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Darkvision Ruins Dungeon-Crawling
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<blockquote data-quote="Distracted DM" data-source="post: 9555116" data-attributes="member: 6894926"><p>Maybe that's just Roll20?</p><p></p><p>It works great on Foundry. And probably on the newer Unity Fantasy Grounds.</p><p></p><p>I know I got burnt out on Roll20 a few years ago, it was a PITA to do prep for and didn't feel worth the effort. But other VTTs are superior nowadays... I don't know if Roll20 has done their long-promised big revamp yet.</p><p></p><p>But to the point, some characters having darkvision on a vtt just results in everyone wishing that they'd picked something with darkvision, and me as the GM feeling like the non-darkvision players are missing out because some players are seeing content the others aren't.</p><p></p><p>Player with 120ft darkvision: "Oh wow look at that gross pit, what the hell is that thing?"</p><p>Human: "what're you talking about?"</p><p></p><p>If it's in combat, maybe the human player will see the pit in half an hour <img class="smilie smilie--emoji" alt="🙄" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" title="Face with rolling eyes :rolling_eyes:" data-shortname=":rolling_eyes:" loading="lazy" width="64" height="64" /></p><p>I end up throwing some little lights up here and there so the player doesn't feel left out.</p></blockquote><p></p>
[QUOTE="Distracted DM, post: 9555116, member: 6894926"] Maybe that's just Roll20? It works great on Foundry. And probably on the newer Unity Fantasy Grounds. I know I got burnt out on Roll20 a few years ago, it was a PITA to do prep for and didn't feel worth the effort. But other VTTs are superior nowadays... I don't know if Roll20 has done their long-promised big revamp yet. But to the point, some characters having darkvision on a vtt just results in everyone wishing that they'd picked something with darkvision, and me as the GM feeling like the non-darkvision players are missing out because some players are seeing content the others aren't. Player with 120ft darkvision: "Oh wow look at that gross pit, what the hell is that thing?" Human: "what're you talking about?" If it's in combat, maybe the human player will see the pit in half an hour 🙄 I end up throwing some little lights up here and there so the player doesn't feel left out. [/QUOTE]
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