Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Dave's Rather Eclectic Attempt at a Steampunk Setting! (Long)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Carnifex" data-source="post: 1124984" data-attributes="member: 227"><p>Steam & Steel should be out around the end of September, at least that was the estimate Hellhound last gave me <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Hm.. teaser...</p><p></p><p>Here's the chapter list:</p><p></p><p><strong>Steam Technology in a Fantasy Setting:</strong></p><p>Covering how steam power works, how to incorporate steam technology into a pre-existing campaign that is already up and running, how to create a setting from scratch with steam technology integrated into it, the effects of steam technology in terms of society, industrialisation, magic, religion, and war. A series of sample steampower styles, including steampunk and two others, along with sample setting summaries for each style (the appendix includes a write-up of two of the three sample settings, giving a concrete example of how to integrate the rules provided in the guide into a campaign).</p><p></p><p><strong>Creating and Using Steamworks:</strong></p><p>Provides rules for using, making and breaking steamworks, including rules for malfunctions and fuelling. Includes a new skill and new feats, and some rules for magic/tech animosity.</p><p></p><p><strong>Engines of Steam:</strong></p><p>Rules for over a dozen types of steam engine, varying from conventional fuel-burners relying on oil or coal to more exotic ones such as necromekanical, arcane and alchemechanical ones (and wierder ones too). The full gamut from engines that eat souls to ones whose boilers are filled with the energy of the Plane of Fire.</p><p></p><p><strong>Materials and Craftsmanship:</strong></p><p>Provides rules for different levels of craftsmanship, from crude to high steam-power. Also provides lots of alternative materials for crafting steamworks from instead of steel and iron - from copper and gold to more exotic materials like adamantium or dragonscale plating.</p><p></p><p><strong>Tools of the Trade:</strong></p><p>A large selection of steamwork devices and related items, like rare and fantastical fuels. Also includes some firearms rules, rules for various other steamwork weapons, and rules for steamwork armour.</p><p></p><p><strong>Edifices of Might:</strong></p><p>Rules for steamtech buildings, from massive arcanist's towers and oil rigs to steamwork pump systems and printing presses.</p><p></p><p><strong>Prosthetics - Melding Man with Machine:</strong></p><p>Rules for steamwork prosthetics of all sorts, including magical upgrades. Also a short section of options for running a more gritty, low-healing campaign in which prosthetics are more important.</p><p></p><p><strong>Constructs & Vehicles - Beasts of Steel:</strong></p><p>A large selection of steamwork constructs, as well as highly customiseable vehicle creation systems, whereby you can add extra hit dice, AC, transport capacity ang lots of other extras to the base vehicle. For instance, you could make a dirigible with extra AC and hit die, drop cords to allow for rapid disembarkation of troops, and a storm dynamo to grant additional power to onboard spellcasters. Includes various vehicles like trains, dirigibles and ironclads. Also, in the constructs section, the Behemoth - a steamwork construct so big that creatures of Large or smaller size simply can't hurt it, and capable of demolishing entire castles and cities without too many problems <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> (the best way to destroy a behemoth is send an assault team to board it and sabotage it from within, normal adventurers simply can't fight it on normal terms).</p><p></p><p><strong>Prestige Classes:</strong></p><p>5 prestige classes - the Balloonist, Inspired Inventor, Mechanist, Metalworker and Steel Knight.</p><p></p><p><strong>Spells:</strong></p><p>A short selection of new spells related to steam technology.</p></blockquote><p></p>
[QUOTE="Carnifex, post: 1124984, member: 227"] Steam & Steel should be out around the end of September, at least that was the estimate Hellhound last gave me :) Hm.. teaser... Here's the chapter list: [b]Steam Technology in a Fantasy Setting:[/b] Covering how steam power works, how to incorporate steam technology into a pre-existing campaign that is already up and running, how to create a setting from scratch with steam technology integrated into it, the effects of steam technology in terms of society, industrialisation, magic, religion, and war. A series of sample steampower styles, including steampunk and two others, along with sample setting summaries for each style (the appendix includes a write-up of two of the three sample settings, giving a concrete example of how to integrate the rules provided in the guide into a campaign). [b]Creating and Using Steamworks:[/b] Provides rules for using, making and breaking steamworks, including rules for malfunctions and fuelling. Includes a new skill and new feats, and some rules for magic/tech animosity. [b]Engines of Steam:[/b] Rules for over a dozen types of steam engine, varying from conventional fuel-burners relying on oil or coal to more exotic ones such as necromekanical, arcane and alchemechanical ones (and wierder ones too). The full gamut from engines that eat souls to ones whose boilers are filled with the energy of the Plane of Fire. [b]Materials and Craftsmanship:[/b] Provides rules for different levels of craftsmanship, from crude to high steam-power. Also provides lots of alternative materials for crafting steamworks from instead of steel and iron - from copper and gold to more exotic materials like adamantium or dragonscale plating. [b]Tools of the Trade:[/b] A large selection of steamwork devices and related items, like rare and fantastical fuels. Also includes some firearms rules, rules for various other steamwork weapons, and rules for steamwork armour. [b]Edifices of Might:[/b] Rules for steamtech buildings, from massive arcanist's towers and oil rigs to steamwork pump systems and printing presses. [b]Prosthetics - Melding Man with Machine:[/b] Rules for steamwork prosthetics of all sorts, including magical upgrades. Also a short section of options for running a more gritty, low-healing campaign in which prosthetics are more important. [b]Constructs & Vehicles - Beasts of Steel:[/b] A large selection of steamwork constructs, as well as highly customiseable vehicle creation systems, whereby you can add extra hit dice, AC, transport capacity ang lots of other extras to the base vehicle. For instance, you could make a dirigible with extra AC and hit die, drop cords to allow for rapid disembarkation of troops, and a storm dynamo to grant additional power to onboard spellcasters. Includes various vehicles like trains, dirigibles and ironclads. Also, in the constructs section, the Behemoth - a steamwork construct so big that creatures of Large or smaller size simply can't hurt it, and capable of demolishing entire castles and cities without too many problems :D (the best way to destroy a behemoth is send an assault team to board it and sabotage it from within, normal adventurers simply can't fight it on normal terms). [b]Prestige Classes:[/b] 5 prestige classes - the Balloonist, Inspired Inventor, Mechanist, Metalworker and Steel Knight. [b]Spells:[/b] A short selection of new spells related to steam technology. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Dave's Rather Eclectic Attempt at a Steampunk Setting! (Long)
Top