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<blockquote data-quote="5ekyu" data-source="post: 7489584" data-attributes="member: 6919838"><p>Agree - </p><p></p><p>My experiences are:</p><p>CR only really does some of its job well at levels 1-4. (But IMo thats Ok cuz by then you should have some basis for estimation under your belt.)</p><p>CR only really provides some comparative rankings between monsters and its going to be necessary to gauge your PC group performance vs several encounters etc to see how they fit in that mix.</p><p>CRs best IMO feature and somewhat most reliable is as a risk factor - specifically at the individual monster level - that putting a higher CR than the party beast into the mix adds a degree of risk due to the possibility of a damage quick-output or feature on the monster that exceeds a party in some imbalancing way. The chances of a rock-paper-scissors unexpected outcome goes up.)</p><p></p><p></p><p>Most of these are pretty old hat to in my experienced seasoned GMs. After all, a lot of systems have (or had) little or no CR system and it has to be all done by the GM anyway. A problems sometimes rises when newer Gms or some players take CR as more than it is meant to be or can be.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7489584, member: 6919838"] Agree - My experiences are: CR only really does some of its job well at levels 1-4. (But IMo thats Ok cuz by then you should have some basis for estimation under your belt.) CR only really provides some comparative rankings between monsters and its going to be necessary to gauge your PC group performance vs several encounters etc to see how they fit in that mix. CRs best IMO feature and somewhat most reliable is as a risk factor - specifically at the individual monster level - that putting a higher CR than the party beast into the mix adds a degree of risk due to the possibility of a damage quick-output or feature on the monster that exceeds a party in some imbalancing way. The chances of a rock-paper-scissors unexpected outcome goes up.) Most of these are pretty old hat to in my experienced seasoned GMs. After all, a lot of systems have (or had) little or no CR system and it has to be all done by the GM anyway. A problems sometimes rises when newer Gms or some players take CR as more than it is meant to be or can be. [/QUOTE]
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