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Darkvision through a telescope
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<blockquote data-quote="Mistwell" data-source="post: 3823050" data-attributes="member: 2525"><p>It can however, with spells and abilities out there.</p><p></p><p>That said, I understand what he is saying, and I don't see why it is relevant to my contention, and said as much. Again, more redundancy. Here:</p><p></p><p>2) Both darkvision and normal vision have a maximum range. The method of computing that maximum range differs such that darkvision more often has a fixed maximum range while normal vision more often has a variable maximum range.</p><p></p><p>2a) Sometimes, darkvision has a variable maximum range if the spot check required results in a shorter distance than the fixed range of that darkvision. For example, a Drow in the dark has a fixed range of 120' for darkvision, but if they roll a modified 10 on their spot check they can still only spot something 100' a way for an encounter.</p><p></p><p>2b) Sometimes normal vision has a fixed range for the terrain type. For example, a human in sunlight with a +20 spot modifier usually has a variable range from 200 to 400 feet normal vision, but if they are in dense forest they still have a fixed maximum range (20 to 190 feet, depending on the 2d6×10 die roll the DM made before you made your spot check).</p><p></p><p>Regardless, for any given situation both have a maximum range. </p><p></p><p></p><p></p><p>What effect would it have on normal vision once you reach your normal vision maximum in our game?</p><p></p><p></p><p></p><p>There are things that modify it. Regardless, the question is how you treat normal vision, which has its own distance. Can it be modified by a spy glass in your game? </p><p></p><p></p><p></p><p>It has a maximum. It's listed in various rules, discussed in this thread to a great extent. </p><p></p><p></p><p></p><p>I clarified. And frankly, most people who disagree with me clarified. What troubles me is folks not reading the whole thread and then just jumping in with the same claims others have made before. Like you just did with that "normal vision does not have an absolute maximum limit", given that question was addressed no less than four times already in this thread. It has a maximum that is derived from various rules, we all discussed those rules, we do not all agree on the interpretation of those rules but this is not a case of me not understanding or addressing that issue.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 3823050, member: 2525"] It can however, with spells and abilities out there. That said, I understand what he is saying, and I don't see why it is relevant to my contention, and said as much. Again, more redundancy. Here: 2) Both darkvision and normal vision have a maximum range. The method of computing that maximum range differs such that darkvision more often has a fixed maximum range while normal vision more often has a variable maximum range. 2a) Sometimes, darkvision has a variable maximum range if the spot check required results in a shorter distance than the fixed range of that darkvision. For example, a Drow in the dark has a fixed range of 120' for darkvision, but if they roll a modified 10 on their spot check they can still only spot something 100' a way for an encounter. 2b) Sometimes normal vision has a fixed range for the terrain type. For example, a human in sunlight with a +20 spot modifier usually has a variable range from 200 to 400 feet normal vision, but if they are in dense forest they still have a fixed maximum range (20 to 190 feet, depending on the 2d6×10 die roll the DM made before you made your spot check). Regardless, for any given situation both have a maximum range. What effect would it have on normal vision once you reach your normal vision maximum in our game? There are things that modify it. Regardless, the question is how you treat normal vision, which has its own distance. Can it be modified by a spy glass in your game? It has a maximum. It's listed in various rules, discussed in this thread to a great extent. I clarified. And frankly, most people who disagree with me clarified. What troubles me is folks not reading the whole thread and then just jumping in with the same claims others have made before. Like you just did with that "normal vision does not have an absolute maximum limit", given that question was addressed no less than four times already in this thread. It has a maximum that is derived from various rules, we all discussed those rules, we do not all agree on the interpretation of those rules but this is not a case of me not understanding or addressing that issue. [/QUOTE]
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