Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Darkland Treant
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mesh Hong" data-source="post: 5151766" data-attributes="member: 73463"><p><span style="font-family: 'Verdana'"><span style="color: white">I think the problem with your solo Darkwood Treant is that it doesn’t really <em>feel</em> like a fully formed solo threat.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">I think that the 8 movement and the healing denial aura are a little on the strong side for a level 5 creature. These are a lot more appropriate on a higher level creature as per the MM.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">It’s a while since I created a level 5 solo but I have created a solo that is a bit more of a threat, and a little more varied in its tactics so that the encounter will feel more dynamic.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Note that I have classed it as a medium sized creature with reach 3. I would say that the trunk is the creature but the canopy of the tree extends over the PCs as they fight its body. Having the PCs fight under the trees canopy might add a little more atmosphere and make the reach/bust attacks more imaginable.</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Darkland</span></span></strong><span style="font-family: 'Verdana'"><span style="font-size: 12px"> <strong>Treant</strong></span> Level 5 Solo Controller </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Medium Fey Beast (plant) XP 1,000 </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +3 <strong>Senses</strong> Perception +6, low light vision </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Draining</span></strong><span style="font-family: 'Verdana'"> <strong>Roots</strong> (necrotic) aura 3; Whenever an enemy uses a healing </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">surge inside the aura it also takes necrotic damage equal to half the HPs </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">healed </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 256; Bloodied 128; <strong>see Deadwood Infection, Mighty Branch Slam</strong> </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 19; <strong>Fortitude</strong> 18, <strong>Reflex</strong> 16, <strong>Will</strong> 18 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 10 necrotic, 10 poison; </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Vulnerable</span></strong><span style="font-family: 'Verdana'"> fire, Treant takes 5 ongoing fire damage when damaged by </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">fire </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Saving</span></strong><span style="font-family: 'Verdana'"> <strong>Throws</strong> +5, +0 vs. ongoing fire damage </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 5 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Action</span></strong><span style="font-family: 'Verdana'"> <strong>Points</strong> 2 </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Branch Slam</strong> (Standard; at-will) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Reach 3; attack +10 vs. AC; 1d6+4 damage </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Branch Assault</strong> (Standard; recharge <img src="http://www.enworld.org/forum/images/smilies/4.gif" class="smilie" loading="lazy" alt=":4:" title="Four :4:" data-shortname=":4:" /><img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Treant makes a Branch Slam attack against each enemy in reach </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Mighty Branch Slam</strong> (Standard; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> only while bloodied</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Only while bloodied; Reach 3; attack +10 vs. AC; 2d8+4 damage; on hit </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">target is pushed 7 squares and knocked prone </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Windrush</strong> (Standard; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> force</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Burst 3; attack +9 vs. Fortitude; 2d6+4 force damage; on hit target is </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">pushed 5 squares and knocked prone </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Grasping Root</strong> (Minor; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">1 target inside burst 6; attack +9 vs. Reflex; 1d4+2 damage; on hit target </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">is immobilised (save ends) first failed save target is restrained (save ends) </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/area.gif" class="smilie" loading="lazy" alt=":area:" title="Area :area:" data-shortname=":area:" /> <strong>Deadwood Spores</strong> (Standard; encounter) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> necrotic, poison, sustain </span></strong></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">minor</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Area burst 3 within 10 squares; attack +9 vs. Fortitude; 1d10+4 necrotic </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">and poison damage; on hit target is slowed (save ends); this attack </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">creates a zone, all creatures entering or starting their turn inside the zone </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">take 5 necrotic and poison damage </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Deadwood Infection</strong> (Free) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> necrotic, when first bloodied</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">When first bloodied Treant releases a cloud of necrotic spores as an </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">immediate free action; burst 3; attack +9 vs. Fortitude; on hit target </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">gains vulnerability 5 necrotic until the end of the encounter or removed </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">with a DC 20 Heal or Nature check as a move action by the target or an </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">adjacent PC </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Unaligned <strong>Languages</strong> elven </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Athletics +11, Endurance +10, Nature +11 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 18 (+6) <strong>Dex</strong> 13 (+3) <strong>Wis</strong> 18 (+6) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 16 (+5) <strong>Int</strong> 10 (+2) <strong>Cha</strong> 15 (+4)</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">I not really sure if this is what you were after or if its appropriate for you group but I hope it serves as an example and is at least helpful in giving you a few ideas.</span></span></p></blockquote><p></p>
[QUOTE="Mesh Hong, post: 5151766, member: 73463"] [FONT=Verdana][COLOR=white]I think the problem with your solo Darkwood Treant is that it doesn’t really [I]feel[/I] like a fully formed solo threat.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]I think that the 8 movement and the healing denial aura are a little on the strong side for a level 5 creature. These are a lot more appropriate on a higher level creature as per the MM.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]It’s a while since I created a level 5 solo but I have created a solo that is a bit more of a threat, and a little more varied in its tactics so that the encounter will feel more dynamic.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Note that I have classed it as a medium sized creature with reach 3. I would say that the trunk is the creature but the canopy of the tree extends over the PCs as they fight its body. Having the PCs fight under the trees canopy might add a little more atmosphere and make the reach/bust attacks more imaginable.[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Darkland[/SIZE][/FONT][/B][FONT=Verdana][SIZE=3] [B]Treant[/B][/SIZE] Level 5 Solo Controller [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Medium Fey Beast (plant) XP 1,000 [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +3 [B]Senses[/B] Perception +6, low light vision [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Draining[/FONT][/B][FONT=Verdana] [B]Roots[/B] (necrotic) aura 3; Whenever an enemy uses a healing [/FONT][/COLOR] [COLOR=white][FONT=Verdana]surge inside the aura it also takes necrotic damage equal to half the HPs [/FONT][/COLOR] [COLOR=white][FONT=Verdana]healed [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 256; Bloodied 128; [B]see Deadwood Infection, Mighty Branch Slam[/B] [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 19; [B]Fortitude[/B] 18, [B]Reflex[/B] 16, [B]Will[/B] 18 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 10 necrotic, 10 poison; [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Vulnerable[/FONT][/B][FONT=Verdana] fire, Treant takes 5 ongoing fire damage when damaged by [/FONT][/COLOR] [COLOR=white][FONT=Verdana]fire [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Saving[/FONT][/B][FONT=Verdana] [B]Throws[/B] +5, +0 vs. ongoing fire damage [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 5 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Action[/FONT][/B][FONT=Verdana] [B]Points[/B] 2 [/FONT][/COLOR] [FONT=Verdana][COLOR=white]:bmelee: [B]Branch Slam[/B] (Standard; at-will) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Reach 3; attack +10 vs. AC; 1d6+4 damage [/COLOR][/FONT] [FONT=Verdana][COLOR=white]:melee: [B]Branch Assault[/B] (Standard; recharge :4::5::6:) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Treant makes a Branch Slam attack against each enemy in reach [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:melee: [B]Mighty Branch Slam[/B] (Standard; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] only while bloodied[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Only while bloodied; Reach 3; attack +10 vs. AC; 2d8+4 damage; on hit [/COLOR][/FONT] [FONT=Verdana][COLOR=white]target is pushed 7 squares and knocked prone [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Windrush[/B] (Standard; recharge :5::6:) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] force[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Burst 3; attack +9 vs. Fortitude; 2d6+4 force damage; on hit target is [/COLOR][/FONT] [FONT=Verdana][COLOR=white]pushed 5 squares and knocked prone [/COLOR][/FONT] [FONT=Verdana][COLOR=white]:close: [B]Grasping Root[/B] (Minor; recharge :5::6:) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]1 target inside burst 6; attack +9 vs. Reflex; 1d4+2 damage; on hit target [/COLOR][/FONT] [FONT=Verdana][COLOR=white]is immobilised (save ends) first failed save target is restrained (save ends) [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:area: [B]Deadwood Spores[/B] (Standard; encounter) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] necrotic, poison, sustain [/FONT][/B][/COLOR] [COLOR=white][B][FONT=Verdana]minor[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Area burst 3 within 10 squares; attack +9 vs. Fortitude; 1d10+4 necrotic [/COLOR][/FONT] [FONT=Verdana][COLOR=white]and poison damage; on hit target is slowed (save ends); this attack [/COLOR][/FONT] [FONT=Verdana][COLOR=white]creates a zone, all creatures entering or starting their turn inside the zone [/COLOR][/FONT] [FONT=Verdana][COLOR=white]take 5 necrotic and poison damage [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Deadwood Infection[/B] (Free) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] necrotic, when first bloodied[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]When first bloodied Treant releases a cloud of necrotic spores as an [/COLOR][/FONT] [FONT=Verdana][COLOR=white]immediate free action; burst 3; attack +9 vs. Fortitude; on hit target [/COLOR][/FONT] [FONT=Verdana][COLOR=white]gains vulnerability 5 necrotic until the end of the encounter or removed [/COLOR][/FONT] [FONT=Verdana][COLOR=white]with a DC 20 Heal or Nature check as a move action by the target or an [/COLOR][/FONT] [FONT=Verdana][COLOR=white]adjacent PC [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Unaligned [B]Languages[/B] elven [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Athletics +11, Endurance +10, Nature +11 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 18 (+6) [B]Dex[/B] 13 (+3) [B]Wis[/B] 18 (+6) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 16 (+5) [B]Int[/B] 10 (+2) [B]Cha[/B] 15 (+4)[/FONT][/COLOR] [FONT=Verdana][COLOR=white]I not really sure if this is what you were after or if its appropriate for you group but I hope it serves as an example and is at least helpful in giving you a few ideas.[/COLOR][/FONT] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Darkland Treant
Top