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[Dawnforge] The Legends of the North - The Tomb of Frozen Dreams
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<blockquote data-quote="Isida Kep'Tukari" data-source="post: 3816982" data-attributes="member: 4441"><p>With Hisss helping pole the boat along and guards on all sides, the Legends of the North press onward into the Tomb. Coldfire isn't limited by gravity, and in several places the airborne Delia, Edgar, and Lady duck spreads of coldfire curling up onto the ceiling, in addition to the rimefire radiance. Forgefly, with his complete immunity to cold, is far less affected.</p><p></p><p>The passages inside the Tomb are twisted and chaotic, apparently the product of natural forces. Even Delia concedes that this place was probably created normally at one point in time, but the forces of the land eventually infused it with intense cold magic. Whether this was intentional or unintentional is uncertain. </p><p></p><p>The Three White Crows chortle madly to themselves in the middle of the boat, practically bouncing up and down, even flapping together and fluffing out their feathers. Edgar gives them a very wide berth. The <em>coldfire</em> seems to give them a very wide berth.</p><p></p><p>As you penetrate deeper, Darvekis keeps his <em>prying eyes</em> on the lookout ahead and behind for additional trouble and to try to find any of the arcanists. But soon everyone is a little more distracted by the things on the walls than anything that might be sneaking up on them. Strange, half-seen visions of things just under the surface of the icy walls make for a disturbing journey. A flicker of a face. An enormous serpant swimming through the walls. A glimmering aura. The shining sweep of a blade.</p><p></p><p>You see occasionaly small icebergs floating in the river of coldfire, and as you turn down another twisting passage, you find yet another small iceberg. But this one has a <a href="http://galeon.hispavista.com/criaturasdeleyenda/img/Uldra.jpg" target="_blank">passenger</a>. A tiny little man with blue skin, pointed ears, wearing a slender hat and garmets of white, he crouches on the iceberg with no apparent discomfort. As he catches sight of you, his already enormous blue eyes grow huge with surprise. He bears no apparent weapons or talismans, wears no armor and has no recognizeable spell components at hand. He is apparently alone. You recognize his race, if not he himself. His is an uldra, one of the several types of cold fey.</p><p></p><p>"<span style="color: mediumturquoise">Yaseen! Cudallo imari y'uran! Sequo amar pullav?</span>" he exclaims.</p><p></p><p>Those that speak Sylvan recognize his words to say (highlight if your character speaks Sylvan): [spoiler]Outsiders! Here in this place! Are you sent to torment us further?[/spoiler]</p></blockquote><p></p>
[QUOTE="Isida Kep'Tukari, post: 3816982, member: 4441"] With Hisss helping pole the boat along and guards on all sides, the Legends of the North press onward into the Tomb. Coldfire isn't limited by gravity, and in several places the airborne Delia, Edgar, and Lady duck spreads of coldfire curling up onto the ceiling, in addition to the rimefire radiance. Forgefly, with his complete immunity to cold, is far less affected. The passages inside the Tomb are twisted and chaotic, apparently the product of natural forces. Even Delia concedes that this place was probably created normally at one point in time, but the forces of the land eventually infused it with intense cold magic. Whether this was intentional or unintentional is uncertain. The Three White Crows chortle madly to themselves in the middle of the boat, practically bouncing up and down, even flapping together and fluffing out their feathers. Edgar gives them a very wide berth. The [i]coldfire[/i] seems to give them a very wide berth. As you penetrate deeper, Darvekis keeps his [i]prying eyes[/i] on the lookout ahead and behind for additional trouble and to try to find any of the arcanists. But soon everyone is a little more distracted by the things on the walls than anything that might be sneaking up on them. Strange, half-seen visions of things just under the surface of the icy walls make for a disturbing journey. A flicker of a face. An enormous serpant swimming through the walls. A glimmering aura. The shining sweep of a blade. You see occasionaly small icebergs floating in the river of coldfire, and as you turn down another twisting passage, you find yet another small iceberg. But this one has a [URL=http://galeon.hispavista.com/criaturasdeleyenda/img/Uldra.jpg]passenger[/URL]. A tiny little man with blue skin, pointed ears, wearing a slender hat and garmets of white, he crouches on the iceberg with no apparent discomfort. As he catches sight of you, his already enormous blue eyes grow huge with surprise. He bears no apparent weapons or talismans, wears no armor and has no recognizeable spell components at hand. He is apparently alone. You recognize his race, if not he himself. His is an uldra, one of the several types of cold fey. "[color=mediumturquoise]Yaseen! Cudallo imari y'uran! Sequo amar pullav?[/color]" he exclaims. Those that speak Sylvan recognize his words to say (highlight if your character speaks Sylvan): [spoiler]Outsiders! Here in this place! Are you sent to torment us further?[/spoiler] [/QUOTE]
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