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Darkvision Ruins Dungeon-Crawling
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<blockquote data-quote="Mannahnin" data-source="post: 9552118" data-attributes="member: 7026594"><p>I have. You want to carry it with some care, and the amount of light it actually casts is proportionate to the surface area, which is at least to some extent inversely proportional to how long it will burn. As with any light source in a dark area, there's the issue of wanting it a little out of your direct field of view so it doesn't impinge on your sight through glare.</p><p></p><p>I've only used them for short periods, though.</p><p></p><p><a href="https://www.youtube.com/watch?v=QwwHrmjuPsA" target="_blank">This video </a>does a good job of illustrating how they work. They're actually a lot more effective when you've got stone walls around you to reflect light back than when you're in a dark open area.</p><p></p><p></p><p></p><p></p><p>No, the point of a bullseye lantern is that it has mirrored internal surfaces on the other three sides to focus the light in one direction. In D&D a hooded lantern throws light for 30' in all directions (less as you lower the hood). A bullseye lantern throws light 60' in one direction.</p><p></p><p>Lanterns are made in part of glass and other relatively fragile components* , and breaking the reservoir means getting flammable oil all over yourself if it's against your body. I'd certainly let someone hook one to their belt if moving slowly outside of combat, but combat or running (without at least a hand to hold and keep it from banging against your leg and other objects) would nearly guarantee breakage.</p><p></p><p>(*pre-glass societies can use horn shaved extremely thin to make a lantern which casts light a much shorter distance)</p></blockquote><p></p>
[QUOTE="Mannahnin, post: 9552118, member: 7026594"] I have. You want to carry it with some care, and the amount of light it actually casts is proportionate to the surface area, which is at least to some extent inversely proportional to how long it will burn. As with any light source in a dark area, there's the issue of wanting it a little out of your direct field of view so it doesn't impinge on your sight through glare. I've only used them for short periods, though. [URL='https://www.youtube.com/watch?v=QwwHrmjuPsA']This video [/URL]does a good job of illustrating how they work. They're actually a lot more effective when you've got stone walls around you to reflect light back than when you're in a dark open area. No, the point of a bullseye lantern is that it has mirrored internal surfaces on the other three sides to focus the light in one direction. In D&D a hooded lantern throws light for 30' in all directions (less as you lower the hood). A bullseye lantern throws light 60' in one direction. Lanterns are made in part of glass and other relatively fragile components* , and breaking the reservoir means getting flammable oil all over yourself if it's against your body. I'd certainly let someone hook one to their belt if moving slowly outside of combat, but combat or running (without at least a hand to hold and keep it from banging against your leg and other objects) would nearly guarantee breakage. (*pre-glass societies can use horn shaved extremely thin to make a lantern which casts light a much shorter distance) [/QUOTE]
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