Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Dave Noonan on his 4e Playtest
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="WotC_Dave" data-source="post: 4094618" data-attributes="member: 54178"><p>XP budget is certainly how I'm doing adventure design right now. It's not completely rigorous, because an individual monster indeed gets "so easy that it ain't worth it" and "so hard that it ain't worth it." That window of "levels you can use this individual monster as a part of your encounter" is certainly wider than it is in 3rd edition, though. I'll go about 5 levels down from the average party level and 5 or 6 levels up without worrying about it too much. </p><p></p><p>As for how much wiggle room...hmm. It's a fuzzy line, of course--you can't say that "an extra 30% is OK but an extra 35% is lethal." I'd say you can add or subtract 50% or so without worrying about the, um, narrative implications. Eventually, it'll feel "easy" or "hard," of course, but you want to evoke that feel. And differences of 10%, plus or minus, are likely to be unnoticed by anyone sitting at your table.</p><p></p><p>I learned Thursday night that "more than double the XP budget" is beyond the limit, though.</p><p></p><p></p><p></p><p>Not really. They were still dealing with the bone naga's "dance of death" when the githyanki appeared, and then they did the D&D equivalent of a Napoleonic "refuse the flank" move to deal with them.</p><p></p><p>--Dave.</p></blockquote><p></p>
[QUOTE="WotC_Dave, post: 4094618, member: 54178"] XP budget is certainly how I'm doing adventure design right now. It's not completely rigorous, because an individual monster indeed gets "so easy that it ain't worth it" and "so hard that it ain't worth it." That window of "levels you can use this individual monster as a part of your encounter" is certainly wider than it is in 3rd edition, though. I'll go about 5 levels down from the average party level and 5 or 6 levels up without worrying about it too much. As for how much wiggle room...hmm. It's a fuzzy line, of course--you can't say that "an extra 30% is OK but an extra 35% is lethal." I'd say you can add or subtract 50% or so without worrying about the, um, narrative implications. Eventually, it'll feel "easy" or "hard," of course, but you want to evoke that feel. And differences of 10%, plus or minus, are likely to be unnoticed by anyone sitting at your table. I learned Thursday night that "more than double the XP budget" is beyond the limit, though. Not really. They were still dealing with the bone naga's "dance of death" when the githyanki appeared, and then they did the D&D equivalent of a Napoleonic "refuse the flank" move to deal with them. --Dave. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Dave Noonan on his 4e Playtest
Top