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Dark Sun - The Burnt World of Athas (5e Conversion)
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<blockquote data-quote="Dark Sun Gnome" data-source="post: 6776095" data-attributes="member: 6805010"><p><span style="font-family: 'Palatino Linotype'"><span style="font-size: 15px"><strong><a href="http://m1.paperblog.com/i/180/1805634/thri-kreen-athas-L-Qf7Yym.jpeg" target="_blank">Thri</a>-<a href="http://i.imgur.com/8BlNS.png" target="_blank">Kreen</a></strong></span></span></p><p><span style="font-family: 'Palatino Linotype'"></span></p><p><span style="font-family: 'Palatino Linotype'">As a Thri-Kreen, you have the following traits – </span></p><p><span style="font-family: 'Palatino Linotype'"></span></p><p><span style="font-family: 'Palatino Linotype'"><em><strong>Ability Score Increase –</strong></em> Your Dexterity score increases by 2, and your Wisdom score increases by 1. </span></p><p><span style="font-family: 'Palatino Linotype'"><em><strong>Age – </strong></em>Thri – Kreen have short lives, reaching adulthood at age 3 and living no longer than 35 years</span></p><p><span style="font-family: 'Palatino Linotype'"><em><strong>Size –</strong></em> Thri Kreen stand up to 7 feet tall and have a length of 11 feet. They weigh in at around 450 pounds. Your size is medium.</span></p><p><span style="font-family: 'Palatino Linotype'"><em><strong>Speed – </strong></em>your base speed is 35 feet. </span></p><p><span style="font-family: 'Palatino Linotype'">Low Light Vision – You can see in dim light within 60 feet of you as if it were bright light. </span></p><p><span style="font-family: 'Palatino Linotype'"><em><strong>Sleepless –</strong></em> You do not require sleep to function. Instead of entering sleep, you enter a 6 hour long period of light activity at the end of which you gain the same benefits the dra gain when they sleep. You still need 8 hours of rest before preparing spells or manifesting. </span></p><p><span style="font-family: 'Palatino Linotype'"><em><strong>Bite attack – </strong></em>you have a bite attack with a range of 5ft that inflicts 1d4 of Piercing damage. Once per day, the bite can inflict 1d4 poison damage, and the target must succeed on a Constitution saving throw (8 + your proficiency bonus + your constitution modifier) or be poisoned. The poisoned target can repeat the saving throw on each of its turns, ending the effect on a successful save. </span></p><p><span style="font-family: 'Palatino Linotype'"><em><strong>Standing Leap –</strong></em> You are considered to have a running start when jumping. </span></p><p><span style="font-family: 'Palatino Linotype'"><em><strong>Carapace -</strong></em> Due to your body shape, armour for you has to be made to fit your body shape and therefore costs double the price.</span></p><p><span style="font-family: 'Palatino Linotype'"><em><strong>Secondary Arms –</strong></em> Thri Kreen have a secondary set of arms located along their torso beneath their regular ones. You can use these arms to hold additional light items, chatkcha or equipment and you may perform an additional object interaction on your turn if either hand is empty. </span></p><p><span style="font-family: 'Palatino Linotype'"><strong><em>Keen </em></strong><strong><em>Senses - </em></strong>You are Proficient in Perception.</span></p><p><span style="font-family: 'Palatino Linotype'"><em><strong>Arid Adapted - </strong></em> Thri – Kreen are adapted to arid conditions. You only need one gallon of water a week to meet your water needs, but due to being unable to float without support and having breathing holes, you cannot float without assistance, nor are you able hold your breath under water. In humid areas such as the Forest Ridge or the Jagged Cliffs, you are vulnerable to Lung Infection and Chitin Rot. </span></p><p><span style="font-family: 'Palatino Linotype'"><strong><em>Languages –</em></strong> You can speak Kreen. You can also speak common, but as you find it impossible to duplicate certain sounds, your speech is difficult to understand. </span></p><p><span style="font-family: 'Palatino Linotype'"></span></p><p><span style="font-family: 'Palatino Linotype'"></span></p></blockquote><p></p>
[QUOTE="Dark Sun Gnome, post: 6776095, member: 6805010"] [FONT=Palatino Linotype][SIZE=4][B][URL="http://m1.paperblog.com/i/180/1805634/thri-kreen-athas-L-Qf7Yym.jpeg"]Thri[/URL]-[URL="http://i.imgur.com/8BlNS.png"]Kreen[/URL][/B][/SIZE] As a Thri-Kreen, you have the following traits – [I][B]Ability Score Increase –[/B][/I] Your Dexterity score increases by 2, and your Wisdom score increases by 1. [I][B]Age – [/B][/I]Thri – Kreen have short lives, reaching adulthood at age 3 and living no longer than 35 years [I][B]Size –[/B][/I] Thri Kreen stand up to 7 feet tall and have a length of 11 feet. They weigh in at around 450 pounds. Your size is medium. [I][B]Speed – [/B][/I]your base speed is 35 feet. Low Light Vision – You can see in dim light within 60 feet of you as if it were bright light. [I][B]Sleepless –[/B][/I] You do not require sleep to function. Instead of entering sleep, you enter a 6 hour long period of light activity at the end of which you gain the same benefits the dra gain when they sleep. You still need 8 hours of rest before preparing spells or manifesting. [I][B]Bite attack – [/B][/I]you have a bite attack with a range of 5ft that inflicts 1d4 of Piercing damage. Once per day, the bite can inflict 1d4 poison damage, and the target must succeed on a Constitution saving throw (8 + your proficiency bonus + your constitution modifier) or be poisoned. The poisoned target can repeat the saving throw on each of its turns, ending the effect on a successful save. [I][B]Standing Leap –[/B][/I] You are considered to have a running start when jumping. [I][B]Carapace -[/B][/I] Due to your body shape, armour for you has to be made to fit your body shape and therefore costs double the price. [I][B]Secondary Arms –[/B][/I] Thri Kreen have a secondary set of arms located along their torso beneath their regular ones. You can use these arms to hold additional light items, chatkcha or equipment and you may perform an additional object interaction on your turn if either hand is empty. [B][I]Keen [/I][/B][B][I]Senses - [/I][/B]You are Proficient in Perception. [I][B]Arid Adapted - [/B][/I] Thri – Kreen are adapted to arid conditions. You only need one gallon of water a week to meet your water needs, but due to being unable to float without support and having breathing holes, you cannot float without assistance, nor are you able hold your breath under water. In humid areas such as the Forest Ridge or the Jagged Cliffs, you are vulnerable to Lung Infection and Chitin Rot. [B][I]Languages –[/I][/B] You can speak Kreen. You can also speak common, but as you find it impossible to duplicate certain sounds, your speech is difficult to understand. [/FONT] [/QUOTE]
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