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DC Heroes Role-Playing Game Gets New Reprint from Cryptozoic
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<blockquote data-quote="Greg K" data-source="post: 9506704" data-attributes="member: 5038"><p>The above is not true. Neither is useless without a skill or power that applies to them. According to the 2e Rules:</p><p></p><p>Int/Will are used as AV/EV in Perception checks, to solve riddles, or other mental actions where the character is the active party excluding subskills of existing skills or where one's power's APs are being used as the AV/EV.</p><p></p><p>Int/Will are also used as the AV/EV to break free once under the effects of Broadcast Empath, Control, or an established Telepathic link, and to make Perception check against the Illusion Power.</p><p></p><p>Infl/Aura are used as AV/EV in Interactions (i.e. Interrogation, Persuasion, Intimidation) . The Charisma skill can be substituted for the AV/EV for these skills, but a Character with a specific specialization (or specializations) would still use Infl/Aura for the other uses.</p><p></p><p>Will and Aura also have additional uses in Interaction:</p><p style="margin-left: 20px">Will attributes are compared for a column shift modifier if someone is trying to use the Wear Down interaction maneuver</p> <p style="margin-left: 20px">Aura attributes are compared for a column shift modifier if someone is trying to use the Charm interaction maneuver where they use their personality to dazzle someone</p><p></p><p>Finally, Infl/Aura are the Av/EV to overcome the affect of the Aura of Fear power or to break free from Mystic Freeze. Since the Persuasion subskill of Charisma could be used to talk someone out of the effect of Phobia or Control powers, I would allow someone to use Infl/Aura as the AV/EV to try to do the same since these are normally used for Persuasion attempts.</p></blockquote><p></p>
[QUOTE="Greg K, post: 9506704, member: 5038"] The above is not true. Neither is useless without a skill or power that applies to them. According to the 2e Rules: Int/Will are used as AV/EV in Perception checks, to solve riddles, or other mental actions where the character is the active party excluding subskills of existing skills or where one's power's APs are being used as the AV/EV. Int/Will are also used as the AV/EV to break free once under the effects of Broadcast Empath, Control, or an established Telepathic link, and to make Perception check against the Illusion Power. Infl/Aura are used as AV/EV in Interactions (i.e. Interrogation, Persuasion, Intimidation) . The Charisma skill can be substituted for the AV/EV for these skills, but a Character with a specific specialization (or specializations) would still use Infl/Aura for the other uses. Will and Aura also have additional uses in Interaction: [INDENT]Will attributes are compared for a column shift modifier if someone is trying to use the Wear Down interaction maneuver[/INDENT] [INDENT]Aura attributes are compared for a column shift modifier if someone is trying to use the Charm interaction maneuver where they use their personality to dazzle someone[/INDENT] Finally, Infl/Aura are the Av/EV to overcome the affect of the Aura of Fear power or to break free from Mystic Freeze. Since the Persuasion subskill of Charisma could be used to talk someone out of the effect of Phobia or Control powers, I would allow someone to use Infl/Aura as the AV/EV to try to do the same since these are normally used for Persuasion attempts. [/QUOTE]
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