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Dark Sun: What System would you use?
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<blockquote data-quote="pming" data-source="post: 5500323" data-attributes="member: 45197"><p>Hiya.</p><p> </p><p> So, no BECMI huh? I still think it's a great choice...oh, and yes. You can have a "long" campaign with BECMI (I've had several multi-year campaigns I've ran or played in over the last 30 years; actually, we just played BECMI two weeks ago, and will probably play it this Sunday).</p><p> </p><p> If you want something a little different, perhaps using an earlier GammaWorld rules set? I have a little pet project on the side that I call "Gamma Sun"; basically mashing the Dark Sun setting with the GammaWorld 3rd Edition rules set. I like 3rd edition GammaWorld best (a unique feel and flow to it, with some personal house rules, as is the norm with me <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ). I've basically 'converted' mutations into spells, radiation into various "defiling magic areas", and all that other stuff. It's actually turning out surprisingly well suited for Dark Sun (go figure!).</p><p> </p><p> Another game(s) I thought about...but it's not very "fast and loose"; Either Rolemaster or HARP (which is kinda like a "Rolemaster Basic"). The thing with Rolemaster is that it already has 'built in' psionics as one of the three realms of magic (Essense, Chanelling, and Mentalism...which is 'psionic', basically). And the number of options they have in that game...I'm sure you could find some that would fit DarkSun perfectly. I'm pretty sure you can get the PDF rules for cheap of either syetem from the main ICE web site ( <a href="http://www.ironcrown.com/" target="_blank">Iron Crown Enterprises</a> ).</p><p> </p><p> Someone mentioned Runequest II rules. Those would definitly be "gritty" with ease. Locational hit points always make combats deadly. The game is also fairly straight forward, with it basically being a d100 system. I also liked how they handle their magic in that version...pretty sweet. Again, a PDF of their system is available from them ( <a href="http://www.mongoosepublishing.com/" target="_blank">Mongoose Publishing : For All Your Gaming Needs ...</a> ).</p></blockquote><p></p>
[QUOTE="pming, post: 5500323, member: 45197"] Hiya. So, no BECMI huh? I still think it's a great choice...oh, and yes. You can have a "long" campaign with BECMI (I've had several multi-year campaigns I've ran or played in over the last 30 years; actually, we just played BECMI two weeks ago, and will probably play it this Sunday). If you want something a little different, perhaps using an earlier GammaWorld rules set? I have a little pet project on the side that I call "Gamma Sun"; basically mashing the Dark Sun setting with the GammaWorld 3rd Edition rules set. I like 3rd edition GammaWorld best (a unique feel and flow to it, with some personal house rules, as is the norm with me :) ). I've basically 'converted' mutations into spells, radiation into various "defiling magic areas", and all that other stuff. It's actually turning out surprisingly well suited for Dark Sun (go figure!). Another game(s) I thought about...but it's not very "fast and loose"; Either Rolemaster or HARP (which is kinda like a "Rolemaster Basic"). The thing with Rolemaster is that it already has 'built in' psionics as one of the three realms of magic (Essense, Chanelling, and Mentalism...which is 'psionic', basically). And the number of options they have in that game...I'm sure you could find some that would fit DarkSun perfectly. I'm pretty sure you can get the PDF rules for cheap of either syetem from the main ICE web site ( [url=http://www.ironcrown.com/]Iron Crown Enterprises[/url] ). Someone mentioned Runequest II rules. Those would definitly be "gritty" with ease. Locational hit points always make combats deadly. The game is also fairly straight forward, with it basically being a d100 system. I also liked how they handle their magic in that version...pretty sweet. Again, a PDF of their system is available from them ( [url=http://www.mongoosepublishing.com/]Mongoose Publishing : For All Your Gaming Needs ...[/url] ). [/QUOTE]
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