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David Noonens blog and D&D 4e's roles.
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<blockquote data-quote="CapnZapp" data-source="post: 4912904" data-attributes="member: 12731"><p>This is kind of late, but I don't have any blogger ID so I can't comment on his blog. Perhaps Dave comes here...</p><p></p><p></p><p>I think it's worthwhile to add that there's nothing inherent to tanks and DPS in fantays rpgs.</p><p></p><p>Take Warhammer Fantasy Roleplay, for instance.</p><p></p><p>Let's say you can choose between playing a Soldier, a Thief, a Scribe and a Beggar*.</p><p></p><p><strong>Soldier:</strong> you're a capable fighter. You can become the groups best ranged combatant (through a impressive handgun) and you will almost certainly be its best melee combatant (through either sword and shield, or a huge zweihander). You're the sturdiest combatant too, because your Weapon Skill can be used to parry, and because you know the Dodge skill almost noone else knows. You also wear sturdy armor, which in WFRP translates to more hit points in D&D.</p><p></p><p><strong>Thief:</strong> There is none of the "striker" mentality over you. You are a "skill monkey" but those skills do not extend to open violence. Sure, inside a confusing city, you can play a game of cat and mouse, but on an open field you're hosed, pure and simple. You're not supposed to be a viable combatant - you're supposed to steal stuff and flee when detected. On the positive side, you at least expect trouble, so you might wear a leather jerkin.</p><p></p><p><strong>Scribe:</strong> You're an academic. You don't know which end of a sword to point at an enemy, but luckily you don't even have a sword. You don't wear armor, and you can't move out of the way when the Beastman's Axe comes achoppin'. You're another kind of skill monkey, but even worse than the Thief in a scrap.</p><p></p><p><strong>Beggar:</strong> You're... pretty much nothing. You have no particular skills (other than general survival) and you have no money and no gear. You're part of the team chiefly because another body count is often useful.</p><p></p><p></p><p>Here you see nothing of the roles discussed. Or rather; the Soldier is both Defender and Striker. Probably Controller too, although not one that needs protecting. Heck, a Soldier knows the Heal Skill, so it wouldn't be surprising to see him being the Healer too. He sure is the Leader and he sure is the Tank.</p><p></p><p>Despite this, WFRP combat can be fun and exciting. However, once you've played WoW or 4E, your eyes will have opened to the fact that this is <em>despite</em> the combat system and not <em>because of</em> it.</p><p></p><p></p><p>*) Yes, I'm well aware you can be an Elven Sniper, a Bright Wizard and a Sigmar Templar. But that changes <em>nothing</em> about my line of reasoning. I maintain my above party is at least as likely as the high-powered WFB one.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 4912904, member: 12731"] This is kind of late, but I don't have any blogger ID so I can't comment on his blog. Perhaps Dave comes here... I think it's worthwhile to add that there's nothing inherent to tanks and DPS in fantays rpgs. Take Warhammer Fantasy Roleplay, for instance. Let's say you can choose between playing a Soldier, a Thief, a Scribe and a Beggar*. [B]Soldier:[/B] you're a capable fighter. You can become the groups best ranged combatant (through a impressive handgun) and you will almost certainly be its best melee combatant (through either sword and shield, or a huge zweihander). You're the sturdiest combatant too, because your Weapon Skill can be used to parry, and because you know the Dodge skill almost noone else knows. You also wear sturdy armor, which in WFRP translates to more hit points in D&D. [B]Thief:[/B] There is none of the "striker" mentality over you. You are a "skill monkey" but those skills do not extend to open violence. Sure, inside a confusing city, you can play a game of cat and mouse, but on an open field you're hosed, pure and simple. You're not supposed to be a viable combatant - you're supposed to steal stuff and flee when detected. On the positive side, you at least expect trouble, so you might wear a leather jerkin. [B]Scribe:[/B] You're an academic. You don't know which end of a sword to point at an enemy, but luckily you don't even have a sword. You don't wear armor, and you can't move out of the way when the Beastman's Axe comes achoppin'. You're another kind of skill monkey, but even worse than the Thief in a scrap. [B]Beggar:[/B] You're... pretty much nothing. You have no particular skills (other than general survival) and you have no money and no gear. You're part of the team chiefly because another body count is often useful. Here you see nothing of the roles discussed. Or rather; the Soldier is both Defender and Striker. Probably Controller too, although not one that needs protecting. Heck, a Soldier knows the Heal Skill, so it wouldn't be surprising to see him being the Healer too. He sure is the Leader and he sure is the Tank. Despite this, WFRP combat can be fun and exciting. However, once you've played WoW or 4E, your eyes will have opened to the fact that this is [I]despite[/I] the combat system and not [I]because of[/I] it. *) Yes, I'm well aware you can be an Elven Sniper, a Bright Wizard and a Sigmar Templar. But that changes [I]nothing[/I] about my line of reasoning. I maintain my above party is at least as likely as the high-powered WFB one. [/QUOTE]
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