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DC to solve a puzzle
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<blockquote data-quote="TheGogmagog" data-source="post: 3565512" data-attributes="member: 27702"><p>The situation is our party came up with a puzzle for the BBEG. The DM knows how we did it and approves doesn't want to arbitrarily assume the BBEG figured it out. Hence the need to set a DC for those of you who read the title and thought it shouldn't be a skill check but role played.</p><p></p><p>Bestt case I'm thinking: The PC's spent a day figuring it out (similar to taking 20 to the Intelligence check). Four PC's contributed +2 aid another three times, plus the leaders Intelligence bonus. This would max around DC 28 intelligence check.</p><p></p><p>I can't recall the DMG suggested DC's, but DC 30 skill check sounds like a good nigh-impossible task. I also seem to recall a suggestion of DC 15 when you don't know what to set. I believe there is also a rule that 'usually' only two people can aid in a task, but that's how many players contributed to the solution so I'm thinking this would be a fair to assume the PC's also contributed. With the reduced starting DC 15, the result would be DC 23. A respectfully clever trick.</p><p></p><p>The PC's pulled the trick on the BBEG once, and needs to do it twice more. I figure it would be fair to get a +4 modifier after he sees the trick the second time.</p></blockquote><p></p>
[QUOTE="TheGogmagog, post: 3565512, member: 27702"] The situation is our party came up with a puzzle for the BBEG. The DM knows how we did it and approves doesn't want to arbitrarily assume the BBEG figured it out. Hence the need to set a DC for those of you who read the title and thought it shouldn't be a skill check but role played. Bestt case I'm thinking: The PC's spent a day figuring it out (similar to taking 20 to the Intelligence check). Four PC's contributed +2 aid another three times, plus the leaders Intelligence bonus. This would max around DC 28 intelligence check. I can't recall the DMG suggested DC's, but DC 30 skill check sounds like a good nigh-impossible task. I also seem to recall a suggestion of DC 15 when you don't know what to set. I believe there is also a rule that 'usually' only two people can aid in a task, but that's how many players contributed to the solution so I'm thinking this would be a fair to assume the PC's also contributed. With the reduced starting DC 15, the result would be DC 23. A respectfully clever trick. The PC's pulled the trick on the BBEG once, and needs to do it twice more. I figure it would be fair to get a +4 modifier after he sees the trick the second time. [/QUOTE]
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