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Dawnforge Campaign - The True Kings - Calling my Active Players!
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<blockquote data-quote="doghead" data-source="post: 2896563" data-attributes="member: 8243"><p>I thought I had but rather than go hunting for it ...</p><p></p><p>[sblock=Hiitar Vain]<strong>Hiitar Vain</strong></p><p><strong>Male Tiefling Psychic Warrior 5</strong></p><p><em>Medium Humanoid</em></p><p><strong>Alignment:</strong> Neutral.</p><p><strong>Patron Spirits:</strong> XX</p><p><strong>Region:</strong> XX</p><p></p><p><strong>Height:</strong> 6'0 </p><p><strong>Weight:</strong> 160 lb. </p><p><strong>Skin:</strong> Dark </p><p><strong>Eyes:</strong> Yellow</p><p><strong>Age:</strong> XX</p><p></p><p><strong>Str:</strong> 12 (+1) [06 points, -2 racial] </p><p><strong>Dex:</strong> 19 (+4) [10 points, +2 racial, +1 level]</p><p><strong>Con:</strong> 14 (+2) [06 points, -2 racial, +2 racial] </p><p><strong>Int:</strong> 14 (+2) [02 point, +2 racial, +2 racial] </p><p><strong>Wis:</strong> 16 (+3) [10 points] </p><p><strong>Cha:</strong> 12 (+1) [02 points, +2 racial] </p><p></p><p><strong>Racial Abilities:</strong></p><p>Low-light vision, +2 Bluff and Diplomacy. Racial Talents – Infernal Gift (Flare, True Strike, 1/day, cast as wizard at character level), Infernal Resistance (+4 bonus on all saving throws against the spells, special abilities, and special attacks of evil outsiders), Talent Skills (languages if possible). Racial transformations – Darkvision 60ft., Infernal Presence (Fear effect 1/day against all enemies that can see you, DC 14+Cha mod).</p><p></p><p><strong>Class Abilities:</strong> Proficient with all simple and martial weapons, with all types of armor (heavy, medium, and light), and with shields (except tower shields). Bonus Feats.</p><p></p><p><strong>Hit Dice:</strong> 5d8+11</p><p><strong>HP:</strong> 37</p><p><strong>AC:</strong> 19 [+4 armour, +4 Dex, +1 deflection, +1 Dodge]</p><p><strong>Armor Check Penalty:</strong> 0</p><p><strong>Arcane Spell Failure:</strong> 15%</p><p><strong>Init:</strong> +4 (+4 Dex)</p><p><strong>Speed:</strong> 30 ft. </p><p></p><p><u><strong>Saves</strong></u></p><p><strong>Fortitude</strong> +6 [+4 base, +1 Con]</p><p><strong>Reflex</strong> +5 [+1 base, +4 Dex]</p><p><strong>Will</strong> +4 [+1 base, +3 Wis]</p><p></p><p><strong>BAB:</strong> +3</p><p><strong>Melee Atk:</strong> +7 with light weapons</p><p>* +1 rapier +8 melee (1d6+2, 18-20x2)</p><p>* Dagger +7 melee (1d4, 19-20/x2)</p><p><strong>Ranged Atk:</strong> +7</p><p>* +1 Short Comp Bow +8 range (1d6+1, x3, 70 ft.)</p><p>* Dagger +7 range (1d4+1, 19-20/x2, 10 ft.)</p><p></p><p><u><strong>Skills</strong></u></p><p>* Autohypnosis +11 [8 ranks, +3 Wis]</p><p>* Bluff +3 [0 ranks, +1 Cha, +2 racial]</p><p>* Concentration +10 [8 ranks, +2 Con]</p><p>* Diplomacy +3 [0 ranks, +1 Cha, +2 racial]</p><p>* Knowledge (Psionics) +10 [8 ranks, +2 Int]</p><p>* Ride +5 [1 ranks, +4 Dex]</p><p></p><p><strong>Feats:</strong></p><p>* Dodge</p><p>* Weapon Finesse</p><p>* Deep Impact</p><p>* Narrow Mind, </p><p>* Psionic Meditation</p><p>* Psionic Weapon</p><p></p><p><strong>Languages:</strong> Common, Valhedrin, Infernal.</p><p>Speaks: Kings Tongue, Sothren.</p><p></p><p><strong>Equipment:</strong></p><p>+1 Rapier (2 lbs., 2320 gp), +1 Studded Leather (20 lbs., 1175 gp), +1 Short Comp Bow + 20 Arrows (5 lbs., 2375 gp), Two Cold Iron Daggers (2 lbs., 10 gp), +1 Ring of Protection (2000 gp), Light Warhorse w/Millitary Saddle and Gear (500 gp), Outfit (100 gp), 4 potions of CLW (200 gp), </p><p></p><p><em>Current load:</em> 29 lbs, light load.</p><p></p><p><strong>Carrying Capacity</strong> light – 43 lbs or less, medium 44 – 86 lbs, heavy 87 – 130 lbs. Lift 130 lbs, Lift and Stagger 260 lbs, Push/Drag 680 lbs</p><p></p><p><strong>Money</strong></p><p>320 gp.</p><p></p><p><strong>Appearance:</strong> Immaculately dressed and groomed, Hiitar's clothes are made of the finest materials, ornately worked. Hiitar himself is tall and lean, and moves with a dangerous grace. Hiitar could almost pass himself off as an elf, except for the eyes; yellow with a slitted pupil, they are the eyes of a cat, or a fiend.</p><p></p><p><strong>Personality:</strong> Hiitar is abrupt and impatient, self centered and vain like most of his kind. But the cruelty, and the pleasure that most tieflings get from inflicting pain and suffering is alien to Hiitar. Hiitar can be proud and unbending. He would not spend his life pretending to be a 'good' tiefling while he lived in the Dominion. He will not hide his tiefling heritage now he lives in Kingsmarch.</p><p></p><p><strong>Background:</strong> Hiitar joined in the Dominion forces when he came of age, hoping to get lost in the chaos of war. But the cruelty was even worse. Standing in the smoking ruins of a human village, surround by brutally butchered and tortured corpses, Hiitar realised he could no longer pretend. He fled. Eventually he ended up in Kingsmarch. He was immediately thrown into goal, for there is little love lost between the people of Kingsmarch and tieflings. There, naked and filthy, he was found by Darvekis Shadowbane. Slowly Darvekis came to see in Hiitar a fellow soul, and eventually the wizard took the young Hiitar Vain under his wing. Under the wizard's patronage, Hiitar grew into a capable soldier and after many years of service, Hiitar has earnt a small measure of trust from the people of Kingsmarch.[/sblock]</p><p></p><p>Appart from age, confirmation on languages (two points each?), and background approval, he is done I think.</p><p></p><p>thotd</p></blockquote><p></p>
[QUOTE="doghead, post: 2896563, member: 8243"] I thought I had but rather than go hunting for it ... [sblock=Hiitar Vain][b]Hiitar Vain Male Tiefling Psychic Warrior 5[/b] [I]Medium Humanoid[/I] [b]Alignment:[/b] Neutral. [b]Patron Spirits:[/b] XX [b]Region:[/b] XX [b]Height:[/b] 6'0 [b]Weight:[/b] 160 lb. [b]Skin:[/b] Dark [b]Eyes:[/b] Yellow [b]Age:[/b] XX [b]Str:[/b] 12 (+1) [06 points, -2 racial] [b]Dex:[/b] 19 (+4) [10 points, +2 racial, +1 level] [b]Con:[/b] 14 (+2) [06 points, -2 racial, +2 racial] [b]Int:[/b] 14 (+2) [02 point, +2 racial, +2 racial] [b]Wis:[/b] 16 (+3) [10 points] [b]Cha:[/b] 12 (+1) [02 points, +2 racial] [b]Racial Abilities:[/b] Low-light vision, +2 Bluff and Diplomacy. Racial Talents – Infernal Gift (Flare, True Strike, 1/day, cast as wizard at character level), Infernal Resistance (+4 bonus on all saving throws against the spells, special abilities, and special attacks of evil outsiders), Talent Skills (languages if possible). Racial transformations – Darkvision 60ft., Infernal Presence (Fear effect 1/day against all enemies that can see you, DC 14+Cha mod). [b]Class Abilities:[/b] Proficient with all simple and martial weapons, with all types of armor (heavy, medium, and light), and with shields (except tower shields). Bonus Feats. [b]Hit Dice:[/b] 5d8+11 [b]HP:[/b] 37 [b]AC:[/b] 19 [+4 armour, +4 Dex, +1 deflection, +1 Dodge] [b]Armor Check Penalty:[/b] 0 [b]Arcane Spell Failure:[/b] 15% [b]Init:[/b] +4 (+4 Dex) [b]Speed:[/b] 30 ft. [u][b]Saves[/b][/u] [b]Fortitude[/b] +6 [+4 base, +1 Con] [b]Reflex[/b] +5 [+1 base, +4 Dex] [b]Will[/b] +4 [+1 base, +3 Wis] [b]BAB:[/b] +3 [b]Melee Atk:[/b] +7 with light weapons * +1 rapier +8 melee (1d6+2, 18-20x2) * Dagger +7 melee (1d4, 19-20/x2) [b]Ranged Atk:[/b] +7 * +1 Short Comp Bow +8 range (1d6+1, x3, 70 ft.) * Dagger +7 range (1d4+1, 19-20/x2, 10 ft.) [u][b]Skills[/b][/u] * Autohypnosis +11 [8 ranks, +3 Wis] * Bluff +3 [0 ranks, +1 Cha, +2 racial] * Concentration +10 [8 ranks, +2 Con] * Diplomacy +3 [0 ranks, +1 Cha, +2 racial] * Knowledge (Psionics) +10 [8 ranks, +2 Int] * Ride +5 [1 ranks, +4 Dex] [b]Feats:[/b] * Dodge * Weapon Finesse * Deep Impact * Narrow Mind, * Psionic Meditation * Psionic Weapon [b]Languages:[/b] Common, Valhedrin, Infernal. Speaks: Kings Tongue, Sothren. [b]Equipment:[/b] +1 Rapier (2 lbs., 2320 gp), +1 Studded Leather (20 lbs., 1175 gp), +1 Short Comp Bow + 20 Arrows (5 lbs., 2375 gp), Two Cold Iron Daggers (2 lbs., 10 gp), +1 Ring of Protection (2000 gp), Light Warhorse w/Millitary Saddle and Gear (500 gp), Outfit (100 gp), 4 potions of CLW (200 gp), [I]Current load:[/I] 29 lbs, light load. [b]Carrying Capacity[/b] light – 43 lbs or less, medium 44 – 86 lbs, heavy 87 – 130 lbs. Lift 130 lbs, Lift and Stagger 260 lbs, Push/Drag 680 lbs [b]Money[/b] 320 gp. [b]Appearance:[/b] Immaculately dressed and groomed, Hiitar's clothes are made of the finest materials, ornately worked. Hiitar himself is tall and lean, and moves with a dangerous grace. Hiitar could almost pass himself off as an elf, except for the eyes; yellow with a slitted pupil, they are the eyes of a cat, or a fiend. [b]Personality:[/b] Hiitar is abrupt and impatient, self centered and vain like most of his kind. But the cruelty, and the pleasure that most tieflings get from inflicting pain and suffering is alien to Hiitar. Hiitar can be proud and unbending. He would not spend his life pretending to be a 'good' tiefling while he lived in the Dominion. He will not hide his tiefling heritage now he lives in Kingsmarch. [b]Background:[/b] Hiitar joined in the Dominion forces when he came of age, hoping to get lost in the chaos of war. But the cruelty was even worse. Standing in the smoking ruins of a human village, surround by brutally butchered and tortured corpses, Hiitar realised he could no longer pretend. He fled. Eventually he ended up in Kingsmarch. He was immediately thrown into goal, for there is little love lost between the people of Kingsmarch and tieflings. There, naked and filthy, he was found by Darvekis Shadowbane. Slowly Darvekis came to see in Hiitar a fellow soul, and eventually the wizard took the young Hiitar Vain under his wing. Under the wizard's patronage, Hiitar grew into a capable soldier and after many years of service, Hiitar has earnt a small measure of trust from the people of Kingsmarch.[/sblock] Appart from age, confirmation on languages (two points each?), and background approval, he is done I think. thotd [/QUOTE]
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