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<blockquote data-quote="Coroc" data-source="post: 7443861" data-attributes="member: 6895991"><p>Hey cool, you are at it once more [MENTION=6716779]Zardnaar[/MENTION]. But you still stick to the 1 die lower mechanism for inferior weapons. Since you got a closed world because you are using 2e as a Framework, why don't you use the inferior = normal die / metal is 1 die higher role instead? It works consistent with Magic weapons made from inferior material and does not give RAW wooden Clubs and Quarterstaves an additional Advantage over the (for Quarterstaffs) already existing unbalance (Quarterstaff = 1d8 Spear = 1 d8)</p><p></p><p>It does not hurt anything because no weapons will be from the outside, but it pushes the metal weapon = the least form of a Magic weapon Agenda that 2e had.</p><p></p><p>Also it does not make things overcomplicated for 1d4 weapons.</p><p></p><p>Several more modern weapons like Rapiers crossbows and two handed swords should not exist in Darksun anyway, and in the case of a rapier you could not make that from bone or Obsidian or Wood.</p></blockquote><p></p>
[QUOTE="Coroc, post: 7443861, member: 6895991"] Hey cool, you are at it once more [MENTION=6716779]Zardnaar[/MENTION]. But you still stick to the 1 die lower mechanism for inferior weapons. Since you got a closed world because you are using 2e as a Framework, why don't you use the inferior = normal die / metal is 1 die higher role instead? It works consistent with Magic weapons made from inferior material and does not give RAW wooden Clubs and Quarterstaves an additional Advantage over the (for Quarterstaffs) already existing unbalance (Quarterstaff = 1d8 Spear = 1 d8) It does not hurt anything because no weapons will be from the outside, but it pushes the metal weapon = the least form of a Magic weapon Agenda that 2e had. Also it does not make things overcomplicated for 1d4 weapons. Several more modern weapons like Rapiers crossbows and two handed swords should not exist in Darksun anyway, and in the case of a rapier you could not make that from bone or Obsidian or Wood. [/QUOTE]
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