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Darkness Spell in 3.5
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<blockquote data-quote="Scion" data-source="post: 1800707" data-attributes="member: 5777"><p>You dont have to step outside of core really. Blindfight is all you need.</p><p></p><p>While in the darkness you are effectively immune to sneak attack. It becomes much more difficult to flank. You cannot be targetted by spells or effects. You are considered to be invisible. With blindfight you will retain your dex bonus, have a much lesser movement penaltiy, and be able to reroll your miss chance. If you are playing a race with penalities in light then those go away as well.</p><p></p><p>In other words, you just gained a whole pile of defensive abilities while doing very little to your offensive abilities. Pretty impressive for a low level spell with a very long duration (1 day/level for deeper darkness, 10min/level for darkness which isnt nearly as impressive, but for a combat buff it is pretty nice).</p><p></p><p>Scent still has the invisible problem, along with that creature loseing its dex bonus.</p></blockquote><p></p>
[QUOTE="Scion, post: 1800707, member: 5777"] You dont have to step outside of core really. Blindfight is all you need. While in the darkness you are effectively immune to sneak attack. It becomes much more difficult to flank. You cannot be targetted by spells or effects. You are considered to be invisible. With blindfight you will retain your dex bonus, have a much lesser movement penaltiy, and be able to reroll your miss chance. If you are playing a race with penalities in light then those go away as well. In other words, you just gained a whole pile of defensive abilities while doing very little to your offensive abilities. Pretty impressive for a low level spell with a very long duration (1 day/level for deeper darkness, 10min/level for darkness which isnt nearly as impressive, but for a combat buff it is pretty nice). Scent still has the invisible problem, along with that creature loseing its dex bonus. [/QUOTE]
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Darkness Spell in 3.5
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