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General Tabletop Discussion
*Dungeons & Dragons
Darts - Originally melee, or ranged originally strength?
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<blockquote data-quote="Kabouter Games" data-source="post: 7046125" data-attributes="member: 6788812"><p>The problem comes when verisimilitude overcomes simplicity, which happens almost instantly. Anyone else remember weapon type vs armor types and speed factors? [shudder] That got complicated very quickly. </p><p></p><p>It helps me to view D&D combat as hopelessly abstract and keep my head there. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> Because maces <em>should </em>do full damage against flexible armors, and stuff like that. And once I start down that road I start throwing books across the room. Better to just smile, nod, and ignore the inconsistencies while being thankful for simplicity and speed.</p><p></p><p></p><p></p><p>I don't have a problem with ranged attacks. My players know that it's better to attrit at range than just wait for, say, the goblin horde to close. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Then again, so do the goblins - in their most recent encounter, one goblin in a great location sniped the crap out of them. Took them forever to get at him, and by the time they slaughtered him the reinforcements arrived. It got to be a very interesting resource-management exercise for them after that. </p><p></p><p>Cheers,</p><p></p><p>Bob </p><p></p><p><a href="http://www.r-p-davis.com" target="_blank">www.r-p-davis.com</a></p><p></p><p>P.S. I'm considering a house-rule that darts (shuriken, knives, whatever) have a ROF of 2. I'm not sure that it shouldn't be a feat, though, like:</p><p></p><p><u><strong>Knife Thrower</strong></u></p><p>You have mastered the art of throwing small weapons. When you take the attack action with darts or daggers (or mechanical equivalent, like shuriken or knives), you gain the following benefits:</p><p></p><ul> <li data-xf-list-type="ul">Attacking at long range doesn't impose disadvantage on attack rolls with those weapons.</li> <li data-xf-list-type="ul">You can throw two weapons per Attack action, provided you have a sufficient supply of appropriate weapons.</li> </ul><p></p><p>Thoughts?</p></blockquote><p></p>
[QUOTE="Kabouter Games, post: 7046125, member: 6788812"] The problem comes when verisimilitude overcomes simplicity, which happens almost instantly. Anyone else remember weapon type vs armor types and speed factors? [shudder] That got complicated very quickly. It helps me to view D&D combat as hopelessly abstract and keep my head there. ;) Because maces [I]should [/I]do full damage against flexible armors, and stuff like that. And once I start down that road I start throwing books across the room. Better to just smile, nod, and ignore the inconsistencies while being thankful for simplicity and speed. I don't have a problem with ranged attacks. My players know that it's better to attrit at range than just wait for, say, the goblin horde to close. :) Then again, so do the goblins - in their most recent encounter, one goblin in a great location sniped the crap out of them. Took them forever to get at him, and by the time they slaughtered him the reinforcements arrived. It got to be a very interesting resource-management exercise for them after that. Cheers, Bob [URL="http://www.r-p-davis.com"]www.r-p-davis.com[/URL] P.S. I'm considering a house-rule that darts (shuriken, knives, whatever) have a ROF of 2. I'm not sure that it shouldn't be a feat, though, like: [U][B]Knife Thrower[/B][/U] You have mastered the art of throwing small weapons. When you take the attack action with darts or daggers (or mechanical equivalent, like shuriken or knives), you gain the following benefits: [LIST] [*]Attacking at long range doesn't impose disadvantage on attack rolls with those weapons. [*]You can throw two weapons per Attack action, provided you have a sufficient supply of appropriate weapons. [/LIST] Thoughts? [/QUOTE]
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Darts - Originally melee, or ranged originally strength?
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