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DARKSUN: RUINS TO DESTRUCTION
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<blockquote data-quote="megamania" data-source="post: 7023299" data-attributes="member: 9255"><p>DARKSUN: RUINS OF DESTRUCTION</p><p>SEGMENT 023</p><p>ADVENTURE THREE: BLACK FLAMES</p><p>01/24/17</p><p></p><p>21ST DAY OF 5TH MONTH NIGHT</p><p></p><p>“Do not wander off little elf…. I may have need of you.” Snarls the old man as she rejoins the group.</p><p></p><p>They come to a smaller cooking area and table. They look it over and search it.</p><p></p><p>“This is not the kind of area a secret door used by a ruler would be!” He snarls. “A ruler would have it near a place of respect.”</p><p></p><p>Delphia immediately thinks of where….. behind the chair she sat in….. “Perhaps we should return to the large dining hall.” She suggests.</p><p></p><p>“Do you know something I do not?!?” he snarls as he pulls Tanis along towards the direction he believes she is at. He whimpers some again. “Weakling. This is not pain.” He snarls and squeezes making Tanis’s collar bone bend. He goes weak in the knees and nearly loses consciousness. </p><p></p><p>They return to the hall and sure enough, there is a secret door behind some hangings near the chair.</p><p></p><p>They go down the spiral stairs and exit into a short stairway. Turkulkhan is beside himself. He is meant for the open skies…. Not tight constricting underground spaces. Farcluun enjoys his misery and makes him go first and describe whatever he sees. He wants details, even of the walls and ceiling which makes the birdman look at everything . What he sees amazes him.</p><p></p><p>“What do you see?”</p><p></p><p>“Coins. Bags of coins. Gray polished stone floors with large black glass columns. Two doors and two exits. Turkulkhan and the others move into the hall and begin to pick up coins as quietly as possible. Delphia takes off her protective jacket and lays it on the floor. She begins to place gold and silver into it. </p><p></p><p>“Forget the coins. What of the doors and exits?” snarls Farcluun as he loses his patience. Tanis’ s vision swims from the pain.</p><p></p><p>A room with pieces of art. No scrolls. Farcluun doesn’t even pause when they open a room with gems. Delphia is still collecting coins. The gems are secured to the walls to create a hypnotizing effect. It is Farcluun, unable to see, they keeps everyone moving. They discover a room with metal cover books. Delphia quickly comes with her heavy jacket when summoned. She and Tanis look at the books. She cannot read so little comes of it to her. Tanis, unknown to the others, can. These ledgers describe money movements and budgets when the city once existed.</p><p></p><p>Going down the hallway, they find another doorway. A weapons room! Most of the weapons are gone but with a shift of a rack, two metal daggers and a long sword are found. The next room was possibly once an armory of shields and protective armor. Now is is merely a room with empty models and hangers.</p><p></p><p>They find a strong and reinforced door. The half giant batters it but it is Farcluun that psionically opens the door after being led to it. As the door blows open, coins burst and bounce everywhere. The coins are two to three inches deep within the room. Tables with carefully stacked coins are on either side. To the back is a bed and a large feather attached to a rope hung from the ceiling. A mirror with cosmetics and perfumes are here also.</p><p></p><p>Delphia sneaks a perfume bottle while pretending to look around. She is really now trying to fill some pockets with the coins. While shifting through the coins Tanis discovers a trap door under the treasure.</p><p></p><p>Success!</p></blockquote><p></p>
[QUOTE="megamania, post: 7023299, member: 9255"] DARKSUN: RUINS OF DESTRUCTION SEGMENT 023 ADVENTURE THREE: BLACK FLAMES 01/24/17 21ST DAY OF 5TH MONTH NIGHT “Do not wander off little elf…. I may have need of you.” Snarls the old man as she rejoins the group. They come to a smaller cooking area and table. They look it over and search it. “This is not the kind of area a secret door used by a ruler would be!” He snarls. “A ruler would have it near a place of respect.” Delphia immediately thinks of where….. behind the chair she sat in….. “Perhaps we should return to the large dining hall.” She suggests. “Do you know something I do not?!?” he snarls as he pulls Tanis along towards the direction he believes she is at. He whimpers some again. “Weakling. This is not pain.” He snarls and squeezes making Tanis’s collar bone bend. He goes weak in the knees and nearly loses consciousness. They return to the hall and sure enough, there is a secret door behind some hangings near the chair. They go down the spiral stairs and exit into a short stairway. Turkulkhan is beside himself. He is meant for the open skies…. Not tight constricting underground spaces. Farcluun enjoys his misery and makes him go first and describe whatever he sees. He wants details, even of the walls and ceiling which makes the birdman look at everything . What he sees amazes him. “What do you see?” “Coins. Bags of coins. Gray polished stone floors with large black glass columns. Two doors and two exits. Turkulkhan and the others move into the hall and begin to pick up coins as quietly as possible. Delphia takes off her protective jacket and lays it on the floor. She begins to place gold and silver into it. “Forget the coins. What of the doors and exits?” snarls Farcluun as he loses his patience. Tanis’ s vision swims from the pain. A room with pieces of art. No scrolls. Farcluun doesn’t even pause when they open a room with gems. Delphia is still collecting coins. The gems are secured to the walls to create a hypnotizing effect. It is Farcluun, unable to see, they keeps everyone moving. They discover a room with metal cover books. Delphia quickly comes with her heavy jacket when summoned. She and Tanis look at the books. She cannot read so little comes of it to her. Tanis, unknown to the others, can. These ledgers describe money movements and budgets when the city once existed. Going down the hallway, they find another doorway. A weapons room! Most of the weapons are gone but with a shift of a rack, two metal daggers and a long sword are found. The next room was possibly once an armory of shields and protective armor. Now is is merely a room with empty models and hangers. They find a strong and reinforced door. The half giant batters it but it is Farcluun that psionically opens the door after being led to it. As the door blows open, coins burst and bounce everywhere. The coins are two to three inches deep within the room. Tables with carefully stacked coins are on either side. To the back is a bed and a large feather attached to a rope hung from the ceiling. A mirror with cosmetics and perfumes are here also. Delphia sneaks a perfume bottle while pretending to look around. She is really now trying to fill some pockets with the coins. While shifting through the coins Tanis discovers a trap door under the treasure. Success! [/QUOTE]
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