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<blockquote data-quote="Obryn" data-source="post: 4897732" data-attributes="member: 11821"><p>Huh. I've found the opposite... Earlier supplements get invalidated by the events in the Prism Pentad, while later supplements are timeline-independent and can work both pre- and post-Pentad.</p><p></p><p>Thri-Kreen of Athas is timeline-independent. Ditto, Will and the Way. Ditto, Windriders of the Jagged Cliffs. Air, Earth, Fire, Water, I can go on and on. It doesn't matter for any of those which Sorcerer-Kings are still alive. About the only one you won't want is Beyond the Prism Pentad, in which case... duh.</p><p></p><p>On the other hand, Ivory Triangle gets messy if you're missing some of its included Sorcerer-Kings. City by the Silt Sea becomes 100% useless if you use the Pentad timeline. Veiled Society makes a lot less sense. Dune Trader can get wacky, too.</p><p></p><p></p><p>As for Kalak... Kalak's survival isn't an integral part to most supplements that I saw. With that said, I think having <em>one</em> free city is a perfectly fine way to start a campaign. (Besides, it happens in the very first module! Even I, a Dark Sun purist, am pretty okay with that as a kick-off.)</p><p></p><p>Ignoring a bit of timeline advancement is dirt-simple, IMO, and probably even better than the alternative. 95%+ of the remaining supplements are perfectly usable. And if you need to ignore a few bits, big deal - the majority of the book is just fine.</p><p></p><p>-O</p></blockquote><p></p>
[QUOTE="Obryn, post: 4897732, member: 11821"] Huh. I've found the opposite... Earlier supplements get invalidated by the events in the Prism Pentad, while later supplements are timeline-independent and can work both pre- and post-Pentad. Thri-Kreen of Athas is timeline-independent. Ditto, Will and the Way. Ditto, Windriders of the Jagged Cliffs. Air, Earth, Fire, Water, I can go on and on. It doesn't matter for any of those which Sorcerer-Kings are still alive. About the only one you won't want is Beyond the Prism Pentad, in which case... duh. On the other hand, Ivory Triangle gets messy if you're missing some of its included Sorcerer-Kings. City by the Silt Sea becomes 100% useless if you use the Pentad timeline. Veiled Society makes a lot less sense. Dune Trader can get wacky, too. As for Kalak... Kalak's survival isn't an integral part to most supplements that I saw. With that said, I think having [I]one[/I] free city is a perfectly fine way to start a campaign. (Besides, it happens in the very first module! Even I, a Dark Sun purist, am pretty okay with that as a kick-off.) Ignoring a bit of timeline advancement is dirt-simple, IMO, and probably even better than the alternative. 95%+ of the remaining supplements are perfectly usable. And if you need to ignore a few bits, big deal - the majority of the book is just fine. -O [/QUOTE]
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