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DARK SUN - Your Plans?
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<blockquote data-quote="Silverblade The Ench" data-source="post: 4916220" data-attributes="member: 19083"><p>As for Dark SUun being too dark and gritty:</p><p>nah, that makes it more fun! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> DMs just need to be free and loose with it to not over oppress the players.</p><p>Templars are powerful, but woefully over-streched, corrupt, always in-fighting etc etc so they shouldn't be a monolithic "flawless" enemy.</p><p>They only come down like the hammers of Hell, if the PCs are dumb enough to cause major public disturbance etc. Otherwise it's more like having a corrupt city watch, or the Gestapo, depending on how the city is run etc.</p><p>PCs can find a "patron" templar to keep them safe, by doing "wet jobs", thefts, etc <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /></p><p></p><p>And, when things are bad, that's when real heroes shine! it's harder and more important to do noble things on Athas, than the Realms, usually. Dark Sun "lost" <em>vs</em> the Big Bad Evil Guy's Doomsday plan...stopping the rot, or even reversing it is a major struggle, but a worthy one!</p><p>or the "heroes" can just be cut throat freebooters, gladiators, assassins or whatever <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p>you don't <em>have </em>to live up to the heroic model of honour etc.</p></blockquote><p></p>
[QUOTE="Silverblade The Ench, post: 4916220, member: 19083"] As for Dark SUun being too dark and gritty: nah, that makes it more fun! :) DMs just need to be free and loose with it to not over oppress the players. Templars are powerful, but woefully over-streched, corrupt, always in-fighting etc etc so they shouldn't be a monolithic "flawless" enemy. They only come down like the hammers of Hell, if the PCs are dumb enough to cause major public disturbance etc. Otherwise it's more like having a corrupt city watch, or the Gestapo, depending on how the city is run etc. PCs can find a "patron" templar to keep them safe, by doing "wet jobs", thefts, etc :devil: And, when things are bad, that's when real heroes shine! it's harder and more important to do noble things on Athas, than the Realms, usually. Dark Sun "lost" [I]vs[/I] the Big Bad Evil Guy's Doomsday plan...stopping the rot, or even reversing it is a major struggle, but a worthy one! or the "heroes" can just be cut throat freebooters, gladiators, assassins or whatever ;) you don't [I]have [/I]to live up to the heroic model of honour etc. [/QUOTE]
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