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<blockquote data-quote="airwalkrr" data-source="post: 3395203" data-attributes="member: 12460"><p>Your party returns to the level they originated from and nothing appears to have changed. Your torchlight flickers down the hallway showing you nothing out of the ordinary from when you first left it. The screams can be heard again, and they come from below.</p><p></p><p>Just about that time, you hear a small commotion upstairs. You can discern the creaking of a door, talking and footsteps, however they do not appear to be approaching the stairs. The footsteps stop and you can hear two men carrying on a conversation.</p><p></p><p>[sblock=Blind Azathoth and Ivid]You are just barely able to make out the conversation above.</p><p><span style="color: Sienna"></span></p><p><span style="color: Sienna">"Hold on now, Lynward, looks like the sergeant's door is cracked. That's a bit odd."</span></p><p><span style="color: DarkOliveGreen">"Yup. Better check it out I s'pose."</span></p><p>...</p><p><span style="color: Sienna">"Well now, it seems the sergeant took a wee fall did he?"</span></p><p><span style="color: DarkOliveGreen">"Aye. Someone cut 'im, and cut 'im good."</span></p><p><span style="color: Sienna">"Ah well, no need cryin' 'bout it. Ought to make the best of a bad situation. Search 'im for valuables, maybe the killer left sometin'."</span></p><p></p><p>You now hear the rustling of clothes and the occassional bump or knock on the wooden desk.[/sblock]</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 3395203, member: 12460"] Your party returns to the level they originated from and nothing appears to have changed. Your torchlight flickers down the hallway showing you nothing out of the ordinary from when you first left it. The screams can be heard again, and they come from below. Just about that time, you hear a small commotion upstairs. You can discern the creaking of a door, talking and footsteps, however they do not appear to be approaching the stairs. The footsteps stop and you can hear two men carrying on a conversation. [sblock=Blind Azathoth and Ivid]You are just barely able to make out the conversation above. [COLOR=Sienna] "Hold on now, Lynward, looks like the sergeant's door is cracked. That's a bit odd."[/COLOR] [COLOR=DarkOliveGreen]"Yup. Better check it out I s'pose."[/COLOR] ... [COLOR=Sienna]"Well now, it seems the sergeant took a wee fall did he?"[/COLOR] [COLOR=DarkOliveGreen]"Aye. Someone cut 'im, and cut 'im good."[/COLOR] [COLOR=Sienna]"Ah well, no need cryin' 'bout it. Ought to make the best of a bad situation. Search 'im for valuables, maybe the killer left sometin'."[/COLOR] You now hear the rustling of clothes and the occassional bump or knock on the wooden desk.[/sblock] [/QUOTE]
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