Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Darkvision through a telescope
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Slaved" data-source="post: 3804126" data-attributes="member: 43358"><p>This seems very illogical.</p><p></p><p>First it starts off with saying that others are advocating not using spot to see distant things.</p><p></p><p>Next you say that you are only talking about using spot for hiding things or encounters.</p><p></p><p>After that you make up a question that does not look connected to any point that you were trying to contend with.</p><p></p><p>Along with that it looks like you still have not actually quoted the sources you are supposedly using and you seem to have changed your stance that was given at the beginning without a post about it, unless I missed a post somewhere.</p><p></p><p>In total it looks very disjointed.</p><p></p><p>From earlier</p><p></p><p></p><p>I am still waiting to see where in the rules it says what these set difficulty classes are for seeing objects that are far away but are not hiding nor hidden. I have looked at the spot skill and at page 22 in the dungeon masters guide, neither say what you have implied that they said.</p><p></p><p></p><p>Without the very important link you are trying to make, namely that sight has a fixed range, there is no reason to believe that darkvision gains any good benefit from a telescope. We know that darkvision goes a maximum preset specific distance before it simply does not work, regular sight does not have such a limitation. Although even if it did that still would not prove that darkvision range would be doubled through a telescope. The logic countering that stance has been shown a few times.</p></blockquote><p></p>
[QUOTE="Slaved, post: 3804126, member: 43358"] This seems very illogical. First it starts off with saying that others are advocating not using spot to see distant things. Next you say that you are only talking about using spot for hiding things or encounters. After that you make up a question that does not look connected to any point that you were trying to contend with. Along with that it looks like you still have not actually quoted the sources you are supposedly using and you seem to have changed your stance that was given at the beginning without a post about it, unless I missed a post somewhere. In total it looks very disjointed. From earlier I am still waiting to see where in the rules it says what these set difficulty classes are for seeing objects that are far away but are not hiding nor hidden. I have looked at the spot skill and at page 22 in the dungeon masters guide, neither say what you have implied that they said. Without the very important link you are trying to make, namely that sight has a fixed range, there is no reason to believe that darkvision gains any good benefit from a telescope. We know that darkvision goes a maximum preset specific distance before it simply does not work, regular sight does not have such a limitation. Although even if it did that still would not prove that darkvision range would be doubled through a telescope. The logic countering that stance has been shown a few times. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Darkvision through a telescope
Top