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<blockquote data-quote="Archer" data-source="post: 2009147" data-attributes="member: 2950"><p>This review is somewhat obsolete now that you can buy the complete Darwin's World for $10 and this product has be phased out. See, feedback (positive or otherwise)has some effect.</p><p></p><p>I would have hoped for more material in a download. It would be better to have all the products in one download. Its like selling the PHB in 3 separate pieces.</p><p></p><p>One character class stands over all the others, the guardian. The trader can create money out of nothing if you make to higher levels but that's not very compelling. I don't see why the Thinker wouldn't have 8 skill points per level. All the classes have either 2 or 4 skill pts/lvl.</p><p></p><p>The best mutant has gigantism and independent cerebral control with alopecia and cystic fibrosis. Its very easy to pick the best mutations and the least negative defects.</p><p></p><p>The best background is advanced. You start with $3900 on average and can use all the high tech weapons.</p><p></p><p>If you are familiar with fallout tactics: Brotherhood of Steel (BoS), you can play the Brotherhood and clean up the wastelands and bring people to your cause. However, you could probably do a better translation to the d20 system in about an hour and not spend $5. I suggest Dragonstar as a good, balanced sourcebook for baseline d20 stats and prices and BoS as a source of adventure ideas and equipment. There are many websites that break down all the items, weapons and armor for you already. The races/feats in BoS are readymade for conversion. I'd share it with you if it weren't copyrighted.</p><p></p><p>The rating of 2 is independent of price, if you actually have to pay for it then you'd probably rate it a 1. You can bet that if I had bought it, I'd rate it every bit as harshly as Librum Equis 1.</p><p></p><p>To comments: Ok, its not quite as terrible as all that but I didn't find it sufficient. Isn't the savings of not having a small print run enough to give more content or are electronic sales so much below print sales that its better to go ahead and have a print product. I've noticed a few electronic products going paper. I'd give it an extra pt for a little more class and mutation balancing. Classes like trader and thinker get their distinctive abilities too late. Unless you start at 10th level or something you might never get to the point where you class abilities come into play. Look at the pilot and mechanist classes in Dragonstar. Something like that would have been real nice. I'd give in another pt for more of an equipment list, a full page at least. I didn't like any of the sample equipment. I could have extrapolated that from SRD 1. I'm toying with the idea of writing up a similar setting to Darwin's world. It wouldn't have any art (someone want to volunteer some?) but it would make good use of the OGL d20 stuff out there. A few new races, a few new feats, a new class or two, a good equipment list and bunch of adventure ideas would make a decent product IMHO. If I try it I guess I'll find out how many people buy these things and whether I'm as bad as the products I criticize.</p><p></p><p>How do I review a product that I don't own? Easy, the same way I review modules I don't own. I've played it and read it afterwards (if there aren't any secrets.) Not everyone in a group has to buy every book of every game they use.</p></blockquote><p></p>
[QUOTE="Archer, post: 2009147, member: 2950"] This review is somewhat obsolete now that you can buy the complete Darwin's World for $10 and this product has be phased out. See, feedback (positive or otherwise)has some effect. I would have hoped for more material in a download. It would be better to have all the products in one download. Its like selling the PHB in 3 separate pieces. One character class stands over all the others, the guardian. The trader can create money out of nothing if you make to higher levels but that's not very compelling. I don't see why the Thinker wouldn't have 8 skill points per level. All the classes have either 2 or 4 skill pts/lvl. The best mutant has gigantism and independent cerebral control with alopecia and cystic fibrosis. Its very easy to pick the best mutations and the least negative defects. The best background is advanced. You start with $3900 on average and can use all the high tech weapons. If you are familiar with fallout tactics: Brotherhood of Steel (BoS), you can play the Brotherhood and clean up the wastelands and bring people to your cause. However, you could probably do a better translation to the d20 system in about an hour and not spend $5. I suggest Dragonstar as a good, balanced sourcebook for baseline d20 stats and prices and BoS as a source of adventure ideas and equipment. There are many websites that break down all the items, weapons and armor for you already. The races/feats in BoS are readymade for conversion. I'd share it with you if it weren't copyrighted. The rating of 2 is independent of price, if you actually have to pay for it then you'd probably rate it a 1. You can bet that if I had bought it, I'd rate it every bit as harshly as Librum Equis 1. To comments: Ok, its not quite as terrible as all that but I didn't find it sufficient. Isn't the savings of not having a small print run enough to give more content or are electronic sales so much below print sales that its better to go ahead and have a print product. I've noticed a few electronic products going paper. I'd give it an extra pt for a little more class and mutation balancing. Classes like trader and thinker get their distinctive abilities too late. Unless you start at 10th level or something you might never get to the point where you class abilities come into play. Look at the pilot and mechanist classes in Dragonstar. Something like that would have been real nice. I'd give in another pt for more of an equipment list, a full page at least. I didn't like any of the sample equipment. I could have extrapolated that from SRD 1. I'm toying with the idea of writing up a similar setting to Darwin's world. It wouldn't have any art (someone want to volunteer some?) but it would make good use of the OGL d20 stuff out there. A few new races, a few new feats, a new class or two, a good equipment list and bunch of adventure ideas would make a decent product IMHO. If I try it I guess I'll find out how many people buy these things and whether I'm as bad as the products I criticize. How do I review a product that I don't own? Easy, the same way I review modules I don't own. I've played it and read it afterwards (if there aren't any secrets.) Not everyone in a group has to buy every book of every game they use. [/QUOTE]
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