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<blockquote data-quote="Dire Lemming" data-source="post: 2974660" data-attributes="member: 21457"><p>Ok, I changed my character sheet to reflect the new history.</p><p></p><p>[sblock='Shoon'][CODE]Name: Shoon (Prince Zhalan)</p><p>Class: Monk 2</p><p>Race: Human</p><p>Size: Medium</p><p>Gender: Male</p><p>Alignment: LG</p><p></p><p>Str: 12 +1 Level: 2 XP: 1000</p><p>Dex: 17 +3 BAB: +1 HP: 14 of 14</p><p>Con: 10 +0 Grapple: +2</p><p>Int: 13 +1 Speed: 30 ft.</p><p>Wis: 14 +2 Init: +7</p><p>Cha: 10 +0 </p><p></p><p> Total Base Armor Shield Dex Size Nat Misc</p><p>AC: 15 10 0 0 +3 0 0 +2</p><p>Touch: 15 Flat-footed: 12</p><p></p><p> Total Base Mod Misc</p><p>Fort: 3 +3 +0 0</p><p>Ref: 6 +3 +3 0</p><p>Will: 5 +3 +2 0</p><p></p><p>Weapon Attack Damage Critical Range</p><p>Unarmed strike +4 1d6+1 x2</p><p>Quarterstaff +2 1d6+1 x2</p><p>Kama +4 1d6+1 x2</p><p>Siangham +4 1d6+1 x2</p><p>Sai +4 1d4+1 x2 10</p><p></p><p>Languages:</p><p>Common</p><p>Celestial</p><p></p><p>Abilities:</p><p>Evasion</p><p>Unarmed Strike</p><p>Flurry of blows</p><p>Stunning Fist x2</p><p></p><p>Feats:</p><p>Improved Unarmed Strike</p><p>Stunning Fist</p><p>Weapon Finesse</p><p>Improved Initiative</p><p></p><p>Skills Total Ranks Mod Misc</p><p>Appraise 1 0 1 </p><p>Balance 6 3 3 </p><p>Climb 4 3 1 </p><p>Craft 1 0 1</p><p>Diplomacy 5 5 0 </p><p>Escape Artist 7 4 3 </p><p>Forgery 1 0 1 </p><p>Heal 4 2.5 2 </p><p>Hide 3 0 3 </p><p>Jump 4 3 1 </p><p>Listen 2 0 2 </p><p>Move Silently 3 0 3 </p><p>Ride 3 0 3 </p><p>Search 1 0 1 </p><p>Sense Motive 2 0 2 </p><p>Spot 2 0 2 </p><p>Survival 2 0 2 </p><p>Swim 4 3 1 </p><p>Tumble 7 4 3 </p><p>Use Rope 3 0 3 </p><p></p><p>[/CODE][sblock='Inventory'][CODE]Equipment: Cost Weight Armor/Shield Bonus</p><p>Cold Weather Outfit 8 gp 7 lb.</p><p>Backpack 2 gp 2 lb.</p><p>Quarterstaff - 4 lb.</p><p>Kama 2 gp 2 lb.</p><p>Siangham 3 gp 1 lb.</p><p>Sai x3 3 gp 3 lb.</p><p>Nunchaku 2 gp 2 lb.</p><p>Total Weight: 21 lb.</p><p></p><p>Inside Backpack:</p><p>Grappling Hook 1 gp 4 lb.</p><p>Rope, Silk 10 gp 5 lb.</p><p>Climber’s Kit 80 gp 5 lb.</p><p>Healer’s Kit 50 gp 5 lb.</p><p>Total Weight: 19 lb.</p><p></p><p>Light Warhorse 150 gp -</p><p>Bit and bridle 2 gp 1 lb.</p><p>Pack Saddle 5 gp 20 lb.</p><p>Cart 15 gp 200 lb.</p><p></p><p>In Pack Saddle/Wagon</p><p>Monk’s Outfit 5 gp 2 lb.</p><p>Bedroll x2 2 sp 10 lb.</p><p>Flint and steel 1 gp -</p><p>Trail Rations x4 2 gp 4 lb.</p><p>Water Skin x2 2 gp 8 lb.</p><p>Masterwork Manacles, good lock x2 260 gp 6 lb.</p><p>Masterwork Manacles, good lock S x2 260 gp 6 lb.</p><p>Tent 10 gp 20 lb.</p><p></p><p>Money: 31gp 8sp</p><p></p><p> Light Medium Heavy Lift Drag</p><p>Weight Limit: 43 lb. or less 44-86 lb. 87-130 lb. 260 lb. 650 lb.</p><p>Current Encumbrance: 40 lb.</p><p>[/CODE][/sblock][sblock='Description']Age: 18</p><p>Height: 5’ 10”</p><p>Weight: 132</p><p>Eyes: greenish blue</p><p>Hair: blond</p><p>Skin: pale</p><p></p><p>Shoon's hair is short though not short enough to make you think it would stick up in the way it does. He has a lean, athletic build. He wouldn't stand out as someone who might be skilled in combat were it not for the large assortment of weapons attached to various parts of his clothing.[/sblock][sblock='History'] War came suddenly to the Queendom of Felunus, though not unexpectedly. The nearby Kingdom of Dowain had been expanding its borders for years now, ever since Duke Rolgarth had gained supreme command of its army. At first Felunus had attempted to remain neutral in the conflict, but as it’s weaker neighbors slowly succumbed it became clear that something must be done. Overruling the majority of the senate, Queen Kellena declared war on Dowain. Despite the initial doubts the war went extremely well. The queen’s husband Lord Cerod, Commander of the Queen’s Knights, was as masterful a military leader as his wife was a politician, and many expected Dowain to sue for peace as they were pushed farther and farther back towards their original territory. </p><p></p><p>In fact, Dowain had lost more soldiers to desertion than to Falunan steel, but Duke Rolgarth refused to surrender, doing everything in his power to hide the truth about the war from the king. He desperately required new allies and he called for help from the Order of Dusk, who had thus far remained neutral in the conflict, observing the war from their great citadel high in the northern mountains. They refused, and Rolgarth, furious but helpless could do nothing but continue losing troops. One night he received a strange visitor, a young man appeared in his bedchamber, soundlessly, and spoke to him, in a quiet, emotionless voice. “Rolgarth of Dowain, you have need of allies at this time, your last hope, the Order of Dusk, has refused you. Know that <strong>we</strong> are Nether Blade, <strong>w</strong> are darkness given thought and <strong>we</strong> shall assist you. In return, <strong>we</strong> merely request that when you are victorious, you remember our aid.” He said, his face an empty mask. Rolgarth’s agreement was immediate, nodding eagerly he said, “Yes, yes, anything you desire. I will tell you what to do. In the temples to the east and west of Sol Felunas there are a shield and a sword. The Shield of Dawn and the Sword of Dusk. Take them, without their power Felunus shall falter, then you may slay their pitiful wench, queen. I shall have my victory and you, your reward.” The man nodded silently, “Very well, know this Rolgarth, do not attempt to betray us, you will not enjoy the consequences.” And with that, he leapt from the bedroom window, and was gone. Not a week later he received word that there had been a massacre within the east and west sun temples of Felunus and that the sword and shield were gone. With that he redirected his forces for revenge on the Duskblades for what he saw as their betrayal.</p><p></p><p>Prince Zhalan, despite being the eldest child of the queen was never raised to rule, since as a male he was not in line for the throne. Still, as a member of the royal family he had many obligations. He was often send as a diplomat to various neighboring lands and so learned to appreciate the ways of others. His father also insisted that he learn physical combat as the wilderness was still dangerous, even with his personal bodyguard, Sion at his side at almost all times. The Prince took to these lessons eagerly, not only because of his father’s praise but also because of Sion, they had known each other since his father had brought her to the palace as a small child and at the age of 7 allowed her to become a squire in the Queen’s Knights, something unheard of at the time. In any case, she had been his shadow since then and though she was supposed to protect him, and was quite capable of it, he didn’t wish to see her put herself in harms way. While his mother was a compassionate and good woman, she was a queen, and was always very busy with royal affairs, so he spent most of his free time playing with his younger sister, and future queen, Princess Elesia and other members of the royal court, or training with Sion. He was popular with the Queen’s Knight’s who saw in him both the spirit of his mother and (despite also physically resembling his mother) the strength of his father, well most of them did. The war did little to affect his life, he was sent out less, and he saw his father and the knights less often as well, but other than that there was little he could notice. This however, would soon change for the worse. The massacres at the temples of Dawn and Dusk came as a shock to him as he had thought that there would never be such violence so deep within Felunus with the war being fought elsewhere. On top of it, the two powerful artifacts stored at the temples had disappeared. While Zhalan had no idea what this meant, his parents did. </p><p></p><p>Legend said that one who wielded the sword and shield could gain the ultimate power of Falunus’ most ancient and powerful artifact, the Orb of The Sun, said to be a gift from Amaterasu herself to bless Felunus. It was said that it had power to destroy nations, and the power to create life, though there was no historical account of it ever being used. It was clear that whoever had stolen the sword and shield wanted the orb as well, so in secret, Queen Kellena took the orb and used magic to bear it upon her forehead. Less than a week later the castle was assaulted in the night by an unknown group of assassins. To the astonishment of many who lived long enough to experience that emotion they seemed to be Duskblades yet for stealthier than normal, and superhumanly strong. However, the palace was prepared, they put up a strong defense despite the lack of soldiers that had left with the army, and the queen’s knights held there own.</p><p></p><p>An assassin crept into Zhalan’s room and approached his bed with barely a noise; he raised his sword, preparing to deliver a killing blow. There was a sound of ripping fabric and a blade cut through the blanket and into the assassin’s heart, he looked down at it and then slightly up, to see the woman crouched in front of him, holding it. He brought down his sword only to feel it cut through the soft mattress as she dove to the side, ripping the blade out and leaving a large gash. He collapsed on the remains of the bed, soaking the stuffing with his blood. Sion glanced around as Zhalan emerged from the shadows, “It looks like it’s started your highness, we better find the princess sister.” As they ran down the passage, Sion in front, a shadow suddenly jumped at them, Sion dodged just in time to avoid a grievous wound as a blade clipped her shoulder, rending her chain mail with frightening ease. “Enchantments.” She hissed as she took her turn to deal a far fiercer blow, the assassin went down to his knees but tried to gut Sion from his new position, Zhalak deftly threw his sai right into his head and there was a sickening crack, the assassin collapsed. “Are you alright, said Zhalan, eying the torn armor as he bent down to pick up his sai, “I’m fine,” Sion replied “he just got the armor.” They continued down the hall and into another turn when they run into another dark figure. I was not an assassin though, “Georg!” yelled Zhalan in surprise, “What are you doing here? What’s happened to my mother and father, and Ele?” The knight looked grim as he spoke. “Why are you still here, you need to leave, now. They want her highness alive but they’ll kill you.” “What? But… We have to rescue her.” Zhalan replied. “And what about my mother and father, aren’t you supposed to be with them?” Georg looked strange as he spoke. “The queen and Cerod… are dead.” He said. It took a moment for Zhalan to fully comprehend the meaning of these words. “But…” he said, “But you were right there. How could?” he couldn’t finish. Georg looked at him sadly, almost regretfully. “Well, we have to try to rescue Ele!” he said, trying to run off as Geog restrained him. “No, they won’t hurt her, they need her alive. You they will kill.” He pushed him back and Zhalan struggled to maintain his balance, glaring at the knight. He started to move forward again Sion put a hand to his shoulder. “Your highness…” she said quietly. He turned on her, “Are you going to help me, or just leave Ele to the assassins?!” he shot. Sion looked hurt, but all she said was; “I’m sorry.” As her fist collided with his abdomen and his world went dark.</p><p></p><p>Zhalan awoke bumping along in a wagon, the sun was low in sky to his left and as he sat up he realized that he was on a road, some distance away, to what he now realized was the south, he could make out the spires of the Sun Palace and Sol Felunus jutting from the lake on which they were built. He glanced around himself and saw Sion turning towards him. “Oh you’re awake!” she said, smiling faintly. “You punched me!” said Zhalan, mostly aghast but also slightly angry. “I’m sorry,” she said, looking over him to see if he was hurt, “but you wouldn’t listen to Sir Georg and he’s right you know.” There was no point in arguing about it now, regardless of the fact that Georg probably <em>was</em> right. So Zhalan set about watching the terrain as they passed by the uncomfortable hours.</p><p></p><p>Over the next days they stowed their old clothes to don less conspicuous ones than royal garb and knight’s uniforms. Finally they reached the northern border, Gerg said that this was as far as he could go with them and told them to keep traveling north. “Take on an identity, and some sort of profession.” He handed them a sack of gold and looked to the south. “I’m sorry your highness.” He said one more time, before he started to walk. Sion coaxed the horse forward and they set off into the unknown.</p><p></p><p>Though Zhalan has traveled a great deal, it has always been as part of a royal envoy and thus relatively sheltered. He’s usually only been able to gain random facts about the places he’s visited due in and though curious, is not the book reading type. So he his knowledge of the world outside the queendom is sketchy at best. He is a kind and compassionate person, this is sometimes mistaken weakness but he is in fact skilled with many exotic weapons. As part of his disguise, he has taken the name Shoon, after a famous martial artist of Felunus’ past. He cut his silver hair short and dyed it blond and has taken to wearing plain clothes. He’d never had a fashion sense to begin with so this was easy for him. </p><p></p><p>He is a bit naïve, generally thinking the best of others and rarely suspicious. Sion has been suspicious enough for the both of them, which has led to more than a few problems. They have taken on the guise of bounty hunters to assist in avoiding detection and to provide an income as they head further north.[/sblock][/sblock]</p><p></p><p>And here's Sion.</p><p>[sblock='Sion'][CODE]Name: Sion</p><p>Class: Fighter 2</p><p>Race: Human</p><p>Size: Medium</p><p>Gender: Female</p><p>Alignment: NG</p><p></p><p>Str: 16 +3 Level: 2 XP: 1000</p><p>Dex: 14 +2 BAB: +2 HP: 21 of 21</p><p>Con: 14 +2 Grapple: +5</p><p>Int: 12 +1 Speed: 30 ft.</p><p>Wis: 12 +1 Init: +6</p><p>Cha: 10 +0</p><p></p><p> Total Base Armor Shield Dex Size Nat Misc</p><p>AC: 18 10 +4 +2 +2 0 0 0</p><p>Touch: 12 Flat-footed: 16</p><p></p><p> Total Base Mod Misc</p><p>Fort: 5 +3 +2 </p><p>Ref: 2 0 +2 </p><p>Will: 1 0 +1 </p><p></p><p>Weapon Attack Damage Critical</p><p>Unarmed Strike +5 1d3 x2</p><p>Bastard Sword +5 1d10 19-20 x2</p><p></p><p>Languages:</p><p>Common</p><p>Celestial</p><p></p><p>Feats:</p><p>Armor Proficiency (light)</p><p>Armor Proficiency (medium)</p><p>Armor Proficiency (heavy)</p><p>Shield Proficiency</p><p>Tower Shield Proficiency</p><p>Simple Weapon Proficiency</p><p>Martial Weapon Proficiency</p><p>Exotic Weapon Proficiency (Bastard Sword)</p><p>Weapon Focus (Bastard Sword)</p><p>Alertness</p><p>Improved Initiative</p><p></p><p>Skills Total Ranks Mod Misc</p><p>Appraise 1 0 1</p><p>Balance 2 0 2</p><p>Climb 6 3 3</p><p>Concentration 2 0 2</p><p>Craft 1 0 1</p><p>Escape Artist 2 0 2</p><p>Forgery 1 0 1</p><p>Heal 1 0 1</p><p>Intimidate 5 5 0</p><p>Jump 6 3 3</p><p>Listen 4 1 1 2</p><p>Move Silently 2 0 2</p><p>Ride 2 0 2</p><p>Search 1 0 1</p><p>Sense Motive 1 0 1</p><p>Spot 5 2 1 2</p><p>Survival 1 0 1</p><p>Swim 6 3 3</p><p>Use Rope 2 0 2</p><p></p><p></p><p>Equipment:</p><p></p><p>Bastard Sword</p><p>Heavy Wood Shield</p><p>Chain Shirt</p><p>Cold Weather Outfit</p><p></p><p></p><p>Age 18</p><p>Height: 5’ 10” </p><p>Weight: 137</p><p>Eyes: brown</p><p>Hair: black</p><p>Skin: pale[/CODE][/sblock]</p></blockquote><p></p>
[QUOTE="Dire Lemming, post: 2974660, member: 21457"] Ok, I changed my character sheet to reflect the new history. [sblock='Shoon'][CODE]Name: Shoon (Prince Zhalan) Class: Monk 2 Race: Human Size: Medium Gender: Male Alignment: LG Str: 12 +1 Level: 2 XP: 1000 Dex: 17 +3 BAB: +1 HP: 14 of 14 Con: 10 +0 Grapple: +2 Int: 13 +1 Speed: 30 ft. Wis: 14 +2 Init: +7 Cha: 10 +0 Total Base Armor Shield Dex Size Nat Misc AC: 15 10 0 0 +3 0 0 +2 Touch: 15 Flat-footed: 12 Total Base Mod Misc Fort: 3 +3 +0 0 Ref: 6 +3 +3 0 Will: 5 +3 +2 0 Weapon Attack Damage Critical Range Unarmed strike +4 1d6+1 x2 Quarterstaff +2 1d6+1 x2 Kama +4 1d6+1 x2 Siangham +4 1d6+1 x2 Sai +4 1d4+1 x2 10 Languages: Common Celestial Abilities: Evasion Unarmed Strike Flurry of blows Stunning Fist x2 Feats: Improved Unarmed Strike Stunning Fist Weapon Finesse Improved Initiative Skills Total Ranks Mod Misc Appraise 1 0 1 Balance 6 3 3 Climb 4 3 1 Craft 1 0 1 Diplomacy 5 5 0 Escape Artist 7 4 3 Forgery 1 0 1 Heal 4 2.5 2 Hide 3 0 3 Jump 4 3 1 Listen 2 0 2 Move Silently 3 0 3 Ride 3 0 3 Search 1 0 1 Sense Motive 2 0 2 Spot 2 0 2 Survival 2 0 2 Swim 4 3 1 Tumble 7 4 3 Use Rope 3 0 3 [/CODE][sblock='Inventory'][CODE]Equipment: Cost Weight Armor/Shield Bonus Cold Weather Outfit 8 gp 7 lb. Backpack 2 gp 2 lb. Quarterstaff - 4 lb. Kama 2 gp 2 lb. Siangham 3 gp 1 lb. Sai x3 3 gp 3 lb. Nunchaku 2 gp 2 lb. Total Weight: 21 lb. Inside Backpack: Grappling Hook 1 gp 4 lb. Rope, Silk 10 gp 5 lb. Climber’s Kit 80 gp 5 lb. Healer’s Kit 50 gp 5 lb. Total Weight: 19 lb. Light Warhorse 150 gp - Bit and bridle 2 gp 1 lb. Pack Saddle 5 gp 20 lb. Cart 15 gp 200 lb. In Pack Saddle/Wagon Monk’s Outfit 5 gp 2 lb. Bedroll x2 2 sp 10 lb. Flint and steel 1 gp - Trail Rations x4 2 gp 4 lb. Water Skin x2 2 gp 8 lb. Masterwork Manacles, good lock x2 260 gp 6 lb. Masterwork Manacles, good lock S x2 260 gp 6 lb. Tent 10 gp 20 lb. Money: 31gp 8sp Light Medium Heavy Lift Drag Weight Limit: 43 lb. or less 44-86 lb. 87-130 lb. 260 lb. 650 lb. Current Encumbrance: 40 lb. [/CODE][/sblock][sblock='Description']Age: 18 Height: 5’ 10” Weight: 132 Eyes: greenish blue Hair: blond Skin: pale Shoon's hair is short though not short enough to make you think it would stick up in the way it does. He has a lean, athletic build. He wouldn't stand out as someone who might be skilled in combat were it not for the large assortment of weapons attached to various parts of his clothing.[/sblock][sblock='History'] War came suddenly to the Queendom of Felunus, though not unexpectedly. The nearby Kingdom of Dowain had been expanding its borders for years now, ever since Duke Rolgarth had gained supreme command of its army. At first Felunus had attempted to remain neutral in the conflict, but as it’s weaker neighbors slowly succumbed it became clear that something must be done. Overruling the majority of the senate, Queen Kellena declared war on Dowain. Despite the initial doubts the war went extremely well. The queen’s husband Lord Cerod, Commander of the Queen’s Knights, was as masterful a military leader as his wife was a politician, and many expected Dowain to sue for peace as they were pushed farther and farther back towards their original territory. In fact, Dowain had lost more soldiers to desertion than to Falunan steel, but Duke Rolgarth refused to surrender, doing everything in his power to hide the truth about the war from the king. He desperately required new allies and he called for help from the Order of Dusk, who had thus far remained neutral in the conflict, observing the war from their great citadel high in the northern mountains. They refused, and Rolgarth, furious but helpless could do nothing but continue losing troops. One night he received a strange visitor, a young man appeared in his bedchamber, soundlessly, and spoke to him, in a quiet, emotionless voice. “Rolgarth of Dowain, you have need of allies at this time, your last hope, the Order of Dusk, has refused you. Know that [b]we[/b] are Nether Blade, [b]w[/b] are darkness given thought and [b]we[/b] shall assist you. In return, [b]we[/b] merely request that when you are victorious, you remember our aid.” He said, his face an empty mask. Rolgarth’s agreement was immediate, nodding eagerly he said, “Yes, yes, anything you desire. I will tell you what to do. In the temples to the east and west of Sol Felunas there are a shield and a sword. The Shield of Dawn and the Sword of Dusk. Take them, without their power Felunus shall falter, then you may slay their pitiful wench, queen. I shall have my victory and you, your reward.” The man nodded silently, “Very well, know this Rolgarth, do not attempt to betray us, you will not enjoy the consequences.” And with that, he leapt from the bedroom window, and was gone. Not a week later he received word that there had been a massacre within the east and west sun temples of Felunus and that the sword and shield were gone. With that he redirected his forces for revenge on the Duskblades for what he saw as their betrayal. Prince Zhalan, despite being the eldest child of the queen was never raised to rule, since as a male he was not in line for the throne. Still, as a member of the royal family he had many obligations. He was often send as a diplomat to various neighboring lands and so learned to appreciate the ways of others. His father also insisted that he learn physical combat as the wilderness was still dangerous, even with his personal bodyguard, Sion at his side at almost all times. The Prince took to these lessons eagerly, not only because of his father’s praise but also because of Sion, they had known each other since his father had brought her to the palace as a small child and at the age of 7 allowed her to become a squire in the Queen’s Knights, something unheard of at the time. In any case, she had been his shadow since then and though she was supposed to protect him, and was quite capable of it, he didn’t wish to see her put herself in harms way. While his mother was a compassionate and good woman, she was a queen, and was always very busy with royal affairs, so he spent most of his free time playing with his younger sister, and future queen, Princess Elesia and other members of the royal court, or training with Sion. He was popular with the Queen’s Knight’s who saw in him both the spirit of his mother and (despite also physically resembling his mother) the strength of his father, well most of them did. The war did little to affect his life, he was sent out less, and he saw his father and the knights less often as well, but other than that there was little he could notice. This however, would soon change for the worse. The massacres at the temples of Dawn and Dusk came as a shock to him as he had thought that there would never be such violence so deep within Felunus with the war being fought elsewhere. On top of it, the two powerful artifacts stored at the temples had disappeared. While Zhalan had no idea what this meant, his parents did. Legend said that one who wielded the sword and shield could gain the ultimate power of Falunus’ most ancient and powerful artifact, the Orb of The Sun, said to be a gift from Amaterasu herself to bless Felunus. It was said that it had power to destroy nations, and the power to create life, though there was no historical account of it ever being used. It was clear that whoever had stolen the sword and shield wanted the orb as well, so in secret, Queen Kellena took the orb and used magic to bear it upon her forehead. Less than a week later the castle was assaulted in the night by an unknown group of assassins. To the astonishment of many who lived long enough to experience that emotion they seemed to be Duskblades yet for stealthier than normal, and superhumanly strong. However, the palace was prepared, they put up a strong defense despite the lack of soldiers that had left with the army, and the queen’s knights held there own. An assassin crept into Zhalan’s room and approached his bed with barely a noise; he raised his sword, preparing to deliver a killing blow. There was a sound of ripping fabric and a blade cut through the blanket and into the assassin’s heart, he looked down at it and then slightly up, to see the woman crouched in front of him, holding it. He brought down his sword only to feel it cut through the soft mattress as she dove to the side, ripping the blade out and leaving a large gash. He collapsed on the remains of the bed, soaking the stuffing with his blood. Sion glanced around as Zhalan emerged from the shadows, “It looks like it’s started your highness, we better find the princess sister.” As they ran down the passage, Sion in front, a shadow suddenly jumped at them, Sion dodged just in time to avoid a grievous wound as a blade clipped her shoulder, rending her chain mail with frightening ease. “Enchantments.” She hissed as she took her turn to deal a far fiercer blow, the assassin went down to his knees but tried to gut Sion from his new position, Zhalak deftly threw his sai right into his head and there was a sickening crack, the assassin collapsed. “Are you alright, said Zhalan, eying the torn armor as he bent down to pick up his sai, “I’m fine,” Sion replied “he just got the armor.” They continued down the hall and into another turn when they run into another dark figure. I was not an assassin though, “Georg!” yelled Zhalan in surprise, “What are you doing here? What’s happened to my mother and father, and Ele?” The knight looked grim as he spoke. “Why are you still here, you need to leave, now. They want her highness alive but they’ll kill you.” “What? But… We have to rescue her.” Zhalan replied. “And what about my mother and father, aren’t you supposed to be with them?” Georg looked strange as he spoke. “The queen and Cerod… are dead.” He said. It took a moment for Zhalan to fully comprehend the meaning of these words. “But…” he said, “But you were right there. How could?” he couldn’t finish. Georg looked at him sadly, almost regretfully. “Well, we have to try to rescue Ele!” he said, trying to run off as Geog restrained him. “No, they won’t hurt her, they need her alive. You they will kill.” He pushed him back and Zhalan struggled to maintain his balance, glaring at the knight. He started to move forward again Sion put a hand to his shoulder. “Your highness…” she said quietly. He turned on her, “Are you going to help me, or just leave Ele to the assassins?!” he shot. Sion looked hurt, but all she said was; “I’m sorry.” As her fist collided with his abdomen and his world went dark. Zhalan awoke bumping along in a wagon, the sun was low in sky to his left and as he sat up he realized that he was on a road, some distance away, to what he now realized was the south, he could make out the spires of the Sun Palace and Sol Felunus jutting from the lake on which they were built. He glanced around himself and saw Sion turning towards him. “Oh you’re awake!” she said, smiling faintly. “You punched me!” said Zhalan, mostly aghast but also slightly angry. “I’m sorry,” she said, looking over him to see if he was hurt, “but you wouldn’t listen to Sir Georg and he’s right you know.” There was no point in arguing about it now, regardless of the fact that Georg probably [I]was[/I] right. So Zhalan set about watching the terrain as they passed by the uncomfortable hours. Over the next days they stowed their old clothes to don less conspicuous ones than royal garb and knight’s uniforms. Finally they reached the northern border, Gerg said that this was as far as he could go with them and told them to keep traveling north. “Take on an identity, and some sort of profession.” He handed them a sack of gold and looked to the south. “I’m sorry your highness.” He said one more time, before he started to walk. Sion coaxed the horse forward and they set off into the unknown. Though Zhalan has traveled a great deal, it has always been as part of a royal envoy and thus relatively sheltered. He’s usually only been able to gain random facts about the places he’s visited due in and though curious, is not the book reading type. So he his knowledge of the world outside the queendom is sketchy at best. He is a kind and compassionate person, this is sometimes mistaken weakness but he is in fact skilled with many exotic weapons. As part of his disguise, he has taken the name Shoon, after a famous martial artist of Felunus’ past. He cut his silver hair short and dyed it blond and has taken to wearing plain clothes. He’d never had a fashion sense to begin with so this was easy for him. He is a bit naïve, generally thinking the best of others and rarely suspicious. Sion has been suspicious enough for the both of them, which has led to more than a few problems. They have taken on the guise of bounty hunters to assist in avoiding detection and to provide an income as they head further north.[/sblock][/sblock] And here's Sion. [sblock='Sion'][CODE]Name: Sion Class: Fighter 2 Race: Human Size: Medium Gender: Female Alignment: NG Str: 16 +3 Level: 2 XP: 1000 Dex: 14 +2 BAB: +2 HP: 21 of 21 Con: 14 +2 Grapple: +5 Int: 12 +1 Speed: 30 ft. Wis: 12 +1 Init: +6 Cha: 10 +0 Total Base Armor Shield Dex Size Nat Misc AC: 18 10 +4 +2 +2 0 0 0 Touch: 12 Flat-footed: 16 Total Base Mod Misc Fort: 5 +3 +2 Ref: 2 0 +2 Will: 1 0 +1 Weapon Attack Damage Critical Unarmed Strike +5 1d3 x2 Bastard Sword +5 1d10 19-20 x2 Languages: Common Celestial Feats: Armor Proficiency (light) Armor Proficiency (medium) Armor Proficiency (heavy) Shield Proficiency Tower Shield Proficiency Simple Weapon Proficiency Martial Weapon Proficiency Exotic Weapon Proficiency (Bastard Sword) Weapon Focus (Bastard Sword) Alertness Improved Initiative Skills Total Ranks Mod Misc Appraise 1 0 1 Balance 2 0 2 Climb 6 3 3 Concentration 2 0 2 Craft 1 0 1 Escape Artist 2 0 2 Forgery 1 0 1 Heal 1 0 1 Intimidate 5 5 0 Jump 6 3 3 Listen 4 1 1 2 Move Silently 2 0 2 Ride 2 0 2 Search 1 0 1 Sense Motive 1 0 1 Spot 5 2 1 2 Survival 1 0 1 Swim 6 3 3 Use Rope 2 0 2 Equipment: Bastard Sword Heavy Wood Shield Chain Shirt Cold Weather Outfit Age 18 Height: 5’ 10” Weight: 137 Eyes: brown Hair: black Skin: pale[/CODE][/sblock] [/QUOTE]
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