Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
DARKSUN: Dregoth vs. Giants Cleansing War
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Prism" data-source="post: 4860884" data-attributes="member: 9501"><p>For a campaign arc like this I would use the ideas in the 3e Heroes of battle book. Having played the Red Hand of Doom adventure which is heavily based on this source I can say it works really well. The players really feel that they are part of the build up to war and then influencing the final battles. Basically split the war up into smaller encounters along the lines of a flow chart. The success or failure to complete earlier encounters dictates the difficulty and outcome of the final battles</p><p></p><p>I often mix in a bit of D&D mini's play for mid size skirmishes too - say up to 50 combatants per side. In my last campaign I got each player to convert their character to mini's rules and create a themed warband up to 100 points (they were 5th level). I also got each of them to create an enemy warband too - goblin themed in this case. Then we had a mini tournament where each person played twice - once with their own characters warband and once with enemies. Just to make sure they didn't pull any punches with the enemy warbands I gave a free magic item to anyone that won with the goblins.</p><p></p><p>We have also used the minis rules where we had a pitched battle vs the DM. If any character was dropped in the fight we used 50/50 dead or unconcious</p><p></p><p>For the political aspects I would create encounters using the 4e skill challenge rules and again have the success or failure of these affect later skirmishes, other skill challenges or combat encounters</p></blockquote><p></p>
[QUOTE="Prism, post: 4860884, member: 9501"] For a campaign arc like this I would use the ideas in the 3e Heroes of battle book. Having played the Red Hand of Doom adventure which is heavily based on this source I can say it works really well. The players really feel that they are part of the build up to war and then influencing the final battles. Basically split the war up into smaller encounters along the lines of a flow chart. The success or failure to complete earlier encounters dictates the difficulty and outcome of the final battles I often mix in a bit of D&D mini's play for mid size skirmishes too - say up to 50 combatants per side. In my last campaign I got each player to convert their character to mini's rules and create a themed warband up to 100 points (they were 5th level). I also got each of them to create an enemy warband too - goblin themed in this case. Then we had a mini tournament where each person played twice - once with their own characters warband and once with enemies. Just to make sure they didn't pull any punches with the enemy warbands I gave a free magic item to anyone that won with the goblins. We have also used the minis rules where we had a pitched battle vs the DM. If any character was dropped in the fight we used 50/50 dead or unconcious For the political aspects I would create encounters using the 4e skill challenge rules and again have the success or failure of these affect later skirmishes, other skill challenges or combat encounters [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
DARKSUN: Dregoth vs. Giants Cleansing War
Top