Dark Dragon
Explorer
On a first glance, it seems to be clear: Freedom of Movement works fine against daze effects:
In MoF is a nasty level 8 spell from Thay, named Nybor's Wrathful Castigation. If the target fails its save, it is killed, if not, it is dazed for the duration of the spell (1 round per caster level). Which means that it is more or less dead anyway.
I'll take over in DMing soon and I'm not sure if Nybor's spell needs a change because FoF offers protection or not. If FoF protects from daze effects (I'm inlcined to say it does), I'll rule NWC's daze effect to 1d4+1 rounds (on par with Otto's Irresistable Dance). If FoF does not help, I tend to ban NWC.
Thanks for comments!
The Dark Dragon
from the SRD:
Dazed: The creature is unable to act normally. A dazed creature can take no actions, but has no penalty to AC.
A dazed condition typically lasts 1 round.
Freedom of Movement
Abjuration
Level: Brd 4, Clr 4, Drd 4, Luck 4, Rgr 4
Components: V, S, M, DF
Casting Time: 1 standard action
Range: Personal or touch
Target: You or creature touched
Duration: 10 min./level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
This spell enables you or a creature you touch to move and attack normally for the duration of the spell, even under the influence of magic that usually impedes movement, such as paralysis, solid fog, slow, and web. The subject automatically succeeds on any grapple check made to resist a grapple attempt, as well as on grapple checks or Escape Artist checks made to escape a grapple or a pin.
The spell also allows the subject to move and attack normally while underwater, even with slashing weapons such as axes and swords or with bludgeoning weapons such as flails, hammers, and maces, provided that the weapon is wielded in the hand rather than hurled. The freedom of movement spell does not, however, allow water breathing.
Material Component: A leather thong, bound around the arm or a similar appendage.
In MoF is a nasty level 8 spell from Thay, named Nybor's Wrathful Castigation. If the target fails its save, it is killed, if not, it is dazed for the duration of the spell (1 round per caster level). Which means that it is more or less dead anyway.
I'll take over in DMing soon and I'm not sure if Nybor's spell needs a change because FoF offers protection or not. If FoF protects from daze effects (I'm inlcined to say it does), I'll rule NWC's daze effect to 1d4+1 rounds (on par with Otto's Irresistable Dance). If FoF does not help, I tend to ban NWC.
Thanks for comments!
The Dark Dragon