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Dawnforge Campaign - The True Kings - Calling my Active Players!
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<blockquote data-quote="Isida Kep'Tukari" data-source="post: 2897964" data-attributes="member: 4441"><p>You have an item, it gains experience like you do. Then you can get a wizard to enchant it for you, but the item pays its own experience on a one-for-one basis, but at full cost, not at 1/25. Say you have a sword that you've chosen to be your legendary item, and you want to make it a +2 sword. A binder has to do the enchanting for you (provided you can't do it yourself), and you have to pay them a fee equal to half the base price (as well as the money for the raw materials needed, so you end up paying the full price). However, the XP used is from the item's XP pool. If this sword you have is to be a +2 sword, the item has to pay 8,000 XP (it has to pay the full price cost in XP). You can get discounts on the XP if the item was created by you, if it belonged to a blood ancestor, been named for 100 years, features prominantly in a legend or ballad, was taken from a defeated enemy, or been used by the character for some time. Each of these conditions has a specific percentage discount attached to it, and they all stack, up to a discount of 90%. You can lower the gold piece cost of the item if you complete a specific quest to unlock its potential power. </p><p></p><p>Clear as mud?</p></blockquote><p></p>
[QUOTE="Isida Kep'Tukari, post: 2897964, member: 4441"] You have an item, it gains experience like you do. Then you can get a wizard to enchant it for you, but the item pays its own experience on a one-for-one basis, but at full cost, not at 1/25. Say you have a sword that you've chosen to be your legendary item, and you want to make it a +2 sword. A binder has to do the enchanting for you (provided you can't do it yourself), and you have to pay them a fee equal to half the base price (as well as the money for the raw materials needed, so you end up paying the full price). However, the XP used is from the item's XP pool. If this sword you have is to be a +2 sword, the item has to pay 8,000 XP (it has to pay the full price cost in XP). You can get discounts on the XP if the item was created by you, if it belonged to a blood ancestor, been named for 100 years, features prominantly in a legend or ballad, was taken from a defeated enemy, or been used by the character for some time. Each of these conditions has a specific percentage discount attached to it, and they all stack, up to a discount of 90%. You can lower the gold piece cost of the item if you complete a specific quest to unlock its potential power. Clear as mud? [/QUOTE]
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