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<blockquote data-quote="Zardnaar" data-source="post: 7444958" data-attributes="member: 6716779"><p>Its also the way it interacted with 2d6 weapons. You have to roll 4 dice and its probably a huge damage nerf. Also raises issues with the great weapon fighter style so you would be rolling damage with disadvantage and rerolling 1's. Its a pain in the ass. I asked my players and they preferred the -1/-1. They liked the idea of advantage or disadvantage on damage rolls just not all of the time.</p><p></p><p> The 5E PHB character sheet also has a space where you can write in your to hit/damage so you could just write "Bone longsword +4 to hit damage 1d8+4" (16 strength lvl 1, duelist combat style) so you don't even have to use math more than once. </p><p></p><p> Its easier than rolling 4 dice probably 2 sets of different colours and rerolling any 1's that show up.</p><p></p><p> I'm not a fan of that idea preferred the metal weapons go up a dice in the size category (or non metal go down one).</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 7444958, member: 6716779"] Its also the way it interacted with 2d6 weapons. You have to roll 4 dice and its probably a huge damage nerf. Also raises issues with the great weapon fighter style so you would be rolling damage with disadvantage and rerolling 1's. Its a pain in the ass. I asked my players and they preferred the -1/-1. They liked the idea of advantage or disadvantage on damage rolls just not all of the time. The 5E PHB character sheet also has a space where you can write in your to hit/damage so you could just write "Bone longsword +4 to hit damage 1d8+4" (16 strength lvl 1, duelist combat style) so you don't even have to use math more than once. Its easier than rolling 4 dice probably 2 sets of different colours and rerolling any 1's that show up. I'm not a fan of that idea preferred the metal weapons go up a dice in the size category (or non metal go down one). [/QUOTE]
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