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<blockquote data-quote="DarkCrisis" data-source="post: 8948007" data-attributes="member: 1788"><p>Right to the extreme? Bad form.</p><p></p><p>What people are saying is stuff like "The slave pens in the Drow stronghold." The "Halfling slave serving the Orc King his mead." Or even "The slave trade is brisk in Bigtown City." Stuff bad people and bad societies deal with and something for the Heroes to possibly deal with.</p><p></p><p>And yes, sometimes its TOO BIG. You're heroes even at level 20 might not be able to convince the people of Bigtown City that having a slave market is bad. </p><p></p><p>The best third party adventure I ran for 5E had a major town who had slavery as big business. And the heroes wanted to stop it. So the Rogue snuck in and poisoned the wine of the biggest slave trader in town. What happened? Someone else took over his business. </p><p></p><p>This added flavor to the town. The PCs didn't like this town. They hated even more when they had to actively fight to save the innocent civilians who lived in the town. BUT after the BIG FIGHT and town leadership changed hands cracks started to appear in the long standing slave trade. The problem wasn't fixed at that moment but the heroes had made a change that was being exploited and epilogue stuff indicated things did change after many many years.</p><p></p><p>It was a a great game and story and it involved a horrible societal issue.</p><p></p><p>People aren't asking to have fun watching children fight each other they just don't want one less injustice to fight against. </p><p></p><p>Why not get rid of sacrificial victims? Drug trade/Use? Marauding bands of murderers? Thievery and the black market. Suicide. I've known people (including myself) in real life that have been drug abusers, had things stolen, had their lives taken etc. Yet I don't ask WotC to cater to me (not that any of that bothers me in a game context). If they do make a product I don't like I simply wont buy it.</p><p></p><p>Its all moot though. WotC's going to do what causes the least issue while maximizing profit. And making heist adventures is more palpable than freeing the oppressed from the ravaging hordes atm.</p></blockquote><p></p>
[QUOTE="DarkCrisis, post: 8948007, member: 1788"] Right to the extreme? Bad form. What people are saying is stuff like "The slave pens in the Drow stronghold." The "Halfling slave serving the Orc King his mead." Or even "The slave trade is brisk in Bigtown City." Stuff bad people and bad societies deal with and something for the Heroes to possibly deal with. And yes, sometimes its TOO BIG. You're heroes even at level 20 might not be able to convince the people of Bigtown City that having a slave market is bad. The best third party adventure I ran for 5E had a major town who had slavery as big business. And the heroes wanted to stop it. So the Rogue snuck in and poisoned the wine of the biggest slave trader in town. What happened? Someone else took over his business. This added flavor to the town. The PCs didn't like this town. They hated even more when they had to actively fight to save the innocent civilians who lived in the town. BUT after the BIG FIGHT and town leadership changed hands cracks started to appear in the long standing slave trade. The problem wasn't fixed at that moment but the heroes had made a change that was being exploited and epilogue stuff indicated things did change after many many years. It was a a great game and story and it involved a horrible societal issue. People aren't asking to have fun watching children fight each other they just don't want one less injustice to fight against. Why not get rid of sacrificial victims? Drug trade/Use? Marauding bands of murderers? Thievery and the black market. Suicide. I've known people (including myself) in real life that have been drug abusers, had things stolen, had their lives taken etc. Yet I don't ask WotC to cater to me (not that any of that bothers me in a game context). If they do make a product I don't like I simply wont buy it. Its all moot though. WotC's going to do what causes the least issue while maximizing profit. And making heist adventures is more palpable than freeing the oppressed from the ravaging hordes atm. [/QUOTE]
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