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Darkvision Ruins Dungeon-Crawling
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<blockquote data-quote="Thomas Shey" data-source="post: 9551551" data-attributes="member: 7026617"><p>Again, when someone can show me the cost for light, other than perhaps the very first time someone goes out, is high enough for that drain to not be invisible, come talk. Otherwise I stand by my opinion. Across my OD&D days I could have off my more long-lasting character probably bought enough torches for a thousand dungeon runs and not even noticed.</p><p></p><p>This might be possibly different in a game with a very conservative money model, but if someone wants to tell me <em>OD&D</em> didn't have proper dungeon crawls...well, yeah, I'm gonna be over here rolling my eyes.</p></blockquote><p></p>
[QUOTE="Thomas Shey, post: 9551551, member: 7026617"] Again, when someone can show me the cost for light, other than perhaps the very first time someone goes out, is high enough for that drain to not be invisible, come talk. Otherwise I stand by my opinion. Across my OD&D days I could have off my more long-lasting character probably bought enough torches for a thousand dungeon runs and not even noticed. This might be possibly different in a game with a very conservative money model, but if someone wants to tell me [I]OD&D[/I] didn't have proper dungeon crawls...well, yeah, I'm gonna be over here rolling my eyes. [/QUOTE]
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