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Dawn Under Union of Darkness: characters
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<blockquote data-quote="trimeulose" data-source="post: 484961" data-attributes="member: 1527"><p><strong>Your escort:</strong></p><p></p><p>Since you are traveling, and you are only part of the "escort" there will be nine other members of your crew. They will all use the standard form for NPC's detailed in the DM guide except where noted.</p><p></p><p>They will include:</p><p></p><p>2 level 10 rangers of Shar (scouts)</p><p>1 level 10 rogue (backtracker)</p><p>1 level 10 barbarian (mercenaries)</p><p>2 level 10 fighters or Cyric (personal escort)</p><p>1 level 10 barbarian of Cyric (friend? of fighters)</p><p>1 level 10 Druid of Shar (healer and "concealer")</p><p>1 level 10 Bard of Cyric (healer and lightens spirits)</p><p></p><p>All of the NPCs are NE cept where noted.</p><p>The rangers are Jacob and Dennis</p><p></p><p>Jacob is impulsive and impatient. He is constantly complaining about the pace the group is keeping. Most ignore him, as he is the best suited scout you have.</p><p></p><p>Dennis is tolerable, but doesn't have the inlaid talent Jacob does. Dennis stays closer to the group and looks out for those that are closing in on the group. He makes a decent fighter. He seems to be quiet and reserved.</p><p></p><p>The Rogue is named Alexander.</p><p></p><p>Alexander is faithless, he seems lost and incoherant in belief at best. He usually stays behind the group to see if the group can be tracked, he then tries to hide the trial if possible. The others of faith are always trying to recruit him. He is almost always the last one in a fight due to the fact that he remains the furthest away at all times. In town he makes himself scarce, no one really knows what he is up to.</p><p></p><p>The barbarian mercenary is Kraog Dun and his AL is CN. He always is the first to draw his weapon, and usually he needs the most healing. He is loud and obnoxious. He has no idea about the smuggling, he is using the "caravan" as an excuse to travel. He spends his most of his share on boo's and women and his mouth has gotten the group into plenty of trouble with "The Law". Whe the group camps for the night he usually drinks a goodly amount of the ale you have brought, and then lets the group take the amount out of his "expenses" He is always going on at end on his love for Kelemvor and how he brings more sacrifices each day. The Cyricists always let him fight til his failure, and neither the bard nor the druid will heal him. He had an extensive supply of potions secreted away and that is the only reason he is still alive.</p><p></p><p>The Fighters of Cyric were provided by Izicaus. They have yet to say a word, but they always know what the other is doing. They stare into the fire until the wee hours, and they seem to do nothing but sleep when you stop at towns. They carry no bedroll or anything else as outdoor gear. If the druid or rangers do not provide enough food, they usually resort to hunting their own food (it has happened twice). They never share this food with anyone but the other Cyricists. You have no idea what their names are.</p><p></p><p>The barabarian of Cyric is named Duan.</p><p>Duan does the speaking for the fighters. He never names them individually. He simply demands things for "us". Even still he seems to be almost polite in that he always waits for you to give it to him. He goes to sleep early and always stands gaurd for the fighters when they do sleep. He also stands at their doors when they are in town.</p><p></p><p>The druid calls himself "Silent Wind" or more simply Scy.</p><p>He heals the group but is beginning to hate Kraog. He rarely heals him if at all, and always tells the barbarian things could have been handled differently/better. He is stuck up when he talks but is usually rather paranoid. He is always worried about the "shipment", and so he never leaves its side. He talks to no one except those he heals or the bard. When he does he is always muttering to himself, "I told 'em so" and "shoulda listened to me". He always saves his spells to heal those in the group and to cover up the battle field afterwards. Whatever spells he uses to heal he gives to Kraog last if at all.</p><p></p><p>The bard of Cyric is loud but amiable. He calls himself Peter Down, though everyone doubts the name. It sounds cool and he uses it in a good deal of his songs. He is always shamelessly promoting himself, and can usually be seen in town causing a roucas. He destroys most of his instruments on stage, and off stage he takes many women to his bed and uses a heavy amount of drugs. He knows about the "shipment" but not how it is being stored. The druid enjoys his music, but thinks that he should reserve his louder pieces for in town so the group wont be discovered in the wilderness. It is suspected that Peter has raped/killed several girls and boys (as in between ages 10 and 19) in the towns that you have beem through, but he always manages to escape and catch up with the rest of the party just before he would be punished/executed</p></blockquote><p></p>
[QUOTE="trimeulose, post: 484961, member: 1527"] [b]Your escort:[/b] Since you are traveling, and you are only part of the "escort" there will be nine other members of your crew. They will all use the standard form for NPC's detailed in the DM guide except where noted. They will include: 2 level 10 rangers of Shar (scouts) 1 level 10 rogue (backtracker) 1 level 10 barbarian (mercenaries) 2 level 10 fighters or Cyric (personal escort) 1 level 10 barbarian of Cyric (friend? of fighters) 1 level 10 Druid of Shar (healer and "concealer") 1 level 10 Bard of Cyric (healer and lightens spirits) All of the NPCs are NE cept where noted. The rangers are Jacob and Dennis Jacob is impulsive and impatient. He is constantly complaining about the pace the group is keeping. Most ignore him, as he is the best suited scout you have. Dennis is tolerable, but doesn't have the inlaid talent Jacob does. Dennis stays closer to the group and looks out for those that are closing in on the group. He makes a decent fighter. He seems to be quiet and reserved. The Rogue is named Alexander. Alexander is faithless, he seems lost and incoherant in belief at best. He usually stays behind the group to see if the group can be tracked, he then tries to hide the trial if possible. The others of faith are always trying to recruit him. He is almost always the last one in a fight due to the fact that he remains the furthest away at all times. In town he makes himself scarce, no one really knows what he is up to. The barbarian mercenary is Kraog Dun and his AL is CN. He always is the first to draw his weapon, and usually he needs the most healing. He is loud and obnoxious. He has no idea about the smuggling, he is using the "caravan" as an excuse to travel. He spends his most of his share on boo's and women and his mouth has gotten the group into plenty of trouble with "The Law". Whe the group camps for the night he usually drinks a goodly amount of the ale you have brought, and then lets the group take the amount out of his "expenses" He is always going on at end on his love for Kelemvor and how he brings more sacrifices each day. The Cyricists always let him fight til his failure, and neither the bard nor the druid will heal him. He had an extensive supply of potions secreted away and that is the only reason he is still alive. The Fighters of Cyric were provided by Izicaus. They have yet to say a word, but they always know what the other is doing. They stare into the fire until the wee hours, and they seem to do nothing but sleep when you stop at towns. They carry no bedroll or anything else as outdoor gear. If the druid or rangers do not provide enough food, they usually resort to hunting their own food (it has happened twice). They never share this food with anyone but the other Cyricists. You have no idea what their names are. The barabarian of Cyric is named Duan. Duan does the speaking for the fighters. He never names them individually. He simply demands things for "us". Even still he seems to be almost polite in that he always waits for you to give it to him. He goes to sleep early and always stands gaurd for the fighters when they do sleep. He also stands at their doors when they are in town. The druid calls himself "Silent Wind" or more simply Scy. He heals the group but is beginning to hate Kraog. He rarely heals him if at all, and always tells the barbarian things could have been handled differently/better. He is stuck up when he talks but is usually rather paranoid. He is always worried about the "shipment", and so he never leaves its side. He talks to no one except those he heals or the bard. When he does he is always muttering to himself, "I told 'em so" and "shoulda listened to me". He always saves his spells to heal those in the group and to cover up the battle field afterwards. Whatever spells he uses to heal he gives to Kraog last if at all. The bard of Cyric is loud but amiable. He calls himself Peter Down, though everyone doubts the name. It sounds cool and he uses it in a good deal of his songs. He is always shamelessly promoting himself, and can usually be seen in town causing a roucas. He destroys most of his instruments on stage, and off stage he takes many women to his bed and uses a heavy amount of drugs. He knows about the "shipment" but not how it is being stored. The druid enjoys his music, but thinks that he should reserve his louder pieces for in town so the group wont be discovered in the wilderness. It is suspected that Peter has raped/killed several girls and boys (as in between ages 10 and 19) in the towns that you have beem through, but he always manages to escape and catch up with the rest of the party just before he would be punished/executed [/QUOTE]
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