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DC & CR for crossing unstable scree slope
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<blockquote data-quote="pressedcat" data-source="post: 2988901" data-attributes="member: 40736"><p>Thanks. I'm pretty pleased with the result myself, though i needed a lot of input to get there. I'll probably think carefully before chucking too many more of these encounter types in before i feel more confident as a dm, as its taken a lot of work and begging help from others.</p><p></p><p>Now i just have to look forward to my first game so the pcs can opt to play safe and go the long way round... :\ </p><p></p><p>As to describing the encounter when the pcs arrive, how should i go about it. Do i give just them a description of what they see, do i give them a few hints as to the difficulty class (ie an average person could make it across the slope on a good day...), or do i tell them what they're aiming to roll? Although i've been playing for several months, i've not really come across any skill encounter that were quite so complicated before and am not entirely sure what is the best way to balance maintaining the senese of immersion without starving the pcs of so much information that they decide to just turn around and go another way.</p><p></p><p>Sorry if it seems like i'm asking other people to do all the work for me, but the person who normally dms and is far more experienced is off on a 2 month holiday, and so i've got no one to bounce ideas off of or get tips from.</p></blockquote><p></p>
[QUOTE="pressedcat, post: 2988901, member: 40736"] Thanks. I'm pretty pleased with the result myself, though i needed a lot of input to get there. I'll probably think carefully before chucking too many more of these encounter types in before i feel more confident as a dm, as its taken a lot of work and begging help from others. Now i just have to look forward to my first game so the pcs can opt to play safe and go the long way round... :\ As to describing the encounter when the pcs arrive, how should i go about it. Do i give just them a description of what they see, do i give them a few hints as to the difficulty class (ie an average person could make it across the slope on a good day...), or do i tell them what they're aiming to roll? Although i've been playing for several months, i've not really come across any skill encounter that were quite so complicated before and am not entirely sure what is the best way to balance maintaining the senese of immersion without starving the pcs of so much information that they decide to just turn around and go another way. Sorry if it seems like i'm asking other people to do all the work for me, but the person who normally dms and is far more experienced is off on a 2 month holiday, and so i've got no one to bounce ideas off of or get tips from. [/QUOTE]
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