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David Noonan on D&D Complexity
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<blockquote data-quote="Gold Roger" data-source="post: 3120547" data-attributes="member: 33904"><p>I don't see how I have in any way responded to you in a way that should have offended anyone, but I'll let the mods be the judge of that.</p><p></p><p>Well, I have little money to burn on lots of stat cards. I don't have printer to do them on my own. I don't have the time to write them all down.</p><p></p><p>There are many DMs that have jobs and families. They to, may simply not have the time to invest as much as you suggest.</p><p></p><p>Further, I agree that extra investment should and will always pay of. But at a certain point the game simply requires a whole lot of extra investment.</p><p></p><p>Many DMs have almost all their prep work taken up by stat blocks. How could they then have at least once more so much time to read up on everything?</p><p></p><p>Stat and spell cards are certainly a great help and good suggestion, but it's still a lot of reading up, just without the page flipping.</p><p></p><p>And simply having the text present doesn't always suffice. I know of the top of my head that bulls strength is 1 minute per level and gives +4 strength. And I know where the plus two strength bonus is added in. But once you add in stacking, the accounting for adding that bonus to the charsheet/remembering it with every strike, the accounting to be done when it's dispelled (the problem with dispelling is not the spell itself, but all the load of removing the effects one by one) and then multiply by ten for all the effects going on, that can still be quite a load.</p><p></p><p>You certainly seem to be an expert at streamlining the game and keeping it running smoothly, which is great, but I fail to see how suggesting the game could be more streamlined by nature is such a terrible idea.</p></blockquote><p></p>
[QUOTE="Gold Roger, post: 3120547, member: 33904"] I don't see how I have in any way responded to you in a way that should have offended anyone, but I'll let the mods be the judge of that. Well, I have little money to burn on lots of stat cards. I don't have printer to do them on my own. I don't have the time to write them all down. There are many DMs that have jobs and families. They to, may simply not have the time to invest as much as you suggest. Further, I agree that extra investment should and will always pay of. But at a certain point the game simply requires a whole lot of extra investment. Many DMs have almost all their prep work taken up by stat blocks. How could they then have at least once more so much time to read up on everything? Stat and spell cards are certainly a great help and good suggestion, but it's still a lot of reading up, just without the page flipping. And simply having the text present doesn't always suffice. I know of the top of my head that bulls strength is 1 minute per level and gives +4 strength. And I know where the plus two strength bonus is added in. But once you add in stacking, the accounting for adding that bonus to the charsheet/remembering it with every strike, the accounting to be done when it's dispelled (the problem with dispelling is not the spell itself, but all the load of removing the effects one by one) and then multiply by ten for all the effects going on, that can still be quite a load. You certainly seem to be an expert at streamlining the game and keeping it running smoothly, which is great, but I fail to see how suggesting the game could be more streamlined by nature is such a terrible idea. [/QUOTE]
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