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Dark Sun Spiritual Successor on Kickstarter: Red Dawn: Into the Dawnlands
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<blockquote data-quote="Ruin Explorer" data-source="post: 8382858" data-attributes="member: 18"><p>I think with Warhammer Fantasy at least it is actually okay to play decent people, and you can play people who aren't very grey, as stuff like Vermintide (the games) shows. You don't have to be compromised in Warhammer fantasy, and there are lore characters who are definitely "good guys" or "bad guys". On a macro scale all the nations are grey or dark but individuals aren't and even some of the nations are pretty light-grey.</p><p></p><p>This is rather different to Warhammer 40K which, unsurprisingly as the originator of the term "grimdark", is more uniformly grey, and where even individuals are more or less all compromised because to even survive you have to be a member of some highly organised and highly compromised or outright evil organisation.</p><p></p><p>Re: Demon Lord I haven't read enough of it to be sure but it did sound more like individuals were compromised. I was primarily thinking of stuff like SLA Industries, which has this really wild and wacky setting and tons of edge for you to cut yourself on (accidentally or on purpose), but all the PCs have to be murderous reality TV mercs (it was before its time in some ways lol) and it really limits what the game can be because of it (not that it is without merit).</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8382858, member: 18"] I think with Warhammer Fantasy at least it is actually okay to play decent people, and you can play people who aren't very grey, as stuff like Vermintide (the games) shows. You don't have to be compromised in Warhammer fantasy, and there are lore characters who are definitely "good guys" or "bad guys". On a macro scale all the nations are grey or dark but individuals aren't and even some of the nations are pretty light-grey. This is rather different to Warhammer 40K which, unsurprisingly as the originator of the term "grimdark", is more uniformly grey, and where even individuals are more or less all compromised because to even survive you have to be a member of some highly organised and highly compromised or outright evil organisation. Re: Demon Lord I haven't read enough of it to be sure but it did sound more like individuals were compromised. I was primarily thinking of stuff like SLA Industries, which has this really wild and wacky setting and tons of edge for you to cut yourself on (accidentally or on purpose), but all the PCs have to be murderous reality TV mercs (it was before its time in some ways lol) and it really limits what the game can be because of it (not that it is without merit). [/QUOTE]
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Dark Sun Spiritual Successor on Kickstarter: Red Dawn: Into the Dawnlands
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