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DCC #8 Mysteries of the Drow (CLOSED)
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<blockquote data-quote="bedford" data-source="post: 4929364" data-attributes="member: 54773"><p>Basic Stats for my character in hybrid form and that is the form I am going to use while adventuring. As for his backround I am still waiting on some more details about the setting/world where the game takes place. </p><p></p><p>Name: Gulon the glutton</p><p>Player: Bedford</p><p>Race: Human dire werewolverine</p><p>Class: Barbaian of bear totem (cc variant) /Dire werewolverine 8</p><p>Total Level: 8</p><p>ECL: 6+2 /total 8</p><p></p><p>Patron God: Tempus</p><p>Alignment: chaotic Neutral</p><p>===================================</p><p>Str: 33(18 +1 level +12 wolverine +2 gauntlets)</p><p>Dex: 16 (10+6 wolverine)</p><p>Con: 24 (16 +8 wolverine)</p><p>Int: 8</p><p>Wis: 10 (+2 lycanthrope)</p><p>Cha: 8</p><p>===================================</p><p>HP: 98 (5d8+1d12+42+4)</p><p>AC: 25 (+3 Dex,+6 natural +7 Armor) (-1 size)</p><p>Init: +7</p><p>Speed: 20 feet (30 feet base, Armor penalty)</p><p>BAB: +4</p><p>GRAPPLE: +23</p><p>Mel: +14</p><p>Rng: +7-2 (flaw)</p><p></p><p>2x Claws +16 (1d8+1d6+10)</p><p>Bite +11 (1d6+1d8+5)</p><p>Grappling +23 (1d8 claw+1d6 frost+1d8+1 spikes+1d6 acid+20)</p><p></p><p>===================================</p><p>Special Abilities</p><p>Race: Bonus Feat, Bonus Skill points</p><p></p><p>Class: improved grab, barbarians rage</p><p>lycanthrope : damage reduction 10 silver, iron will</p><p>wolverine : alternate forms, bonus feats:alertness, toughness, track</p><p></p><p>Other: Flaw: Shaky (-2 to ranged attacks) for bonus feat</p><p></p><p>===================================</p><p>Feats: improved unarmed strike, improved grapple, improved natural attack claws, combat reflexes, crushing hug ( lycanthropic feat from dragon magazine: double str bonus on damage rolls while grappling)</p><p></p><p></p><p>Items</p><p>Ring of protection +1 1000</p><p>Necklace of natural attacks +1 frost 600+4000+4000</p><p>Breast plate +3 +1 spike acid 150+9000+400+2000</p><p>Gauntlets of ogre might 4000</p><p>Gold:1850</p><p></p><p>Chunks of meat 5lbs 30</p><p>Bedroll 1</p><p>Rope 50ft 10</p><p>Waterskin 1</p><p>Flint and steel 1</p><p></p><p>Saving throws</p><p>Will +6</p><p>Fort +13</p><p>Ref +7</p><p></p><p></p><p>Skills:</p><p></p><p>Survival 10</p><p>Jump 5 +11 </p><p>Swim 1 +11</p><p>Hide 6 +3 (non class skill 12 points spent)</p><p>Climb 5 +11</p><p>Spot 10 +2 </p><p>Listen 1 +2</p></blockquote><p></p>
[QUOTE="bedford, post: 4929364, member: 54773"] Basic Stats for my character in hybrid form and that is the form I am going to use while adventuring. As for his backround I am still waiting on some more details about the setting/world where the game takes place. Name: Gulon the glutton Player: Bedford Race: Human dire werewolverine Class: Barbaian of bear totem (cc variant) /Dire werewolverine 8 Total Level: 8 ECL: 6+2 /total 8 Patron God: Tempus Alignment: chaotic Neutral =================================== Str: 33(18 +1 level +12 wolverine +2 gauntlets) Dex: 16 (10+6 wolverine) Con: 24 (16 +8 wolverine) Int: 8 Wis: 10 (+2 lycanthrope) Cha: 8 =================================== HP: 98 (5d8+1d12+42+4) AC: 25 (+3 Dex,+6 natural +7 Armor) (-1 size) Init: +7 Speed: 20 feet (30 feet base, Armor penalty) BAB: +4 GRAPPLE: +23 Mel: +14 Rng: +7-2 (flaw) 2x Claws +16 (1d8+1d6+10) Bite +11 (1d6+1d8+5) Grappling +23 (1d8 claw+1d6 frost+1d8+1 spikes+1d6 acid+20) =================================== Special Abilities Race: Bonus Feat, Bonus Skill points Class: improved grab, barbarians rage lycanthrope : damage reduction 10 silver, iron will wolverine : alternate forms, bonus feats:alertness, toughness, track Other: Flaw: Shaky (-2 to ranged attacks) for bonus feat =================================== Feats: improved unarmed strike, improved grapple, improved natural attack claws, combat reflexes, crushing hug ( lycanthropic feat from dragon magazine: double str bonus on damage rolls while grappling) Items Ring of protection +1 1000 Necklace of natural attacks +1 frost 600+4000+4000 Breast plate +3 +1 spike acid 150+9000+400+2000 Gauntlets of ogre might 4000 Gold:1850 Chunks of meat 5lbs 30 Bedroll 1 Rope 50ft 10 Waterskin 1 Flint and steel 1 Saving throws Will +6 Fort +13 Ref +7 Skills: Survival 10 Jump 5 +11 Swim 1 +11 Hide 6 +3 (non class skill 12 points spent) Climb 5 +11 Spot 10 +2 Listen 1 +2 [/QUOTE]
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DCC #8 Mysteries of the Drow (CLOSED)
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