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General Tabletop Discussion
*Dungeons & Dragons
Darkvision: Don't forget the Disadvantage & limitations!
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<blockquote data-quote="Doc_Klueless" data-source="post: 7422418" data-attributes="member: 261"><p>Right. Which is why I wrote: "I think the main problem is that by ignoring this, darkvision kicks the crap outta human sight even more than it should." Still beats normal vision, but not nearly as much as it does if you forget the whole Disadvantage on Wisdom (perception) sight rolls. </p><p></p><p>Oh, right! Should have been more specific in my first post. I'll fix that. Thanks for bringing that up!</p><p></p><p>What brought it to the front of my mind was that I was listening to Critical Role on my commute to work and back when Mr. Mercer brings up that he tends to forget about such things with Darkvision. Which made me realize that for about the first year of playing 5e with my all dwarf group that I'd definitely been forgetting it. Once I started using it, dungeons and such became way more dangerous.</p><p></p><p>It also dawned on me that races that live underground that rely on Darkvision would have designed ways of hiding things to Darkvision that can only be revealed by having a light source. Sort of like special paints that are too subtle under Darkvision to perceive while being noticeable under light. Which also had my dwarf party sparking up dim light Dwarven Torches.</p></blockquote><p></p>
[QUOTE="Doc_Klueless, post: 7422418, member: 261"] Right. Which is why I wrote: "I think the main problem is that by ignoring this, darkvision kicks the crap outta human sight even more than it should." Still beats normal vision, but not nearly as much as it does if you forget the whole Disadvantage on Wisdom (perception) sight rolls. Oh, right! Should have been more specific in my first post. I'll fix that. Thanks for bringing that up! What brought it to the front of my mind was that I was listening to Critical Role on my commute to work and back when Mr. Mercer brings up that he tends to forget about such things with Darkvision. Which made me realize that for about the first year of playing 5e with my all dwarf group that I'd definitely been forgetting it. Once I started using it, dungeons and such became way more dangerous. It also dawned on me that races that live underground that rely on Darkvision would have designed ways of hiding things to Darkvision that can only be revealed by having a light source. Sort of like special paints that are too subtle under Darkvision to perceive while being noticeable under light. Which also had my dwarf party sparking up dim light Dwarven Torches. [/QUOTE]
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Darkvision: Don't forget the Disadvantage & limitations!
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