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DC in DnD: Superman
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 9872606" data-attributes="member: 710"><p>Why would a DnD party fight against Superman in the first place. He's a good guy, they are good guys. You just need to fight long enough until you realize you're on the same side! (Maybe mention Martha, I heard that works. Might be meta-gaming, though.)</p><p></p><p>But if you want to force a fight with Superman, you don't neccessarily need to trap himself. Just ensure that you're threatening a place or group of people (enough that he can't just evacuate them.) Sure he could run away to heal himself, but a DnD party can easily kill a few people each turn, and probably also break a lot of stuff (though the mechanics for that are a lot less robust.)</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 9872606, member: 710"] Why would a DnD party fight against Superman in the first place. He's a good guy, they are good guys. You just need to fight long enough until you realize you're on the same side! (Maybe mention Martha, I heard that works. Might be meta-gaming, though.) But if you want to force a fight with Superman, you don't neccessarily need to trap himself. Just ensure that you're threatening a place or group of people (enough that he can't just evacuate them.) Sure he could run away to heal himself, but a DnD party can easily kill a few people each turn, and probably also break a lot of stuff (though the mechanics for that are a lot less robust.) [/QUOTE]
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DC in DnD: Superman
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