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<blockquote data-quote="doghead" data-source="post: 6347401" data-attributes="member: 8243"><p><strong>Nameless, Warforged Psychic Warrior 5</strong></p><p></p><p></p><p></p><p><strong>Nameless</strong> considers the warforged in front of him.</p><p></p><p><em>They have been here a long time. Three years at least if they know nothing of The Mournland. Although its possible that house Cannith just kept them in the dark.</em></p><p></p><p>"The Treaty of Thronehold recognised the Warforged as living beings and granted us the same rights and responsibilities as other sentient beings. Warforged can no longer be owned as property.</p><p></p><p>"House Cannith no longer owns you.</p><p></p><p>"You do not have to report back to them. </p><p></p><p>"Of course you may do if you wish to. </p><p></p><p>"They may choose to hire you if you have skills they want. Or they may claim everything you have on you as belonging to them, and then turn you out the door. It is not unknown."</p><p></p><p>Nameless hooks one end of his bow between the plates of his foot and unstrings his bow. He slings it across his back.</p><p></p><p>"I have some tools and a some ability at repairing damage."</p><p></p><p>Nameless will assist any warforged that asks, as well as do his best to answer their questions and bring them up to speed, including on the destruction of the Creation Forges. Since the Day of Mourning Nameless has been freelancing across Khovaire, and has crosses the continent at least once. He has seen a fair bit of post-war world.</p><p></p><p>"Perhaps you should consider waiting here a few days, at least until you are in better repair. It will give you time to make a decision."</p><p></p><p>[sblock=Repair Warforged]Skill Check +9, Tools (and WF Repair Kit) +2. </p><p></p><p>EP - Not sure how you want to handle this, as each Check is supposed to take 8 hours. Does this mean each repair takes eight hours, or could he do repairs on all of them over an eight hour period?</p><p>I have added a bunch of rolls, or you can just Take 10 (Repair 06 dam) for each.</p><p>Roll 05+11 (Repair 01)</p><p>Roll 11+11 (Repair 07)</p><p>Roll 15+11 (repair 11)</p><p>Roll 06+11 (repair 02)</p><p>Roll 15+11 (repair 11)</p><p>Roll 18+11 (repair 14)</p><p>Roll 20+11 (repair 16)[/sblock]</p></blockquote><p></p>
[QUOTE="doghead, post: 6347401, member: 8243"] [b]Nameless, Warforged Psychic Warrior 5[/b] [B]Nameless[/B] considers the warforged in front of him. [i]They have been here a long time. Three years at least if they know nothing of The Mournland. Although its possible that house Cannith just kept them in the dark.[/i] "The Treaty of Thronehold recognised the Warforged as living beings and granted us the same rights and responsibilities as other sentient beings. Warforged can no longer be owned as property. "House Cannith no longer owns you. "You do not have to report back to them. "Of course you may do if you wish to. "They may choose to hire you if you have skills they want. Or they may claim everything you have on you as belonging to them, and then turn you out the door. It is not unknown." Nameless hooks one end of his bow between the plates of his foot and unstrings his bow. He slings it across his back. "I have some tools and a some ability at repairing damage." Nameless will assist any warforged that asks, as well as do his best to answer their questions and bring them up to speed, including on the destruction of the Creation Forges. Since the Day of Mourning Nameless has been freelancing across Khovaire, and has crosses the continent at least once. He has seen a fair bit of post-war world. "Perhaps you should consider waiting here a few days, at least until you are in better repair. It will give you time to make a decision." [sblock=Repair Warforged]Skill Check +9, Tools (and WF Repair Kit) +2. EP - Not sure how you want to handle this, as each Check is supposed to take 8 hours. Does this mean each repair takes eight hours, or could he do repairs on all of them over an eight hour period? I have added a bunch of rolls, or you can just Take 10 (Repair 06 dam) for each. Roll 05+11 (Repair 01) Roll 11+11 (Repair 07) Roll 15+11 (repair 11) Roll 06+11 (repair 02) Roll 15+11 (repair 11) Roll 18+11 (repair 14) Roll 20+11 (repair 16)[/sblock] [/QUOTE]
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