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David Noonan on 4E "Cloudwatching" (Added Dave's newest comment from his blog)
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<blockquote data-quote="WizarDru" data-source="post: 3757115" data-attributes="member: 151"><p>It certainly was at the time, yes. </p><p></p><p></p><p>Obviously, just as everyone doesn't agree that the rules need changing, there are people who don't agree that some folks house-rules or kludges are superior to the official solutions. Upper Krust, for example, spent a great deal of effort creating an alternate CR/EL system that was of no value to me at all. It worked well for him and for some others, but I found it caused more confusion and work than the system in the book. And that assumes that solutions have been found and put forth...which I can say from personal experience that they haven't, for me, at least. </p><p></p><p>That leaves aside the argument that all DMs actually want to be bothered designing tons of alternate systems to cover the gaps in 3e...or for that matter that we can even agree what problems exist (which this thread clearly shows we don't all agree upon). I don't have the same amount of free time I did 20 years ago. If WotC can develop solutions for the parts of the game that my players and I don't enjoy, then I'll welcome it. If they make the game worse, then I'll vote with my dollars. </p><p></p><p>When 3.5 was announced, some people met it with a large amount of negativity. I was somewhat skeptical, but found that (with the exception of Darkness), all the changes were for the better and my game benefited. So WotC has a track record with me of improving the game quite well twice now. The announced features they've mentioned have all been things that jibe personally with me and my game, so I've gone from guarded to optimistic. I understand other's skepticism, I merely don't share it.</p><p></p><p></p><p></p><p>A valid point. But then, they don't have to switch if they find the new edition doesn't work for them. Whether 4e is like 3.5 or like 2e remains to be seen, but I know where I'm placing my odds.</p><p></p><p></p><p></p><p>Those sound like detailed specifics to me, but obviously our opinions differ on that point. However, I think you've already gotten this information. They specifically reference the Reserve Feats from Complete Arcane and the maneuvers and stances of Book of Nine Swords as being inspirations. They've already been quite clear that the cleric will be able to do things like do minor healing while fighting (or other actions, to prevent him from spending all his time JUST healing). The 4e info page has a lot of these simple examples of what they're trying to do and the logic behind their goals. </p><p></p><p>Stuff like this sounds like exactly what you were asking for, to me:</p></blockquote><p></p>
[QUOTE="WizarDru, post: 3757115, member: 151"] It certainly was at the time, yes. Obviously, just as everyone doesn't agree that the rules need changing, there are people who don't agree that some folks house-rules or kludges are superior to the official solutions. Upper Krust, for example, spent a great deal of effort creating an alternate CR/EL system that was of no value to me at all. It worked well for him and for some others, but I found it caused more confusion and work than the system in the book. And that assumes that solutions have been found and put forth...which I can say from personal experience that they haven't, for me, at least. That leaves aside the argument that all DMs actually want to be bothered designing tons of alternate systems to cover the gaps in 3e...or for that matter that we can even agree what problems exist (which this thread clearly shows we don't all agree upon). I don't have the same amount of free time I did 20 years ago. If WotC can develop solutions for the parts of the game that my players and I don't enjoy, then I'll welcome it. If they make the game worse, then I'll vote with my dollars. When 3.5 was announced, some people met it with a large amount of negativity. I was somewhat skeptical, but found that (with the exception of Darkness), all the changes were for the better and my game benefited. So WotC has a track record with me of improving the game quite well twice now. The announced features they've mentioned have all been things that jibe personally with me and my game, so I've gone from guarded to optimistic. I understand other's skepticism, I merely don't share it. A valid point. But then, they don't have to switch if they find the new edition doesn't work for them. Whether 4e is like 3.5 or like 2e remains to be seen, but I know where I'm placing my odds. Those sound like detailed specifics to me, but obviously our opinions differ on that point. However, I think you've already gotten this information. They specifically reference the Reserve Feats from Complete Arcane and the maneuvers and stances of Book of Nine Swords as being inspirations. They've already been quite clear that the cleric will be able to do things like do minor healing while fighting (or other actions, to prevent him from spending all his time JUST healing). The 4e info page has a lot of these simple examples of what they're trying to do and the logic behind their goals. Stuff like this sounds like exactly what you were asking for, to me: [/QUOTE]
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