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Darkvision, Shadows and HiPS
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<blockquote data-quote="Aluvial" data-source="post: 2240020" data-attributes="member: 6862"><p>But there are shadows. That's what I was trying to avoid with my solution. I understand where you guys atr making a distiction between shadow and shadowy illumination, but then where do you determine where a shadow is? </p><p> </p><p>You shouldn't have to just make it up each time, or you shouldn't have to "just let it happen because shadows are everywhere." </p><p> </p><p>Neither of those works for me. Either there is a distinction that you use for play, or there isn't and then the effect is broken. I think if you use my method, you at least have some rules to go with. If you go with yours, it seems completely arbritary.</p><p> </p><p>What about my initial problem of my Shadowdancer? What would you do? (Remember, he went up to his oppoinent, who had a 30' effect light source and then said he could remain hidden, right next to him (5'), because he was 10' within his oppoinent's shadow. Does this sound right to you?</p><p> </p><p>Aluvial</p></blockquote><p></p>
[QUOTE="Aluvial, post: 2240020, member: 6862"] But there are shadows. That's what I was trying to avoid with my solution. I understand where you guys atr making a distiction between shadow and shadowy illumination, but then where do you determine where a shadow is? You shouldn't have to just make it up each time, or you shouldn't have to "just let it happen because shadows are everywhere." Neither of those works for me. Either there is a distinction that you use for play, or there isn't and then the effect is broken. I think if you use my method, you at least have some rules to go with. If you go with yours, it seems completely arbritary. What about my initial problem of my Shadowdancer? What would you do? (Remember, he went up to his oppoinent, who had a 30' effect light source and then said he could remain hidden, right next to him (5'), because he was 10' within his oppoinent's shadow. Does this sound right to you? Aluvial [/QUOTE]
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