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Darksun Adventure sales from Ben Riggs author of Slaying the Dragon
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<blockquote data-quote="GreyLord" data-source="post: 8702596" data-attributes="member: 4348"><p>I have as much evidence as Dancey did. There isn't any, because it doesn't exist. That's what I'm saying.</p><p></p><p>Multiple lines don't actually SPLIT the hobby.</p><p></p><p>The idea he proposed was that a player only has so much income and so they are only going to spend so much money. That means if a book for the Forgotten Realms comes out and a book for Dragonlance comes out, the player is only going to buy one of them.</p><p></p><p>That is an ASSUMPTION...and I think he knew it. The truth is that the player in many instances (and I'm betting there are many in this thread that have FAR more than just one campaign book) will buy them both.</p><p></p><p>In fact, WotC furthered this by having not just multiple lines of their own out at the same time, but allowing OTHERS to have multiple lines.</p><p></p><p>If he was serious, than if there was a Wheel of Time D20 book, a Conan D20 Book, a D20 Modern book, A Forgotten Reams D20 book, a Warcraft D20 book, A Eberron D20 Book, An Oriental Adventures D20 Book, A Sword and Sorcery D20 Book, A Kingdom of Kalamar D20 Book, A living Greyhawk Book...D&D should have crashed and burned in 2001 harder than it took TSR to go bankrupt. And that isn't even a quarter of the campaign settings that came out. If a player could only spend money on one of those and that applied to most players, and they split their money on only one of those books...well...</p><p></p><p>It wasn't about splitting the lines, it was about selling the rulebooks. That's what it was always about. </p><p></p><p>WotC actually had over 3.X - Forgotten Realms, Diablo, Greyhawk, Eberron, Ghostwalk, Modern, Oriental Adventures, Dragonlance (core rulebook only).</p><p></p><p>Official but printed otherwise - Kingdoms of Kalamar</p><p></p><p>Official as recognized but printed otherwise - Warcraft</p><p></p><p>Licensed - Ravenloft, Dragonlance (beyond the core rules)</p><p></p><p>That's 11 campaign worlds through WotC only. Then you add up all the others that came about through 3rd party and that one person with their wallet that Dancey talks about having to spend their hard earned cash...well...that's completely split now far worse than TSR at it's height of publishing different campaign settings all at the same time.</p></blockquote><p></p>
[QUOTE="GreyLord, post: 8702596, member: 4348"] I have as much evidence as Dancey did. There isn't any, because it doesn't exist. That's what I'm saying. Multiple lines don't actually SPLIT the hobby. The idea he proposed was that a player only has so much income and so they are only going to spend so much money. That means if a book for the Forgotten Realms comes out and a book for Dragonlance comes out, the player is only going to buy one of them. That is an ASSUMPTION...and I think he knew it. The truth is that the player in many instances (and I'm betting there are many in this thread that have FAR more than just one campaign book) will buy them both. In fact, WotC furthered this by having not just multiple lines of their own out at the same time, but allowing OTHERS to have multiple lines. If he was serious, than if there was a Wheel of Time D20 book, a Conan D20 Book, a D20 Modern book, A Forgotten Reams D20 book, a Warcraft D20 book, A Eberron D20 Book, An Oriental Adventures D20 Book, A Sword and Sorcery D20 Book, A Kingdom of Kalamar D20 Book, A living Greyhawk Book...D&D should have crashed and burned in 2001 harder than it took TSR to go bankrupt. And that isn't even a quarter of the campaign settings that came out. If a player could only spend money on one of those and that applied to most players, and they split their money on only one of those books...well... It wasn't about splitting the lines, it was about selling the rulebooks. That's what it was always about. WotC actually had over 3.X - Forgotten Realms, Diablo, Greyhawk, Eberron, Ghostwalk, Modern, Oriental Adventures, Dragonlance (core rulebook only). Official but printed otherwise - Kingdoms of Kalamar Official as recognized but printed otherwise - Warcraft Licensed - Ravenloft, Dragonlance (beyond the core rules) That's 11 campaign worlds through WotC only. Then you add up all the others that came about through 3rd party and that one person with their wallet that Dancey talks about having to spend their hard earned cash...well...that's completely split now far worse than TSR at it's height of publishing different campaign settings all at the same time. [/QUOTE]
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