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Darkvision Ruins Dungeon-Crawling
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<blockquote data-quote="aco175" data-source="post: 9551409" data-attributes="member: 27385"><p>I think I would work with it more if all the PCs had DV and I would describe things differently if they were using it. I do not explain things twice and think the players will not know what's going on. I might place a map on the table and the room might be 60 ft long, leaving the far end in darkness for some of the PCs. I do not cover it for them and then show the others what is down there. I would not cover part of the room from description or wait until some went halfway down, unless there was a reason like a trap. </p><p></p><p>I always thought that one day we would play like in the movie Ready Player One with AI suits and googles and such. Then, the computer could show one PC with DV the room one way and the other PC another way. One player would be look out for that troll, and the other not knowing what he is talking about since it is out of torch range. </p><p></p><p>I guess I do not take that part too seriously.</p></blockquote><p></p>
[QUOTE="aco175, post: 9551409, member: 27385"] I think I would work with it more if all the PCs had DV and I would describe things differently if they were using it. I do not explain things twice and think the players will not know what's going on. I might place a map on the table and the room might be 60 ft long, leaving the far end in darkness for some of the PCs. I do not cover it for them and then show the others what is down there. I would not cover part of the room from description or wait until some went halfway down, unless there was a reason like a trap. I always thought that one day we would play like in the movie Ready Player One with AI suits and googles and such. Then, the computer could show one PC with DV the room one way and the other PC another way. One player would be look out for that troll, and the other not knowing what he is talking about since it is out of torch range. I guess I do not take that part too seriously. [/QUOTE]
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