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Dawn of the Dead in DnD?
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<blockquote data-quote="Kristivas" data-source="post: 3177796" data-attributes="member: 34179"><p>Awesome post. I think I'm gonna go with some of those ideas.</p><p></p><p>Nerf turning! Or rather, it'll work ok at first, and then quickly become less potent until it stops working all together. It'll be nerfed on the premise that, since the gods are losing followers at a horribly fast rate, yet their souls aren't ascending to their respective planes, this weakens the deities overall power (hence the reason the gods just don't 'fix' the problem). Maybe even the pantheon will become a little cannabilistic as the gods.. now weakened.. fight each other for their remaining power? That would be awesome. A religious struggle amidst all the carnage occurring on the prime material.</p><p></p><p>...Yet, at the same time, I don't want the PCs to lose their spells and whatnot. While the idea of a 'remove curse' kinda cheats, I'd rather them have remove curse than one lucky roll on the part of the living dead killing off a character in a random encounter. Then again, maybe that's what makes zombies so scary. I'll have to think more about this...</p><p></p><p>"Evolving Living Dead". Starting out as zombies and then later moving into ghoul-like stats sounds awesome! Reminds me of the Land of the Dead remake where the zombies became smarter, organized, ect. Plus, it's pretty freakin' scary thing to think of.</p><p></p><p>I don't really want to have zombie deer or bears or other such animals. I think I'll leave the animal kingdom alone as far as that goes. Maybe only sentient things rise up as living dead? Once birds can become living dead, there's pretty much a no-win situation and I don't like going there with games. Maybe a 'very slim chance of a win', but no-win just sucks.</p><p></p><p>I've also worked out an "ending" in my head. I just need to get it all written down and fine-tuned.</p><p></p><p>I had finished reading Monster Island last night. When I was laying in bed afterward, about to go to sleep, I was thinking about this game and got an idea. I wanna stick a "DMPC" in for the first couple adventures. A paladin, LG-anal retentitve. Everything you don't like about paladins that we've all complained about.. and in the thick of the rising of the living dead... bam.. ripped to shreds before the PCs very eyes!</p><p></p><p>Think that would be too cheesy?</p></blockquote><p></p>
[QUOTE="Kristivas, post: 3177796, member: 34179"] Awesome post. I think I'm gonna go with some of those ideas. Nerf turning! Or rather, it'll work ok at first, and then quickly become less potent until it stops working all together. It'll be nerfed on the premise that, since the gods are losing followers at a horribly fast rate, yet their souls aren't ascending to their respective planes, this weakens the deities overall power (hence the reason the gods just don't 'fix' the problem). Maybe even the pantheon will become a little cannabilistic as the gods.. now weakened.. fight each other for their remaining power? That would be awesome. A religious struggle amidst all the carnage occurring on the prime material. ...Yet, at the same time, I don't want the PCs to lose their spells and whatnot. While the idea of a 'remove curse' kinda cheats, I'd rather them have remove curse than one lucky roll on the part of the living dead killing off a character in a random encounter. Then again, maybe that's what makes zombies so scary. I'll have to think more about this... "Evolving Living Dead". Starting out as zombies and then later moving into ghoul-like stats sounds awesome! Reminds me of the Land of the Dead remake where the zombies became smarter, organized, ect. Plus, it's pretty freakin' scary thing to think of. I don't really want to have zombie deer or bears or other such animals. I think I'll leave the animal kingdom alone as far as that goes. Maybe only sentient things rise up as living dead? Once birds can become living dead, there's pretty much a no-win situation and I don't like going there with games. Maybe a 'very slim chance of a win', but no-win just sucks. I've also worked out an "ending" in my head. I just need to get it all written down and fine-tuned. I had finished reading Monster Island last night. When I was laying in bed afterward, about to go to sleep, I was thinking about this game and got an idea. I wanna stick a "DMPC" in for the first couple adventures. A paladin, LG-anal retentitve. Everything you don't like about paladins that we've all complained about.. and in the thick of the rising of the living dead... bam.. ripped to shreds before the PCs very eyes! Think that would be too cheesy? [/QUOTE]
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