Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Dark Sun - The Burnt World of Athas (5e Conversion)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GreenTengu" data-source="post: 6778524" data-attributes="member: 6777454"><p>By half-ogre, I meant half-giant. To my mind there is no significant difference-- I just view Ogres as being the only "giants" small enough to breed with humans. (Well, typically given the how the last few have developed the concept of Orcs, they might well be even smaller giants which makes all half-orcs effectively half-giantkin) I mean, I just think of Ogres as smaller Hill Giants and most things in the last 3 editions seem to more or less back that idea.</p><p></p><p>So Half-Ogre or Half-Giant, it seems like the same thing to me. Granted, maybe Dark Sun has an explanation for half-giants that lies outside the general breeding practice.</p><p></p><p>And... yes... it is irksome to me that a setting would insist on including elves, dwarves and halflings, but preclude the possibility of kobolds, goblinoids, orcs or gnomes in some form as I would kind of either tend towards excluding all traditional races or trying to include all of the main ones in some capacity. Granted-- I do understand that this setting was initially conceptualized when there was nothing interesting at all about kobolds, goblins, hobgoblins, orcs, etc. except that they were just bags of increasingly larger hit points that produced XP when hit with your sword enough to pop. And so given the time that Dark Sun was created, I can understand the idea of absolutely HAVING to absolutely beyond any question include the 4 races that were in the core rulebook for all of the game, but feeling free to toss away the monster manual....</p><p></p><p>But 30 years later?.... Man it feels like a massive lost opportunity not to take the more properly developed concepts of these people and see how they might shake out in this setting. With the more developed concept of Orcs being this really primal race of survivors who can adapt to just about any climate possibly, but utterly fail when it comes to higher intellectual pursuits and certainly including the adoption of technology... or the idea of the hobgoblins as a highly structured, highly rigorously trained people who aim for perfection in body, mind and soul but as a people utterly reject creative thinking, abandonment of tradition for new innovation or advancement in the peaceful social diplomatic arena in favor of a "survival of the fittest" domination model secure in the belief that they would win in the grand struggle.... And, of course, the conception of Kobolds as Dragonkin who just... utterly fail to achieve their potential and instead struggle as a collective mass full of superstition and an ambition for greatness that just can't be achieved...</p><p></p><p>Well, their Dark Sun adapted versions would probably be considerably more interesting than the Halflings there.</p></blockquote><p></p>
[QUOTE="GreenTengu, post: 6778524, member: 6777454"] By half-ogre, I meant half-giant. To my mind there is no significant difference-- I just view Ogres as being the only "giants" small enough to breed with humans. (Well, typically given the how the last few have developed the concept of Orcs, they might well be even smaller giants which makes all half-orcs effectively half-giantkin) I mean, I just think of Ogres as smaller Hill Giants and most things in the last 3 editions seem to more or less back that idea. So Half-Ogre or Half-Giant, it seems like the same thing to me. Granted, maybe Dark Sun has an explanation for half-giants that lies outside the general breeding practice. And... yes... it is irksome to me that a setting would insist on including elves, dwarves and halflings, but preclude the possibility of kobolds, goblinoids, orcs or gnomes in some form as I would kind of either tend towards excluding all traditional races or trying to include all of the main ones in some capacity. Granted-- I do understand that this setting was initially conceptualized when there was nothing interesting at all about kobolds, goblins, hobgoblins, orcs, etc. except that they were just bags of increasingly larger hit points that produced XP when hit with your sword enough to pop. And so given the time that Dark Sun was created, I can understand the idea of absolutely HAVING to absolutely beyond any question include the 4 races that were in the core rulebook for all of the game, but feeling free to toss away the monster manual.... But 30 years later?.... Man it feels like a massive lost opportunity not to take the more properly developed concepts of these people and see how they might shake out in this setting. With the more developed concept of Orcs being this really primal race of survivors who can adapt to just about any climate possibly, but utterly fail when it comes to higher intellectual pursuits and certainly including the adoption of technology... or the idea of the hobgoblins as a highly structured, highly rigorously trained people who aim for perfection in body, mind and soul but as a people utterly reject creative thinking, abandonment of tradition for new innovation or advancement in the peaceful social diplomatic arena in favor of a "survival of the fittest" domination model secure in the belief that they would win in the grand struggle.... And, of course, the conception of Kobolds as Dragonkin who just... utterly fail to achieve their potential and instead struggle as a collective mass full of superstition and an ambition for greatness that just can't be achieved... Well, their Dark Sun adapted versions would probably be considerably more interesting than the Halflings there. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Dark Sun - The Burnt World of Athas (5e Conversion)
Top