ythe sorcerer king, but having your heart torn out in a sacrifice, is pretty effin' nasty. And the best "friendly" city-state is post-freedom Tyr, because it has all sorts of needs for PCs to do stuff, and because PCs can have an influence on their home a bit more easily. Gulg comes a close second.... or New Kurn, if you're running in that era (personally, I hate Kurn, but I can see why some people love its addition). [/QUOTE]
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