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Darkness and the Black Dragon - Need advice
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<blockquote data-quote="Skallgrim" data-source="post: 4881039" data-attributes="member: 79271"><p>I'm in the camp that sees no problem with the dragon too. </p><p></p><p>If the dragon decides to "hole up" in his darkness, the party can retreat, either to cover, or even outside of the encounter area. They have healing surges, and the dragon has ONE, which he can only use in an extended rest. Don't give him one. If, for whatever reason, you have some damn dragon who WON'T fight a party anywhere but his cloud of blackness, then they just keep interrupting him every few minutes with some ranged attacks, and gradually, he dies.</p><p></p><p>Yes, this is insanely boring. That's why you DON'T do it as a DM. Don't decide to have the dragon use a tactic which will ultimately result in a lame, boring defeat of the monster.</p><p></p><p>Use the darkness to confound a few melee opponents. Use the darkness to allow the dragon to maneuver around a bit. Use the darkness to allow the dragon a moment of respite to regain a breath weapon attack. Don't use it as a continual shield of "-5 to hit me". </p><p></p><p>The players should be smart enough to see how this works. Move away from the darkness, and ready an attack, or take cover and go on Total Defense. Split up in two directions, so if the dragon emerges, it can only approach one group. Use zone powers, cojurations, pushes, pulls, or slides.</p><p></p><p></p><p>I really don't think a party needs a magic ritual or item specificially to overcome one attack power of one opponent in one fight. I don't think the Black Dragon requires that, either.</p></blockquote><p></p>
[QUOTE="Skallgrim, post: 4881039, member: 79271"] I'm in the camp that sees no problem with the dragon too. If the dragon decides to "hole up" in his darkness, the party can retreat, either to cover, or even outside of the encounter area. They have healing surges, and the dragon has ONE, which he can only use in an extended rest. Don't give him one. If, for whatever reason, you have some damn dragon who WON'T fight a party anywhere but his cloud of blackness, then they just keep interrupting him every few minutes with some ranged attacks, and gradually, he dies. Yes, this is insanely boring. That's why you DON'T do it as a DM. Don't decide to have the dragon use a tactic which will ultimately result in a lame, boring defeat of the monster. Use the darkness to confound a few melee opponents. Use the darkness to allow the dragon to maneuver around a bit. Use the darkness to allow the dragon a moment of respite to regain a breath weapon attack. Don't use it as a continual shield of "-5 to hit me". The players should be smart enough to see how this works. Move away from the darkness, and ready an attack, or take cover and go on Total Defense. Split up in two directions, so if the dragon emerges, it can only approach one group. Use zone powers, cojurations, pushes, pulls, or slides. I really don't think a party needs a magic ritual or item specificially to overcome one attack power of one opponent in one fight. I don't think the Black Dragon requires that, either. [/QUOTE]
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Darkness and the Black Dragon - Need advice
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