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Dawnforge Campaign - The True Kings - Calling my Active Players!
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<blockquote data-quote="Rystil Arden" data-source="post: 2896351" data-attributes="member: 29014"><p>Here's Kharisa:</p><p></p><p>Kharisa Vesper, Child of Itheria</p><p>Female Gnome Shaman 5</p><p>Small Humanoid</p><p>Alignment: Neutral Good</p><p>Patron Spirits: </p><p>Region: Sildanyr </p><p></p><p>Height: 3' 2'' </p><p>Weight: 39lbs </p><p>Skin: Light Creme </p><p>Eyes: Magenta</p><p>Age: 51</p><p></p><p>Str: 6 (-2) [0 points, -2 racial] </p><p>Dex: 14 (+2) [6 points]</p><p>Con: 14 (+2) [6 points] </p><p>Int: 12 (+1) [4 point] </p><p>Wis: 19 (+4) [10 points, +2 racial, +1 stat raise] </p><p>Cha: 18 (+4) [10 points, +2 racial] </p><p></p><p>Racial Abilities:</p><p>+2 Cha, +2 Wis, -2 Str, low light vision, +2 Handle Animal and Listen, Weapon Familiarity, No need to eat or drink, +1 to hit with bludgeoning, Wild Empathy.</p><p></p><p>Class Abilities:</p><p>Animal Companion</p><p>Nature Sense</p><p>Wild Empathy +9</p><p>Craft Spell Fetish</p><p>Rituals of Power I</p><p>Companion Sight</p><p>Elemental Form (Medium)</p><p></p><p>Hit Dice: 5d8 + 10</p><p>HP: 42</p><p>AC: 22 [+1 Size, +2 Dex, +5 Armour, +3 Shield, +1 Deflection]</p><p>Armor Check Penalty: 0</p><p>Init: +2 (+1 Dex)</p><p>Speed: 20ft </p><p></p><p>Saves</p><p>Fortitude +7 [+4 base, +2 Con, +1 Cloak]</p><p>Reflex +4[+1 base, +2 Dex, +1 Cloak]</p><p>Will +9 [+4 base, +4 Wis, +1 Cloak]</p><p></p><p>BAB: +3 </p><p>Melee Atk: +2 (melee weapon)</p><p></p><p>Ranged Atk: +6 (ranged weapon or spell)</p><p></p><p>*+1 to hit with bludgeoning</p><p></p><p>Skills:</p><p>Concentration +7</p><p>Diplomacy +12</p><p>Handle Animal +12</p><p>Knowledge(Nature) +6</p><p>Listen +14</p><p>Survival +14</p><p></p><p>Feats: </p><p></p><p></p><p>Craft Spell Fetish [Shaman 2nd]</p><p>Natural Bond [3rd]</p><p></p><p>Languages: Common, Gnome, Sylvan</p><p></p><p>Equipment:</p><p>+1 Mithral Heavy Shield (2,020 gp)</p><p>+1 Mithral Chain Shirt (2,100 gp)</p><p>+1 Ring of Protection (2,000 gp)</p><p>+1 Cloak of Resistance (1,000 gp)</p><p></p><p></p><p></p><p>Current load: 12.5 lbs</p><p></p><p>Carrying Capacity light – lbs or less, medium – lbs, heavy – lbs. Lift lbs, Lift and Stagger lbs, Push/Drag lbs</p><p></p><p>Money</p><p>1880 gp</p><p></p><p>Appearance: Kharisa is a slight gnomish lass with startlingly-bright magenta-coloured eyes that sometimes seem to stare past you and beyond the mortal realm into another plane of existence. Her lips vacillate between a warm knowing smile hinting at the wisdom of the ancients and a wan half-smile full of wistful nostalgia. </p><p></p><p>Personality: Kharisa is always quick to offer advice, wisdom, and aid for others in need. People of many races recognise her distinctive magenta eyes as those of a mysterious benefactor who appeared from the wilds to aid them in their time of need. She has many acquaintances among those who she has aided, but even amongst her own people, she has few friends or confidantes on whom she can rely. Despite the fact that she always seems at ease among groups whenever she surfaces to deal with others, Kharisa spends a great deal of time alone, gazing at the beauty of a hidden waterfall or staring at the twinkling midnight sky above the rainbow cliffs amidst the mountains, pining for her lost home, the fey realm for which she longs. She daydreams of Itheria and allows the eddying currents of fantasy carry her thoughts away from the inevitable horror of her people's exiles. </p><p></p><p>Background: In truth, Kharisa goes wherever the spirits call her. The enigmatic fey embodiments of nature remind her fondly of Itheria, and so she prefers the council of the spirits and her pet bear Callista to that of other humanoids. Many times, the spirits of the wind have whispered to her a tale of a nearby settlement in grave danger from an attack by unnatural beasts, demonic Valhedar cults, and depraved worshippers of Lathail. Kharisa rarely stays in one place at once, with the exception being a beautiful grove in Sildanyr that she believes to be one of the spots with the closest connection in the young world to lost Itheria.</p></blockquote><p></p>
[QUOTE="Rystil Arden, post: 2896351, member: 29014"] Here's Kharisa: Kharisa Vesper, Child of Itheria Female Gnome Shaman 5 Small Humanoid Alignment: Neutral Good Patron Spirits: Region: Sildanyr Height: 3' 2'' Weight: 39lbs Skin: Light Creme Eyes: Magenta Age: 51 Str: 6 (-2) [0 points, -2 racial] Dex: 14 (+2) [6 points] Con: 14 (+2) [6 points] Int: 12 (+1) [4 point] Wis: 19 (+4) [10 points, +2 racial, +1 stat raise] Cha: 18 (+4) [10 points, +2 racial] Racial Abilities: +2 Cha, +2 Wis, -2 Str, low light vision, +2 Handle Animal and Listen, Weapon Familiarity, No need to eat or drink, +1 to hit with bludgeoning, Wild Empathy. Class Abilities: Animal Companion Nature Sense Wild Empathy +9 Craft Spell Fetish Rituals of Power I Companion Sight Elemental Form (Medium) Hit Dice: 5d8 + 10 HP: 42 AC: 22 [+1 Size, +2 Dex, +5 Armour, +3 Shield, +1 Deflection] Armor Check Penalty: 0 Init: +2 (+1 Dex) Speed: 20ft Saves Fortitude +7 [+4 base, +2 Con, +1 Cloak] Reflex +4[+1 base, +2 Dex, +1 Cloak] Will +9 [+4 base, +4 Wis, +1 Cloak] BAB: +3 Melee Atk: +2 (melee weapon) Ranged Atk: +6 (ranged weapon or spell) *+1 to hit with bludgeoning Skills: Concentration +7 Diplomacy +12 Handle Animal +12 Knowledge(Nature) +6 Listen +14 Survival +14 Feats: Craft Spell Fetish [Shaman 2nd] Natural Bond [3rd] Languages: Common, Gnome, Sylvan Equipment: +1 Mithral Heavy Shield (2,020 gp) +1 Mithral Chain Shirt (2,100 gp) +1 Ring of Protection (2,000 gp) +1 Cloak of Resistance (1,000 gp) Current load: 12.5 lbs Carrying Capacity light – lbs or less, medium – lbs, heavy – lbs. Lift lbs, Lift and Stagger lbs, Push/Drag lbs Money 1880 gp Appearance: Kharisa is a slight gnomish lass with startlingly-bright magenta-coloured eyes that sometimes seem to stare past you and beyond the mortal realm into another plane of existence. Her lips vacillate between a warm knowing smile hinting at the wisdom of the ancients and a wan half-smile full of wistful nostalgia. Personality: Kharisa is always quick to offer advice, wisdom, and aid for others in need. People of many races recognise her distinctive magenta eyes as those of a mysterious benefactor who appeared from the wilds to aid them in their time of need. She has many acquaintances among those who she has aided, but even amongst her own people, she has few friends or confidantes on whom she can rely. Despite the fact that she always seems at ease among groups whenever she surfaces to deal with others, Kharisa spends a great deal of time alone, gazing at the beauty of a hidden waterfall or staring at the twinkling midnight sky above the rainbow cliffs amidst the mountains, pining for her lost home, the fey realm for which she longs. She daydreams of Itheria and allows the eddying currents of fantasy carry her thoughts away from the inevitable horror of her people's exiles. Background: In truth, Kharisa goes wherever the spirits call her. The enigmatic fey embodiments of nature remind her fondly of Itheria, and so she prefers the council of the spirits and her pet bear Callista to that of other humanoids. Many times, the spirits of the wind have whispered to her a tale of a nearby settlement in grave danger from an attack by unnatural beasts, demonic Valhedar cults, and depraved worshippers of Lathail. Kharisa rarely stays in one place at once, with the exception being a beautiful grove in Sildanyr that she believes to be one of the spots with the closest connection in the young world to lost Itheria. [/QUOTE]
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