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Dark Sun - Player's Guide rendered obsolete
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<blockquote data-quote="Windjammer" data-source="post: 5052860" data-attributes="member: 60075"><p>A 32 page softcover for 4E by WotC costs $10 (point of comparison: Dragonborn and Tiefling race codeces). Taking those - purely hypothetical - 32 pages away from the Dark Sun CG, we're left with a 190 pp. page count. Sticking to the previous page count of 4E campaign guides - of ca. 290 pages - that means they could have integrated the bestiary into <strong>a solid 100 page section in the book itself.</strong>* On the whole, we'd be looking at a Campaign Guide at $40 and a Player's book at $10 - and these are the overall price tags for the DM and the player respectively. Under their new offering, a DM is asked to pay $60 and a player is asked to pay $40. That's double the combined cost, and they aren't offering more in terms of page count, just a less convenient distribution of the content. </p><p></p><p>And that's not even comparing the amount of material you get these days in a $40 book compared to, say, a previous offering like the 3.0 <em>Forgotten Realms Campaign Setting</em>. </p><p></p><p>I'm appreciative of 4E using large font and huge areas of white space in their books, but combined with the increasingly poorer content/cost ratio this is getting inexcusable rather quick.</p><p></p><p>*How is this too little for Dark Sun? I'm serious here, I'd like to know. I'm rather afraid that they're gonna bloat the bestiary with useless fringy stuff like the <strong>Athasian cacti</strong> in Dragon #364 to meet their page count. In that vein:</p><p></p><p></p><p></p><p>Emphasis mine. So we need a <em>huge </em>bestiary and a <em>small </em>world section for ... what purpose exactly? Honestly, I'm more and more hoping that they just pitched the bestiary incorrectly and that it's more of a general background resource with "threats" covering not just critters but a lot more info on the dragon kings etc.</p></blockquote><p></p>
[QUOTE="Windjammer, post: 5052860, member: 60075"] A 32 page softcover for 4E by WotC costs $10 (point of comparison: Dragonborn and Tiefling race codeces). Taking those - purely hypothetical - 32 pages away from the Dark Sun CG, we're left with a 190 pp. page count. Sticking to the previous page count of 4E campaign guides - of ca. 290 pages - that means they could have integrated the bestiary into [B]a solid 100 page section in the book itself.[/B]* On the whole, we'd be looking at a Campaign Guide at $40 and a Player's book at $10 - and these are the overall price tags for the DM and the player respectively. Under their new offering, a DM is asked to pay $60 and a player is asked to pay $40. That's double the combined cost, and they aren't offering more in terms of page count, just a less convenient distribution of the content. And that's not even comparing the amount of material you get these days in a $40 book compared to, say, a previous offering like the 3.0 [I]Forgotten Realms Campaign Setting[/I]. I'm appreciative of 4E using large font and huge areas of white space in their books, but combined with the increasingly poorer content/cost ratio this is getting inexcusable rather quick. *How is this too little for Dark Sun? I'm serious here, I'd like to know. I'm rather afraid that they're gonna bloat the bestiary with useless fringy stuff like the [B]Athasian cacti[/B] in Dragon #364 to meet their page count. In that vein: Emphasis mine. So we need a [I]huge [/I]bestiary and a [I]small [/I]world section for ... what purpose exactly? Honestly, I'm more and more hoping that they just pitched the bestiary incorrectly and that it's more of a general background resource with "threats" covering not just critters but a lot more info on the dragon kings etc. [/QUOTE]
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